Player Matchup

Ra
Ra
EnriqueDiazz
Ra
Level 69
God Stats
2W - 1L
1,672 SR
Queue Stats
52W - 36L
1,332 Elo+
Party 1
Ares
Ares
LASKA_TB
Ares
Level 17
God Stats
3W - 3L
1,452 SR
Queue Stats
3W - 3L
1,594 Elo+
Party 1
Sol
Sol
Taziobe
Sol
Level 17
God Stats
3W - 1L
1,538 SR
Queue Stats
8W - 13L
1,273 Elo+
Party 1
Team Averages
Level 34
1,554 SR
1,399 Elo+

VS

Team Averages
Level 125
1,491 SR
1,437 Elo+
Charybdis
Charybdis
OverHeathed
Charybdis
Level 148
God Stats
3W - 6L
1,385 SR
Queue Stats
150W - 111L
1,512 Elo+
Party 2
Aphrodite
Aphrodite
Zack_2401
Aphrodite
Level 122
God Stats
2W - 1L
1,724 SR
Queue Stats
27W - 22L
1,492 Elo+
Party 2
Merlin
Merlin
candy lord9682
Merlin
Level 105
God Stats
20W - 30L
1,364 SR
Queue Stats
218W - 340L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
11,301
628
8,974
14,336
4,512
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
14
2 / 4 / 7
11,290
627
6,154
17,282
17,533
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
15
6 / 7 / 5
12,204
678
19,933
20,455
5,811
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OverHeathed
Charybdis
17
13 / 3 / 3
13,967
776
28,786
20,457
7,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Zack_2401
Aphrodite
16
3 / 4 / 11
11,849
658
7,044
17,724
14,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 4 / 10
11,318
629
10,889
10,654
3,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
11
Kills
16
16
Deaths
11
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
Ares
2
4
7
1.38
W
Charybdis
OverHeathed
Charybdis
13
3
3
4.83
L
Sol
6
7
5
1.21
W
Aphrodite
Zack_2401
Aphrodite
3
4
11
2.13
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,061
Damage
46,719
52,073
Taken
48,835
27,856
Mitigated
25,798
10,605
Healing
26,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,974
699
2,088
3,579
14,336
4,512
177
4,328
10,008
53,606
0
L
Ares
6,154
136
0
0
17,282
17,533
0
6,765
10,517
14,831
0
W
Charybdis
OverHeathed
Charybdis
28,786
17,842
0
6,332
20,457
7,629
2,340
17,376
3,081
0
79,514
L
Sol
19,933
5,414
0
4,938
20,455
5,811
1,114
6,862
13,593
45,095
0
W
Aphrodite
Zack_2401
Aphrodite
7,044
670
6,237
9,573
17,724
14,260
404
9,218
8,506
33,308
0
W
10,889
407
1,277
2,677
10,654
3,909
183
9,318
1,336
47,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,795
Gold Earned
37,134
179
Minions Killed
206
4
Camps Cleared
12
891,419
Distance Traveled
909,801
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,301
628
91
5
2
295,879
3
L
Ares
11,290
627
12
1
0
327,101
0
W
Charybdis
13,967
776
68
4
7
308,862
3
L
Sol
12,204
678
76
4
2
268,439
1
W
Aphrodite
11,849
658
66
4
3
313,281
3
W
Merlin
11,318
629
72
4
2
287,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role