Player Matchup

Medusa
Medusa
Erickm11
Medusa
Level 15
God Stats
4W - 6L
1,386 SR
Queue Stats
47W - 69L
1,185 Elo+
Party 1
Hel
Hel
Frijolito6866
Hel
Level 46
God Stats
7W - 10L
1,460 SR
Queue Stats
187W - 267L
1,403 Elo+
Party 1
Zhong Kui
Zhong Kui
PEPETHEHUMAN
Zhong Kui
Level 85
God Stats
36W - 41L
1,489 SR
Queue Stats
452W - 489L
1,409 Elo+
Solo
Team Averages
Level 49
1,445 SR
1,332 Elo+

VS

Team Averages
Level 56
1,369 SR
1,363 Elo+
Izanami
Izanami
Alpha152152
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,524 Elo+
Party 2
Khepri
Khepri
MajorTiger64
Khepri
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,288 Elo+
Party 2
Odin
Odin
SaintZero112
Odin
Level 43
God Stats
0W - 1L
1,107 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Erickm11
Medusa
12
2 / 0 / 11
9,299
715
6,984
6,583
3,180
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
5 / 0 / 11
9,735
749
8,836
8,149
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
PEPETHEHUMAN
Zhong Kui
14
9 / 0 / 6
10,182
783
17,649
13,040
9,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alpha152152
Izanami
10
0 / 5 / 0
7,341
565
5,061
10,510
6,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
10
0 / 6 / 0
7,160
551
4,332
14,233
14,022
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 5 / 0
7,338
564
3,539
14,024
8,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
16
Kills
0
0
Deaths
16
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alpha152152
Izanami
0
5
0
0
W
Medusa
Erickm11
Medusa
2
0
11
7.5
W
5
0
11
10.5
L
Khepri
0
6
0
0
W
Zhong Kui
PEPETHEHUMAN
Zhong Kui
9
0
6
12
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,469
Damage
12,932
27,772
Taken
38,767
17,614
Mitigated
29,140
19,371
Healing
2,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alpha152152
Izanami
5,061
4,444
0
0
10,510
6,122
17
7,458
3,052
0
30,547
W
Medusa
Erickm11
Medusa
6,984
3,148
0
183
6,583
3,180
863
1,555
4,729
0
21,233
W
8,836
1,291
7,258
5,258
8,149
4,664
1,013
1,695
6,241
39,143
0
L
Khepri
4,332
183
579
815
14,233
14,022
0
9,791
4,442
16,104
0
W
Zhong Kui
PEPETHEHUMAN
Zhong Kui
17,649
3,621
499
6,173
13,040
9,770
763
1,512
11,399
44,459
0
L
3,539
609
0
735
14,024
8,996
0
10,596
3,428
0
18,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
21,839
158
Minions Killed
108
8
Camps Cleared
4
700,596
Distance Traveled
595,128
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,341
565
52
4
0
181,377
3
W
Medusa
9,299
715
38
3
1
199,358
0
W
Hel
9,735
749
57
4
4
269,930
2
L
Khepri
7,160
551
23
2
0
205,221
2
W
Zhong Kui
10,182
783
63
5
3
231,308
1
L
Odin
7,338
564
33
3
4
208,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role