Player Matchup

Kali
Kali
F9fil___
Kali
Level 125
God Stats
21W - 10L
1,673 SR
Queue Stats
588W - 568L
1,434 Elo+
Party 3
Vulcan
Vulcan
MAD-MD7
Vulcan
Level 69
God Stats
4W - 1L
1,750 SR
Queue Stats
261W - 249L
1,404 Elo+
Party 3
Danzaburou
Danzaburou
MBOlsen2109
Danzaburou
Level 66
God Stats
49W - 35L
1,588 SR
Queue Stats
275W - 247L
1,494 Elo+
Party 1
Geb
Geb
Unamindundi
Geb
Level 32
God Stats
8W - 2L
1,601 SR
Queue Stats
184W - 160L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
far_er_vred_nu98
Erlang Shen
Level 65
God Stats
24W - 14L
1,622 SR
Queue Stats
344W - 300L
1,496 Elo+
Party 1
Team Averages
Level 71
1,647 SR
1,463 Elo+

VS

Team Averages
Level 63
1,578 SR
1,570 Elo+
Geb
Geb
A Savage Owl
Geb
Level 67
God Stats
15W - 11L
1,680 SR
Queue Stats
330W - 297L
1,555 Elo+
Party 2
Mercury
Mercury
A Savage Pingu
Mercury
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 109L
1,573 Elo+
Party 2
Merlin
Merlin
Dxnnyy
Merlin
Level 122
God Stats
12W - 7L
1,619 SR
Queue Stats
463W - 406L
1,559 Elo+
Party 2
Artemis
Artemis
LunaLay294
Artemis
Level 28
God Stats
27W - 18L
1,615 SR
Queue Stats
74W - 55L
1,565 Elo+
Party 2
King Arthur
King Arthur
nopoblemo
King Arthur
Level 45
God Stats
3W - 5L
1,475 SR
Queue Stats
223W - 201L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
8 / 1 / 3
8,237
588
4,390
9,813
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
MAD-MD7
Vulcan
12
2 / 2 / 4
7,255
518
7,404
7,237
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MBOlsen2109
Danzaburou
13
2 / 0 / 4
7,373
527
8,404
6,854
2,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 8
6,993
500
3,027
9,224
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
far_er_vred_nu98
Erlang Shen
13
1 / 1 / 0
8,141
582
6,264
13,777
11,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,908
422
2,165
9,466
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 7 / 0
6,660
476
4,769
10,710
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Dxnnyy
Merlin
14
2 / 1 / 1
7,945
568
7,540
6,608
2,402
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
LunaLay294
Artemis
10
0 / 4 / 0
5,557
397
2,506
8,079
2,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
nopoblemo
King Arthur
14
1 / 1 / 0
7,882
563
10,710
9,457
7,102
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
4
4
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
1
7
0
0.14
L
Merlin
Dxnnyy
Merlin
2
1
1
2.5
W
Kali
8
1
3
9.5
L
Artemis
LunaLay294
Artemis
0
4
0
0
W
Vulcan
MAD-MD7
Vulcan
2
2
4
2
W
Danzaburou
MBOlsen2109
Danzaburou
2
0
4
4
W
1
0
8
5
W
Erlang Shen
far_er_vred_nu98
Erlang Shen
1
1
0
1
L
King Arthur
nopoblemo
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,489
Damage
27,690
46,905
Taken
44,320
27,152
Mitigated
20,596
16,776
Healing
11,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,165
318
0
2,340
9,466
5,142
0
2,861
6,523
9,164
0
L
4,769
2,452
0
545
10,710
3,715
0
3,226
7,326
0
38,925
L
Merlin
Dxnnyy
Merlin
7,540
238
0
2,230
6,608
2,402
0
3,049
3,417
63,625
0
W
Kali
4,390
1,668
0
4,280
9,813
4,339
0
2,549
7,264
0
46,668
L
Artemis
LunaLay294
Artemis
2,506
999
0
3,177
8,079
2,235
0
913
7,166
0
28,835
W
Vulcan
MAD-MD7
Vulcan
7,404
2,757
0
461
7,237
2,347
517
4,241
2,996
40,767
0
W
Danzaburou
MBOlsen2109
Danzaburou
8,404
4,305
0
3,064
6,854
2,247
589
845
5,909
0
58,417
W
3,027
660
0
2,420
9,224
6,820
0
2,051
7,096
12,742
0
W
Erlang Shen
far_er_vred_nu98
Erlang Shen
6,264
2,754
0
6,551
13,777
11,399
0
0
13,777
0
53,788
L
King Arthur
nopoblemo
King Arthur
10,710
2,350
0
3,208
9,457
7,102
0
0
9,457
0
53,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
33,952
396
Minions Killed
373
0
Camps Cleared
0
1,335,991
Distance Traveled
1,298,311
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,908
422
15
1
0
271,032
7
L
Mercury
6,660
476
71
5
0
259,791
1
L
Merlin
7,945
568
136
10
0
258,847
4
W
Kali
8,237
588
82
6
0
299,198
1
L
Artemis
5,557
397
45
3
0
239,778
0
W
Vulcan
7,255
518
80
6
0
261,824
2
W
Danzaburou
7,373
527
101
7
0
249,232
8
W
Geb
6,993
500
16
1
0
258,723
4
W
Erlang Shen
8,141
582
117
8
0
267,014
1
L
King Arthur
7,882
563
106
8
0
268,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role