Player Matchup

Fenrir
Fenrir
Platinum I
Remove_Crossplay
Fenrir
Platinum I
Level 52
God Stats
13W - 6L
1,827 SR
Queue Stats
65W - 51L
1,993 MMR
Party 1
Izanami
Izanami
Gold IV
Tyrrxllz
Izanami
Gold IV
Level 154
God Stats
3W - 1L
1,890 SR
Queue Stats
77W - 57L
1,740 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum III
W1BUG
Sun Wukong
Platinum III
Level 120
God Stats
9W - 5L
1,632 SR
Queue Stats
183W - 178L
1,821 MMR
Solo
Ares
Ares
Gold IV
WillxXx
Ares
Gold IV
Level 125
God Stats
2W - 0L
1,709 SR
Queue Stats
76W - 56L
1,772 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum III
imperior588
Zhong Kui
Platinum III
Level 151
God Stats
5W - 1L
2,075 SR
Queue Stats
145W - 147L
1,818 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,826 SR
1,829 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,710 SR
1,831 MMR
Amaterasu
Amaterasu
Platinum IV
Bambi-San
Amaterasu
Platinum IV
Level 160
God Stats
10W - 5L
1,593 SR
Queue Stats
356W - 361L
1,786 MMR
Solo
Ymir
Ymir
Gold V
Br4dK1rk
Ymir
Gold V
Level 122
God Stats
5W - 3L
1,792 SR
Queue Stats
68W - 73L
1,741 MMR
Solo
Neith
Neith
Platinum II
E-C-G99
Neith
Platinum II
Level 144
God Stats
12W - 13L
1,658 SR
Queue Stats
627W - 638L
1,806 MMR
Solo
Zeus
Zeus
Platinum I
c4lum8
Zeus
Platinum I
Level 107
God Stats
1W - 2L
1,738 SR
Queue Stats
304W - 294L
1,918 MMR
Solo
Awilix
Awilix
Platinum II
saimonlebon_
Awilix
Platinum II
Level 152
God Stats
13W - 8L
1,770 SR
Queue Stats
774W - 759L
1,905 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 3
9,697
606
8,122
13,794
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Tyrrxllz
Izanami
17
6 / 1 / 5
10,326
645
10,564
9,176
3,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
W1BUG
Sun Wukong
16
2 / 1 / 2
9,780
611
5,625
11,417
11,001
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
WillxXx
Ares
13
6 / 0 / 8
8,959
560
7,638
11,092
10,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
imperior588
Zhong Kui
15
3 / 1 / 7
8,890
556
10,339
12,702
10,924
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliMorgan Le FayPersephoneAthenaTiamat

VS

Bans
GilgameshDanzaburouSobekScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bambi-San
Amaterasu
15
1 / 2 / 0
8,906
557
5,163
10,584
7,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
8
0 / 8 / 0
6,190
387
1,774
16,395
6,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
E-C-G99
Neith
14
0 / 3 / 0
7,987
499
5,177
9,119
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
c4lum8
Zeus
11
1 / 4 / 0
6,895
431
9,714
6,472
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
13
1 / 6 / 1
7,956
497
8,148
13,156
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
23
Kills
3
3
Deaths
23
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bambi-San
Amaterasu
1
2
0
0.5
L
Ymir
0
8
0
0
L
Neith
E-C-G99
Neith
0
3
0
0
W
6
0
3
7.5
W
Izanami
Tyrrxllz
Izanami
6
1
5
8.5
W
Sun Wukong
W1BUG
Sun Wukong
2
1
2
3
W
Ares
WillxXx
Ares
6
0
8
10
L
Zeus
c4lum8
Zeus
1
4
0
0.25
W
Zhong Kui
imperior588
Zhong Kui
3
1
7
6.5
L
Awilix
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,288
Damage
29,976
58,181
Taken
55,726
42,877
Mitigated
25,110
19,423
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bambi-San
Amaterasu
5,163
2,888
0
4,647
10,584
7,817
0
739
9,845
0
62,002
L
Ymir
1,774
282
0
1,470
16,395
6,981
0
9,821
6,574
14,342
0
L
Neith
E-C-G99
Neith
5,177
2,075
0
3,504
9,119
2,833
0
823
8,296
0
62,251
W
8,122
3,309
0
3,866
13,794
6,931
0
1,640
11,998
0
83,801
W
Izanami
Tyrrxllz
Izanami
10,564
6,393
0
2,308
9,176
3,233
0
441
8,723
0
83,100
W
Sun Wukong
W1BUG
Sun Wukong
5,625
826
0
3,652
11,417
11,001
260
160
11,257
0
68,327
W
Ares
WillxXx
Ares
7,638
348
0
2,276
11,092
10,788
0
3,203
7,623
22,799
0
L
Zeus
c4lum8
Zeus
9,714
928
0
279
6,472
1,930
0
3,569
2,903
38,267
0
W
Zhong Kui
imperior588
Zhong Kui
10,339
613
0
7,321
12,702
10,924
452
5,189
7,023
75,994
0
L
Awilix
8,148
3,026
0
2,134
13,156
5,549
0
3,025
10,131
0
52,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,652
Gold Earned
37,934
613
Minions Killed
455
0
Camps Cleared
0
1,716,967
Distance Traveled
1,499,583
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,906
557
133
8
0
349,487
4
L
Ymir
6,190
387
27
2
0
275,674
1
L
Neith
7,987
499
122
8
0
248,638
4
W
Fenrir
9,697
606
130
8
0
379,222
1
W
Izanami
10,326
645
149
9
0
323,736
2
W
Sun Wukong
9,780
611
157
10
0
348,507
6
W
Ares
8,959
560
30
2
0
345,130
6
L
Zeus
6,895
431
87
5
0
280,475
3
W
Zhong Kui
8,890
556
147
9
0
320,372
5
L
Awilix
7,956
497
86
5
0
345,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role