Player Matchup

King Arthur
King Arthur
NIGHTOWL5100
King Arthur
Level 16
God Stats
1W - 3L
1,606 SR
Queue Stats
2W - 10L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
StrathScot6
Cthulhu
Level 124
God Stats
0W - 2L
1,499 SR
Queue Stats
4W - 12L
1,399 Elo+
Party 1
Chernobog
Chernobog
Viperz2000
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,295 Elo+
Party 1
Zeus
Zeus
jajomi123
Zeus
Level 140
God Stats
0W - 1L
1,823 SR
Queue Stats
4W - 18L
1,376 Elo+
Party 1
Neith
Neith
zoecakesx
Neith
Level 27
God Stats
2W - 7L
1,605 SR
Queue Stats
2W - 11L
1,450 Elo+
Party 1
Team Averages
Level 86
1,607 SR
1,412 Elo+

VS

Team Averages
Level 66
1,518 SR
1,565 Elo+
Jormungandr
Jormungandr
McD0uchebag
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
akaOrigins
Morgan Le Fay
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,489 Elo+
Party 2
Xbalanque
Xbalanque
icyQ
Xbalanque
Level 47
God Stats
1W - 2L
1,731 SR
Queue Stats
5W - 5L
1,489 Elo+
Party 2
Ra
Ra
padinrafa
Ra
Level 160
God Stats
8W - 4L
1,584 SR
Queue Stats
91W - 62L
1,707 Elo+
Party 3
Odin
Odin
shenruma
Odin
Level 28
God Stats
2W - 1L
1,273 SR
Queue Stats
58W - 23L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NIGHTOWL5100
King Arthur
12
0 / 8 / 3
7,241
603
2,357
12,676
10,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
StrathScot6
Cthulhu
16
4 / 4 / 6
10,049
837
10,799
15,364
6,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Viperz2000
Chernobog
16
4 / 4 / 7
9,528
794
9,919
10,282
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
15
6 / 7 / 7
10,730
894
12,300
11,973
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
zoecakesx
Neith
15
2 / 6 / 2
8,916
743
3,840
9,269
3,265
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
McD0uchebag
Jormungandr
15
3 / 6 / 6
9,742
812
4,661
12,549
11,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
akaOrigins
Morgan Le Fay
16
3 / 3 / 13
10,041
837
12,409
10,070
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
icyQ
Xbalanque
17
6 / 2 / 3
10,136
845
6,948
7,687
2,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 1 / 15
11,217
935
18,182
10,189
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
17
11 / 4 / 10
11,936
995
11,251
13,071
14,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
16
Kills
29
29
Deaths
16
25
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
McD0uchebag
Jormungandr
3
6
6
1
L
King Arthur
NIGHTOWL5100
King Arthur
0
8
3
0.19
L
Cthulhu
StrathScot6
Cthulhu
4
4
6
1.75
L
Chernobog
Viperz2000
Chernobog
4
4
7
1.88
W
Morgan Le Fay
akaOrigins
Morgan Le Fay
3
3
13
3.17
W
Xbalanque
icyQ
Xbalanque
6
2
3
3.75
L
Zeus
6
7
7
1.36
W
6
1
15
13.5
W
Odin
11
4
10
4
L
Neith
zoecakesx
Neith
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,215
Damage
53,451
59,564
Taken
53,566
27,457
Mitigated
38,810
7,093
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
McD0uchebag
Jormungandr
4,661
672
0
354
12,549
11,304
246
5,213
7,336
15,691
0
L
King Arthur
NIGHTOWL5100
King Arthur
2,357
184
0
325
12,676
10,437
0
6,161
6,091
0
7,208
L
Cthulhu
StrathScot6
Cthulhu
10,799
479
257
4,359
15,364
6,651
0
10,243
4,902
29,483
0
L
Chernobog
Viperz2000
Chernobog
9,919
5,805
0
870
10,282
3,384
0
6,920
3,170
0
26,466
W
Morgan Le Fay
akaOrigins
Morgan Le Fay
12,409
1,191
0
2,570
10,070
4,914
789
5,803
4,267
33,944
0
W
Xbalanque
icyQ
Xbalanque
6,948
2,584
0
1,468
7,687
2,897
2,591
3,370
4,317
0
35,253
L
Zeus
12,300
1,716
0
830
11,973
3,720
0
6,155
5,593
27,492
0
W
18,182
2,100
3,375
4,520
10,189
4,706
198
4,157
6,032
53,384
0
W
Odin
11,251
1,508
0
1,642
13,071
14,989
0
5,018
8,053
0
18,387
L
Neith
zoecakesx
Neith
3,840
875
0
452
9,269
3,265
2,426
5,793
3,292
0
26,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,464
Gold Earned
53,072
220
Minions Killed
265
6
Camps Cleared
10
1,002,813
Distance Traveled
1,118,829
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,742
812
27
2
1
199,835
0
L
King Arthur
7,241
603
7
1
0
217,082
0
L
Cthulhu
10,049
837
46
4
0
241,847
2
L
Chernobog
9,528
794
58
5
3
192,243
0
W
Morgan Le Fay
10,041
837
51
4
1
229,538
0
W
Xbalanque
10,136
845
74
6
1
215,938
0
L
Zeus
10,730
894
37
3
3
181,196
0
W
Ra
11,217
935
93
8
5
249,288
1
W
Odin
11,936
995
20
2
2
224,230
3
L
Neith
8,916
743
72
6
0
170,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role