Player Matchup

Cu Chulainn
Cu Chulainn
AchingPluto
Cu Chulainn
Level 14
God Stats
2W - 2L
1,750 SR
Queue Stats
21W - 32L
1,515 Elo+
Solo
Charybdis
Charybdis
El Thrower
Charybdis
Level 25
God Stats
6W - 6L
1,591 SR
Queue Stats
19W - 18L
1,550 Elo+
Solo
Olorun
Olorun
MsrOLE
Olorun
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 69L
1,500 Elo+
Solo
Fenrir
Fenrir
Oranyan6219
Fenrir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 68L
1,726 Elo+
Solo
Ares
Ares
Who5681
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,642 Elo+
Solo
Team Averages
Level 14
1,568 SR
1,586 Elo+

VS

Team Averages
Level 22
1,636 SR
1,597 Elo+
Ah Muzen Cab
Ah Muzen Cab
Imcuming4thatass
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,736 SR
Queue Stats
108W - 82L
1,694 Elo+
Party 1
Yemoja
Yemoja
SugDeezzzzz
Yemoja
Level 26
God Stats
1W - 3L
1,566 SR
Queue Stats
127W - 109L
1,633 Elo+
Party 1
Ravana
Ravana
UnboltedSoda170
Ravana
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,714 Elo+
Solo
Apollo
Apollo
Youtube-Lamb
Apollo
Level 16
God Stats
9W - 10L
1,723 SR
Queue Stats
74W - 87L
1,485 Elo+
Solo
Janus
Janus
mitchyrich22
Janus
Level 29
God Stats
6W - 7L
1,654 SR
Queue Stats
115W - 127L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AchingPluto
Cu Chulainn
10
1 / 1 / 2
5,859
586
3,487
6,015
4,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charybdis
El Thrower
Charybdis
8
0 / 1 / 2
4,945
495
1,542
5,091
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
MsrOLE
Olorun
11
5 / 0 / 4
6,535
654
2,664
3,205
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
10 / 0 / 3
6,936
694
7,376
6,088
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Who5681
Ares
8
1 / 0 / 4
5,346
535
2,199
5,591
2,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Imcuming4thatass
Ah Muzen Cab
9
0 / 2 / 1
5,159
516
3,321
5,351
1,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
8
1 / 1 / 0
5,056
506
2,791
4,639
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 5 / 0
4,445
445
1,219
5,682
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
8
1 / 3 / 0
5,148
515
2,178
5,794
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 6 / 0
4,284
428
1,675
5,041
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
17
Kills
2
2
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AchingPluto
Cu Chulainn
1
1
2
2
W
Charybdis
El Thrower
Charybdis
0
1
2
1
L
Ah Muzen Cab
Imcuming4thatass
Ah Muzen Cab
0
2
1
0.25
W
Olorun
MsrOLE
Olorun
5
0
4
7
W
Fenrir
10
0
3
11.5
L
Yemoja
1
1
0
1
L
0
5
0
0
W
Ares
Who5681
Ares
1
0
4
3
L
Apollo
1
3
0
0.33
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,268
Damage
11,184
25,990
Taken
26,507
11,940
Mitigated
8,231
8,974
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AchingPluto
Cu Chulainn
3,487
815
0
1,562
6,015
4,079
705
305
5,710
0
26,007
W
Charybdis
El Thrower
Charybdis
1,542
667
0
1,765
5,091
1,274
0
937
4,154
0
17,342
L
Ah Muzen Cab
Imcuming4thatass
Ah Muzen Cab
3,321
1,635
0
2,068
5,351
1,260
0
874
4,477
0
29,271
W
Olorun
MsrOLE
Olorun
2,664
559
0
1,211
3,205
963
171
1,329
1,876
26,354
0
W
Fenrir
7,376
2,660
0
2,466
6,088
2,817
395
887
5,201
0
30,359
L
Yemoja
2,791
454
298
1,634
4,639
3,176
0
965
3,633
16,986
0
L
1,219
364
0
390
5,682
1,525
0
1,591
3,901
0
15,616
W
Ares
Who5681
Ares
2,199
325
0
1,970
5,591
2,807
228
1,008
4,583
16,977
0
L
Apollo
2,178
1,739
0
1,462
5,794
1,396
962
304
5,155
0
21,937
L
1,675
204
0
389
5,041
874
135
821
4,079
20,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,621
Gold Earned
24,092
266
Minions Killed
210
0
Camps Cleared
0
941,140
Distance Traveled
884,717
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,859
586
66
7
0
185,077
2
W
Charybdis
4,945
495
48
5
0
178,649
0
L
Ah Muzen Cab
5,159
516
63
6
0
191,814
2
W
Olorun
6,535
654
63
6
0
181,933
0
W
Fenrir
6,936
694
49
5
0
207,150
0
L
Yemoja
5,056
506
31
3
0
175,279
6
L
Ravana
4,445
445
35
4
0
203,229
1
W
Ares
5,346
535
40
4
0
188,331
2
L
Apollo
5,148
515
54
5
0
161,557
1
L
Janus
4,284
428
27
3
0
152,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role