Player Matchup

Gilgamesh
Gilgamesh
GARB4GE
Gilgamesh
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 18L
1,304 Elo+
Party 1
Ganesha
Ganesha
Roselillies
Ganesha
Level 8
God Stats
2W - 7L
1,317 SR
Queue Stats
4W - 15L
1,165 Elo+
Party 1
Hades
Hades
fallendDeity00
Hades
Level 15
God Stats
8W - 8L
1,502 SR
Queue Stats
11W - 13L
1,407 Elo+
Party 1
Neith
Neith
frenzymattz
Neith
Level 8
God Stats
1W - 3L
1,655 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 1
Olorun
Olorun
rojascraz123
Olorun
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,238 Elo+
Party 1
Team Averages
Level 11
1,495 SR
1,277 Elo+

VS

Team Averages
Level 20
1,590 SR
1,473 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
DarthyPR
Nike
Level 8
God Stats
8W - 9L
1,552 SR
Queue Stats
52W - 51L
1,465 Elo+
Solo
Hera
Hera
Kosm_As_Some_Say
Hera
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,559 Elo+
Party 2
Thor
Thor
NiftyOttis
Thor
Level 22
God Stats
4W - 3L
1,826 SR
Queue Stats
45W - 53L
1,417 Elo+
Party 3
Danzaburou
Danzaburou
bestcomic
Danzaburou
Level 29
God Stats
31W - 22L
1,571 SR
Queue Stats
58W - 70L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GARB4GE
Gilgamesh
10
2 / 4 / 2
6,052
504
2,086
8,666
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
Roselillies
Ganesha
8
0 / 5 / 2
5,273
439
1,990
8,326
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 3 / 0
5,693
474
1,898
5,845
2,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 5 / 1
4,882
407
4,223
5,925
1,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
9
1 / 6 / 1
5,695
475
2,240
7,082
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
2 / 1 / 10
6,915
576
2,768
8,089
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
10
1 / 2 / 2
6,856
571
2,016
5,584
1,102
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 1 / 3
8,944
745
8,433
3,709
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 1 / 8
7,013
584
3,517
6,765
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
bestcomic
Danzaburou
12
6 / 1 / 6
7,667
639
8,296
5,653
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
23
23
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
10
7
W
Nike
1
2
2
1
L
Gilgamesh
GARB4GE
Gilgamesh
2
4
2
0.75
W
10
1
3
11.5
W
4
1
8
8
L
Ganesha
Roselillies
Ganesha
0
5
2
0.2
W
Danzaburou
bestcomic
Danzaburou
6
1
6
9
L
2
3
0
0.67
L
1
5
1
0.3
L
Olorun
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,437
Damage
25,030
35,844
Taken
29,800
15,760
Mitigated
10,568
5,723
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,768
590
0
3,250
8,089
4,679
222
1,468
6,621
9,642
0
W
Nike
2,016
818
0
1,026
5,584
1,102
717
1,251
4,333
0
35,214
L
Gilgamesh
GARB4GE
Gilgamesh
2,086
802
0
1,482
8,666
4,823
0
3,020
5,646
0
33,900
W
8,433
2,118
0
986
3,709
1,058
1,240
818
2,891
61,149
0
W
3,517
1,561
327
3,049
6,765
1,889
0
1,030
5,735
0
26,417
L
Ganesha
Roselillies
Ganesha
1,990
645
0
851
8,326
4,088
0
2,466
5,860
5,263
0
W
Danzaburou
bestcomic
Danzaburou
8,296
4,069
0
2,609
5,653
1,840
2,110
1,173
4,480
0
44,943
L
1,898
144
0
1,161
5,845
2,776
0
1,111
4,734
16,940
0
L
4,223
2,187
0
1,273
5,925
1,484
0
1,944
3,981
0
22,493
L
Olorun
2,240
1,197
0
956
7,082
2,589
0
2,660
4,422
23,620
3,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,595
Gold Earned
37,395
217
Minions Killed
308
0
Camps Cleared
0
1,056,595
Distance Traveled
1,115,952
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,915
576
11
1
0
224,832
6
W
Nike
6,856
571
68
6
0
213,940
3
L
Gilgamesh
6,052
504
73
6
0
245,047
0
W
Hera
8,944
745
104
9
0
251,248
2
W
Thor
7,013
584
49
4
0
207,129
1
L
Ganesha
5,273
439
2
0
0
195,064
0
W
Danzaburou
7,667
639
76
6
0
218,803
1
L
Hades
5,693
474
40
3
0
206,350
1
L
Neith
4,882
407
54
5
0
190,375
0
L
Olorun
5,695
475
48
4
0
219,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role