Player Matchup

Achilles
Achilles
AL DAYVIS
Achilles
Level 26
God Stats
14W - 13L
1,456 SR
Queue Stats
113W - 119L
1,523 Elo+
Solo
Ymir
Ymir
BEASTmenC
Ymir
Level 5
God Stats
0W - 2L
1,861 SR
Queue Stats
3W - 7L
1,588 Elo+
Solo
Merlin
Merlin
H44S7563
Merlin
Level 5
God Stats
1W - 3L
1,773 SR
Queue Stats
6W - 5L
1,600 Elo+
Solo
Hades
Hades
RadioFreeZ
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Solo
Sol
Sol
breadface55
Sol
Level 13
God Stats
8W - 1L
1,909 SR
Queue Stats
63W - 64L
1,511 Elo+
Solo
Team Averages
Level 11
1,700 SR
1,584 Elo+

VS

Team Averages
Level 15
1,463 SR
1,578 Elo+
Hel
Hel
Craz_GM
Hel
Level 17
God Stats
2W - 1L
1,457 SR
Queue Stats
7W - 7L
1,547 Elo+
Solo
Achilles
Achilles
JWT_001
Achilles
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
84W - 69L
1,540 Elo+
Solo
Fenrir
Fenrir
TTV xMontro
Fenrir
Level 4
God Stats
3W - 1L
1,144 SR
Queue Stats
4W - 2L
1,656 Elo+
Solo
Ymir
Ymir
XBLZ420X
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,661 Elo+
Solo
Artemis
Artemis
ZECKARIIUS
Artemis
Level 18
God Stats
2W - 1L
1,712 SR
Queue Stats
42W - 38L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AL DAYVIS
Achilles
18
7 / 4 / 4
11,310
514
12,166
19,670
21,802
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
14
0 / 8 / 6
9,470
430
7,018
17,751
11,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
H44S7563
Merlin
17
1 / 3 / 1
10,779
490
5,991
11,215
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
5
0 / 4 / 2
6,525
297
777
3,262
785
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 4 / 3
12,088
549
19,145
19,663
8,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
6 / 1 / 10
11,420
519
6,667
9,227
4,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
JWT_001
Achilles
18
2 / 2 / 4
11,633
529
8,100
13,241
12,904
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
13
2 / 9 / 2
9,134
415
4,826
14,766
5,067
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
19
6 / 5 / 5
12,132
551
13,446
18,434
11,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
ZECKARIIUS
Artemis
19
7 / 2 / 8
12,100
550
20,968
15,660
6,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
19
Kills
23
23
Deaths
19
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
AL DAYVIS
Achilles
7
4
4
2.25
L
Ymir
0
8
6
0.38
W
Hel
6
1
10
11
L
Merlin
H44S7563
Merlin
1
3
1
0.5
W
Achilles
JWT_001
Achilles
2
2
4
2
L
Hades
0
4
2
0.25
W
Fenrir
2
9
2
0.33
W
Ymir
6
5
5
1.7
W
Artemis
ZECKARIIUS
Artemis
7
2
8
5.5
L
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,097
Damage
54,007
71,561
Taken
71,328
46,351
Mitigated
40,159
17,614
Healing
21,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AL DAYVIS
Achilles
12,166
3,467
0
5,909
19,670
21,802
238
3,351
16,319
0
78,916
L
Ymir
7,018
1,289
0
0
17,751
11,369
0
5,967
11,784
34,966
0
W
Hel
6,667
1,635
4,858
3,978
9,227
4,151
184
4,152
5,075
23,475
0
L
Merlin
H44S7563
Merlin
5,991
728
0
1,273
11,215
4,301
1,290
686
10,529
64,704
0
W
Achilles
JWT_001
Achilles
8,100
1,611
0
2,478
13,241
12,904
0
5,999
7,242
0
62,363
L
Hades
777
300
99
261
3,262
785
335
1,543
1,719
4,063
0
W
Fenrir
4,826
2,494
0
1,062
14,766
5,067
160
4,819
9,947
0
30,755
W
Ymir
13,446
1,868
0
2,873
18,434
11,863
810
12,554
5,880
80,422
0
W
Artemis
ZECKARIIUS
Artemis
20,968
10,416
0
6,017
15,660
6,174
344
5,475
10,185
0
125,948
L
19,145
7,985
0
10,072
19,663
8,094
3,304
8,566
11,097
81,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,172
Gold Earned
56,419
456
Minions Killed
497
0
Camps Cleared
0
1,610,793
Distance Traveled
1,966,637
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,310
514
128
6
0
400,885
1
L
Ymir
9,470
430
57
3
0
403,789
3
W
Hel
11,420
519
41
2
0
404,216
1
L
Merlin
10,779
490
149
7
0
353,113
0
W
Achilles
11,633
529
125
6
0
406,823
0
L
Hades
6,525
297
12
1
0
101,393
0
W
Fenrir
9,134
415
51
2
0
388,160
0
W
Ymir
12,132
551
124
6
0
365,208
2
W
Artemis
12,100
550
156
7
0
402,230
0
L
Sol
12,088
549
110
5
0
351,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role