Player Matchup

Neith
Neith
DAVID_PROGG_YT
Neith
Level 28
God Stats
5W - 5L
1,572 SR
Queue Stats
114W - 133L
1,310 Elo+
Solo
Nemesis
Nemesis
PJSIM01
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 89L
1,306 Elo+
Party 2
Hades
Hades
Rugido_da_terra
Hades
Level 27
God Stats
4W - 1L
1,796 SR
Queue Stats
69W - 68L
1,302 Elo+
Solo
Sun Wukong
Sun Wukong
gatlincg
Sun Wukong
Level 27
God Stats
14W - 13L
1,452 SR
Queue Stats
381W - 426L
1,319 Elo+
Party 2
Xing Tian
Xing Tian
januzinho_dagama
Xing Tian
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,203 Elo+
Solo
Team Averages
Level 23
1,564 SR
1,288 Elo+

VS

Team Averages
Level 7
1,345 SR
1,255 Elo+
Olorun
Olorun
High-on-potenus
Olorun
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 7L
1,195 Elo+
Party 1
Susano
Susano
HyperZ_Lightwork
Susano
Level 15
God Stats
1W - 2L
1,464 SR
Queue Stats
2W - 2L
1,448 Elo+
Party 3
Pele
Pele
LoloTagz
Pele
Level 6
God Stats
10W - 15L
1,259 SR
Queue Stats
93W - 116L
1,066 Elo+
Party 1
Ares
Ares
Shadow_Man_1738
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
rM-Szn
Bakasura
Level 7
God Stats
8W - 11L
1,002 SR
Queue Stats
86W - 100L
1,066 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
10,586
588
6,354
7,242
2,313
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
PJSIM01
Nemesis
17
16 / 3 / 5
10,844
602
11,619
11,455
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
15 / 2 / 8
11,048
614
16,519
10,883
5,767
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
gatlincg
Sun Wukong
16
6 / 2 / 10
10,136
563
7,787
11,322
6,090
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
13
2 / 2 / 11
8,653
481
2,493
9,826
8,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 12 / 2
7,395
411
8,540
14,716
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 9 / 3
7,310
406
3,964
12,073
8,258
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
14
3 / 9 / 4
8,976
499
7,321
15,416
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 8 / 0
7,302
406
5,646
14,173
14,601
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
rM-Szn
Bakasura
11
2 / 8 / 3
7,427
413
2,656
12,622
4,052
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
45
Kills
11
12
Deaths
46
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
L
2
12
2
0.25
L
2
9
3
0.39
L
Pele
3
9
4
0.56
W
Nemesis
PJSIM01
Nemesis
16
3
5
6.17
W
15
2
8
9.5
L
2
8
0
0.25
W
Sun Wukong
gatlincg
Sun Wukong
6
2
10
5.5
W
Xing Tian
2
2
11
3.75
L
Bakasura
rM-Szn
Bakasura
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,772
Damage
28,127
50,728
Taken
69,000
28,262
Mitigated
37,315
14,068
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,354
2,891
0
1,007
7,242
2,313
5,182
749
6,192
0
56,089
L
8,540
4,039
77
1,914
14,716
4,576
0
8,569
5,706
29,725
4,249
L
3,964
782
0
1,576
12,073
8,258
537
2,744
9,329
0
18,941
L
Pele
7,321
1,398
0
823
15,416
5,828
150
4,089
11,327
0
40,966
W
Nemesis
PJSIM01
Nemesis
11,619
5,692
0
2,167
11,455
5,917
1,010
1,764
9,526
0
63,790
W
16,519
831
414
5,130
10,883
5,767
1,142
3,864
6,949
63,482
0
L
5,646
644
0
508
14,173
14,601
525
625
13,548
30,186
0
W
Sun Wukong
gatlincg
Sun Wukong
7,787
2,591
0
5,350
11,322
6,090
1,006
3,165
8,157
0
49,270
W
Xing Tian
2,493
76
0
0
9,826
8,175
449
3,511
6,245
13,728
0
L
Bakasura
rM-Szn
Bakasura
2,656
1,585
0
1,886
12,622
4,052
0
2,544
10,078
0
23,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,267
Gold Earned
38,410
419
Minions Killed
244
0
Camps Cleared
0
1,638,579
Distance Traveled
1,544,020
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,586
588
109
6
0
259,934
0
L
Olorun
7,395
411
50
3
0
276,892
2
L
Susano
7,310
406
25
1
0
315,327
1
L
Pele
8,976
499
76
4
0
345,927
0
W
Nemesis
10,844
602
98
5
0
334,779
1
W
Hades
11,048
614
99
6
0
348,142
7
L
Ares
7,302
406
46
3
0
293,261
0
W
Sun Wukong
10,136
563
94
5
0
375,951
0
W
Xing Tian
8,653
481
19
1
0
319,773
1
L
Bakasura
7,427
413
47
3
0
312,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role