Player Matchup

Baron Samedi
Baron Samedi
Betivitis
Baron Samedi
Level 65
God Stats
7W - 6L
1,692 SR
Queue Stats
139W - 143L
1,664 Elo+
Party 1
Gilgamesh
Gilgamesh
Pango Loon
Gilgamesh
Level 47
God Stats
36W - 28L
1,541 SR
Queue Stats
96W - 85L
1,488 Elo+
Party 3
Chang'e
Chang'e
RipZip420
Chang'e
Level 153
God Stats
57W - 35L
1,651 SR
Queue Stats
518W - 504L
1,527 Elo+
Party 3
Ganesha
Ganesha
Sin Replayz
Ganesha
Level 128
God Stats
5W - 3L
1,968 SR
Queue Stats
303W - 291L
1,501 Elo+
Party 3
Cupid
Cupid
StudMuffin336
Cupid
Level 18
God Stats
1W - 1L
1,682 SR
Queue Stats
16W - 27L
1,664 Elo+
Party 1
Team Averages
Level 82
1,707 SR
1,569 Elo+

VS

Team Averages
Level 100
1,617 SR
1,484 Elo+
Osiris
Osiris
Cobaltx08
Osiris
Level 145
God Stats
5W - 6L
1,544 SR
Queue Stats
71W - 98L
1,448 Elo+
Party 2
Fafnir
Fafnir
GameRater
Fafnir
Level 44
God Stats
3W - 0L
1,800 SR
Queue Stats
49W - 57L
1,492 Elo+
Solo
Da Ji
Da Ji
MEDlOCRE_AT_BEST
Da Ji
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 96L
1,457 Elo+
Party 2
Cupid
Cupid
ManBearPigSnake
Cupid
Level 102
God Stats
10W - 4L
1,632 SR
Queue Stats
136W - 137L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
St1llStr33ts
Kukulkan
Level 84
God Stats
27W - 19L
1,610 SR
Queue Stats
28W - 21L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Betivitis
Baron Samedi
13
2 / 4 / 2
8,406
420
10,562
11,906
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Pango Loon
Gilgamesh
12
2 / 8 / 1
8,091
405
6,892
16,945
10,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
RipZip420
Chang'e
16
6 / 4 / 0
10,059
503
10,813
15,043
4,925
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Sin Replayz
Ganesha
16
3 / 3 / 7
9,840
492
10,939
21,072
14,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 9 / 2
7,321
366
3,044
12,737
3,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cobaltx08
Osiris
17
10 / 3 / 10
11,172
559
19,349
17,332
16,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
GameRater
Fafnir
14
2 / 2 / 10
9,435
472
7,337
16,114
15,577
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
13 / 0 / 6
12,015
601
10,764
12,458
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 7 / 1
9,456
473
6,693
13,089
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
St1llStr33ts
Kukulkan
17
3 / 2 / 8
10,372
519
8,570
8,926
2,933
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
14
Kills
28
28
Deaths
14
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Betivitis
Baron Samedi
2
4
2
0.75
W
Osiris
Cobaltx08
Osiris
10
3
10
5
W
Fafnir
GameRater
Fafnir
2
2
10
3.5
W
13
0
6
16
W
0
7
1
0.07
L
Gilgamesh
Pango Loon
Gilgamesh
2
8
1
0.31
L
Chang'e
RipZip420
Chang'e
6
4
0
1.5
L
Ganesha
Sin Replayz
Ganesha
3
3
7
2.17
W
Kukulkan
St1llStr33ts
Kukulkan
3
2
8
3.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,250
Damage
52,713
77,703
Taken
67,919
36,546
Mitigated
43,735
22,336
Healing
23,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Betivitis
Baron Samedi
10,562
2,138
844
1,554
11,906
4,016
0
2,319
9,587
53,186
0
W
Osiris
Cobaltx08
Osiris
19,349
8,389
0
7,480
17,332
16,068
721
5,828
10,688
0
59,838
W
Fafnir
GameRater
Fafnir
7,337
2,483
0
3,317
16,114
15,577
136
6,440
9,674
30,787
0
W
10,764
2,630
0
6,036
12,458
5,112
414
4,564
7,809
0
83,883
W
6,693
3,563
134
3,559
13,089
4,045
755
9,725
3,364
0
65,291
L
Gilgamesh
Pango Loon
Gilgamesh
6,892
2,031
0
4,775
16,945
10,058
111
1,136
15,809
0
22,649
L
Chang'e
RipZip420
Chang'e
10,813
752
831
6,138
15,043
4,925
281
4,160
10,793
70,646
0
L
Ganesha
Sin Replayz
Ganesha
10,939
1,785
295
6,050
21,072
14,136
447
5,630
14,772
56,402
0
W
Kukulkan
St1llStr33ts
Kukulkan
8,570
0
0
2,936
8,926
2,933
1,590
6,213
2,666
80,031
0
L
3,044
1,640
1,139
710
12,737
3,411
414
1,957
10,780
0
34,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,717
Gold Earned
52,450
370
Minions Killed
560
0
Camps Cleared
0
1,756,942
Distance Traveled
1,790,348
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,406
420
75
4
0
355,093
0
W
Osiris
11,172
559
119
6
0
373,079
0
W
Fafnir
9,435
472
33
2
0
332,058
6
W
Da Ji
12,015
601
140
7
0
397,049
2
W
Cupid
9,456
473
121
6
0
314,218
1
L
Gilgamesh
8,091
405
38
2
0
363,169
0
L
Chang'e
10,059
503
128
6
0
365,560
2
L
Ganesha
9,840
492
68
3
0
362,487
3
W
Kukulkan
10,372
519
147
7
0
373,944
1
L
Cupid
7,321
366
61
3
0
310,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role