Player Matchup

Bacchus
Bacchus
DyingNebula
Bacchus
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
145W - 160L
1,361 Elo+
Party 2
Izanami
Izanami
Hudson590
Izanami
Level 2
God Stats
2W - 3L
1,309 SR
Queue Stats
13W - 18L
1,318 Elo+
Party 1
Ah Puch
Ah Puch
KingDix
Ah Puch
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 25L
1,051 Elo+
Party 2
Mulan
Mulan
YonbiSensei
Mulan
Level 32
God Stats
6W - 6L
1,613 SR
Queue Stats
57W - 41L
1,577 Elo+
Party 1
Nemesis
Nemesis
hadesdeath115
Nemesis
Level 17
God Stats
16W - 17L
1,489 SR
Queue Stats
37W - 50L
1,373 Elo+
Party 2
Team Averages
Level 16
1,482 SR
1,336 Elo+

VS

Team Averages
Level 18
1,460 SR
1,423 Elo+
Da Ji
Da Ji
JacksonPolyps
Da Ji
Level 27
God Stats
1W - 4L
1,453 SR
Queue Stats
17W - 18L
1,517 Elo+
Solo
Baba Yaga
Baba Yaga
JustJumpy
Baba Yaga
Level 14
God Stats
28W - 15L
1,500 SR
Queue Stats
43W - 27L
1,530 Elo+
Party 3
Cupid
Cupid
Marcelluscampos
Cupid
Level 26
God Stats
3W - 4L
1,302 SR
Queue Stats
100W - 109L
1,334 Elo+
Solo
Tyr
Tyr
NoGiGrappler
Tyr
Level 16
God Stats
7W - 4L
1,560 SR
Queue Stats
174W - 147L
1,461 Elo+
Party 3
Aphrodite
Aphrodite
peepofrown
Aphrodite
Level 9
God Stats
20W - 16L
1,485 SR
Queue Stats
34W - 31L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DyingNebula
Bacchus
20
4 / 0 / 19
14,318
1,023
13,542
22,908
40,516
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Hudson590
Izanami
20
8 / 6 / 14
15,733
1,124
25,372
20,298
10,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
KingDix
Ah Puch
20
3 / 7 / 16
13,299
950
15,816
19,582
9,013
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
17 / 2 / 16
16,913
1,208
35,822
26,612
36,530
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
20
5 / 5 / 17
13,632
974
13,375
20,931
11,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 8
15,206
1,086
39,548
24,009
12,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
JustJumpy
Baba Yaga
20
5 / 9 / 14
14,152
1,011
26,250
21,391
10,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 9 / 9
12,419
887
19,962
21,435
9,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 3 / 13
12,566
898
9,706
27,872
18,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
peepofrown
Aphrodite
19
1 / 8 / 6
12,000
857
8,639
16,594
11,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
70
37
Kills
20
20
Deaths
37
82
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DyingNebula
Bacchus
4
0
19
13.5
W
Izanami
Hudson590
Izanami
8
6
14
2.5
L
11
8
8
1.88
L
Baba Yaga
JustJumpy
Baba Yaga
5
9
14
1.33
W
Ah Puch
KingDix
Ah Puch
3
7
16
1.57
L
2
9
9
0.72
L
1
3
13
2.5
W
17
2
16
12.5
W
Nemesis
5
5
17
2.7
L
Aphrodite
peepofrown
Aphrodite
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,927
Damage
104,105
110,331
Taken
111,301
107,586
Mitigated
62,906
19,946
Healing
19,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DyingNebula
Bacchus
13,542
2,502
0
0
22,908
40,516
0
6,679
15,809
23,970
0
W
Izanami
Hudson590
Izanami
25,372
20,756
0
4,076
20,298
10,185
0
5,329
14,719
0
87,240
L
39,548
6,878
0
554
24,009
12,888
0
6,093
17,268
0
54,077
L
Baba Yaga
JustJumpy
Baba Yaga
26,250
4,303
0
1,859
21,391
10,090
0
6,378
14,663
39,206
0
W
Ah Puch
KingDix
Ah Puch
15,816
2,452
0
2,435
19,582
9,013
0
4,365
15,070
31,601
0
L
19,962
8,937
2,108
1,385
21,435
9,238
0
6,762
14,466
0
69,785
L
9,706
1,588
0
9,342
27,872
18,782
0
7,826
18,781
0
21,431
W
35,822
5,308
0
10,063
26,612
36,530
0
9,528
16,738
0
48,475
W
Nemesis
13,375
4,409
0
3,372
20,931
11,342
0
7,529
13,106
0
29,144
L
Aphrodite
peepofrown
Aphrodite
8,639
2,858
289
3,720
16,594
11,908
0
2,299
13,829
29,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,895
Gold Earned
66,343
281
Minions Killed
274
8
Camps Cleared
3
1,300,614
Distance Traveled
1,208,154
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,318
1,023
15
1
1
279,594
1
W
Izanami
15,733
1,124
150
11
2
212,081
1
L
Da Ji
15,206
1,086
29
2
0
257,764
3
L
Baba Yaga
14,152
1,011
55
4
1
244,532
0
W
Ah Puch
13,299
950
47
3
0
236,518
0
L
Cupid
12,419
887
94
7
0
186,191
2
L
Tyr
12,566
898
31
2
2
306,331
0
W
Mulan
16,913
1,208
39
3
1
289,958
0
W
Nemesis
13,632
974
30
2
4
282,463
0
L
Aphrodite
12,000
857
65
5
0
213,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role