Player Matchup

Neith
Neith
AtypicalPrincess
Neith
Level 105
God Stats
1W - 0L
1,227 SR
Queue Stats
8W - 11L
1,371 Elo+
Party 1
Hades
Hades
Killer_Dave07
Hades
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
tbirdthefabulas
Cthulhu
Level 89
God Stats
1W - 0L
1,784 SR
Queue Stats
49W - 32L
1,624 Elo+
Party 1
Team Averages
Level 107
1,504 SR
1,549 Elo+

VS

Team Averages
Level 107
1,353 SR
1,509 Elo+
Janus
Janus
Dominicholas 23
Janus
Level 116
God Stats
0W - 3L
1,036 SR
Queue Stats
175W - 128L
1,566 Elo+
Party 2
Mulan
Mulan
Slizz5903
Mulan
Level 97
God Stats
24W - 18L
1,589 SR
Queue Stats
289W - 333L
1,449 Elo+
Solo
Apollo
Apollo
theSweatMan
Apollo
Level 108
God Stats
5W - 8L
1,433 SR
Queue Stats
277W - 208L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 11
7,805
710
4,824
5,337
1,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 2 / 6
8,706
791
10,607
9,069
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
6 / 1 / 8
8,178
743
7,286
9,259
5,559
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,287
662
3,792
7,652
2,161
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Slizz5903
Mulan
10
3 / 5 / 1
8,113
738
6,472
12,190
7,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
11
0 / 4 / 4
6,955
632
5,813
8,279
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
2
5
3
0.7
W
7
2
6
5
L
Mulan
Slizz5903
Mulan
3
5
1
0.7
W
6
1
8
10
L
Apollo
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,717
Damage
16,077
23,665
Taken
28,121
11,078
Mitigated
12,293
9,865
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,824
1,714
0
1,425
5,337
1,856
1,468
1,150
4,012
0
26,525
L
3,792
0
0
0
7,652
2,161
0
4,588
2,778
14,755
0
W
10,607
747
231
4,569
9,069
3,663
414
2,034
6,824
30,094
0
L
Mulan
Slizz5903
Mulan
6,472
1,168
0
2,348
12,190
7,558
0
7,275
4,711
0
12,834
W
7,286
882
476
3,164
9,259
5,559
0
1,198
7,943
18,306
0
L
Apollo
5,813
2,839
0
1,128
8,279
2,574
0
5,978
2,028
0
26,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,689
Gold Earned
22,355
132
Minions Killed
101
5
Camps Cleared
3
585,308
Distance Traveled
559,894
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,805
710
56
5
4
182,191
4
L
Janus
7,287
662
28
3
1
170,454
0
W
Hades
8,706
791
55
5
1
197,589
1
L
Mulan
8,113
738
20
2
0
178,235
0
W
Cthulhu
8,178
743
21
2
0
205,528
1
L
Apollo
6,955
632
53
5
2
211,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role