Player Matchup

Neith
Neith
 
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
JPDA3005
Athena
Level 29
God Stats
7W - 6L
1,688 SR
Queue Stats
69W - 74L
1,505 Elo+
Party 1
Bakasura
Bakasura
Liik
Bakasura
Level 25
God Stats
5W - 2L
1,686 SR
Queue Stats
27W - 24L
1,484 Elo+
Solo
Ah Puch
Ah Puch
PishEizen
Ah Puch
Level 24
God Stats
16W - 15L
1,508 SR
Queue Stats
90W - 99L
1,374 Elo+
Party 2
Chaac
Chaac
PishM0tita
Chaac
Level 18
God Stats
18W - 13L
1,253 SR
Queue Stats
86W - 95L
1,395 Elo+
Party 2
Team Averages
Level 20
1,527 SR
1,452 Elo+

VS

Team Averages
Level 24
1,546 SR
1,498 Elo+
Chang'e
Chang'e
ForbiddenIdeas
Chang'e
Level 28
God Stats
2W - 4L
1,413 SR
Queue Stats
55W - 46L
1,565 Elo+
Solo
Susano
Susano
JellyFeet12
Susano
Level 23
God Stats
41W - 34L
1,564 SR
Queue Stats
52W - 47L
1,473 Elo+
Solo
Yemoja
Yemoja
NWFlow
Yemoja
Level 17
God Stats
7W - 6L
1,500 SR
Queue Stats
97W - 90L
1,367 Elo+
Solo
Chaac
Chaac
Raginron
Chaac
Level 29
God Stats
4W - 4L
1,741 SR
Queue Stats
32W - 34L
1,553 Elo+
Solo
Jing Wei
Jing Wei
SaiFxPaz
Jing Wei
Level 25
God Stats
0W - 2L
1,511 SR
Queue Stats
6W - 12L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 2 / 0
5,390
539
1,930
4,294
1,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
JPDA3005
Athena
8
0 / 2 / 1
5,307
531
1,896
6,657
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Liik
Bakasura
12
10 / 1 / 0
7,143
714
6,693
6,981
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
PishEizen
Ah Puch
10
4 / 1 / 4
6,338
634
7,131
5,738
2,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
9
1 / 0 / 4
5,180
518
2,906
4,047
2,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
5,754
575
4,136
7,254
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
8
2 / 1 / 0
5,245
525
2,708
5,570
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
NWFlow
Yemoja
10
3 / 1 / 1
5,512
551
2,558
5,803
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
Raginron
Chaac
8
1 / 6 / 0
5,487
549
3,372
7,861
3,037
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
SaiFxPaz
Jing Wei
9
0 / 4 / 1
5,259
526
2,621
6,142
1,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
16
Kills
6
6
Deaths
16
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
0
0.5
L
0
4
3
0.38
W
Athena
JPDA3005
Athena
0
2
1
0.25
L
Susano
2
1
0
2
W
Bakasura
Liik
Bakasura
10
1
0
10
L
Yemoja
NWFlow
Yemoja
3
1
1
3.5
W
Ah Puch
PishEizen
Ah Puch
4
1
4
6
W
Chaac
1
0
4
3
L
Chaac
Raginron
Chaac
1
6
0
0.17
L
Jing Wei
SaiFxPaz
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,556
Damage
15,395
27,717
Taken
32,630
12,438
Mitigated
11,070
9,933
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,930
1,116
0
1,597
4,294
1,405
881
1,913
2,331
0
28,792
L
4,136
684
286
1,985
7,254
2,266
200
3,740
3,514
32,468
0
W
Athena
JPDA3005
Athena
1,896
365
0
1,613
6,657
3,600
24
1,960
4,629
10,761
0
L
Susano
2,708
885
0
1,253
5,570
1,504
0
1,927
3,441
0
16,075
W
Bakasura
Liik
Bakasura
6,693
4,816
0
2,190
6,981
2,381
1,182
0
6,981
0
30,127
L
Yemoja
NWFlow
Yemoja
2,558
977
445
957
5,803
2,864
0
1,723
4,028
17,804
0
W
Ah Puch
PishEizen
Ah Puch
7,131
1,004
0
2,921
5,738
2,326
280
2,563
3,035
24,911
0
W
Chaac
2,906
422
0
1,612
4,047
2,726
0
0
4,047
0
19,038
L
Chaac
Raginron
Chaac
3,372
856
0
804
7,861
3,037
0
689
6,195
0
19,317
L
Jing Wei
SaiFxPaz
Jing Wei
2,621
1,660
0
908
6,142
1,399
0
879
4,556
0
22,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
27,257
220
Minions Killed
235
0
Camps Cleared
0
953,283
Distance Traveled
986,974
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,390
539
55
6
0
164,212
1
L
Chang'e
5,754
575
85
9
0
174,926
3
W
Athena
5,307
531
17
2
0
190,583
4
L
Susano
5,245
525
38
4
0
224,067
0
W
Bakasura
7,143
714
83
8
0
221,549
0
L
Yemoja
5,512
551
27
3
0
180,282
3
W
Ah Puch
6,338
634
40
4
0
198,380
1
W
Chaac
5,180
518
25
3
0
178,559
3
L
Chaac
5,487
549
44
4
0
204,963
0
L
Jing Wei
5,259
526
41
4
0
202,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role