Player Matchup

Mercury
Mercury
Amayrik
Mercury
Level 38
God Stats
2W - 2L
1,538 SR
Queue Stats
66W - 52L
1,459 Elo+
Party 1
Neith
Neith
LittleRR
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 12L
1,620 Elo+
Party 1
Anubis
Anubis
ReiRagnar
Anubis
Level 28
God Stats
30W - 25L
1,636 SR
Queue Stats
46W - 43L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
iDiegOz
Cu Chulainn
Level 11
God Stats
2W - 3L
1,836 SR
Queue Stats
25W - 14L
1,522 Elo+
Party 1
Odin
Odin
latazo_robusto
Odin
Level 29
God Stats
3W - 1L
1,895 SR
Queue Stats
158W - 186L
1,464 Elo+
Solo
Team Averages
Level 22
1,681 SR
1,509 Elo+

VS

Team Averages
Level 39
1,516 SR
1,570 Elo+
Sobek
Sobek
FureyOxigenada
Sobek
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,530 Elo+
Party 2
Anhur
Anhur
HagalePues
Anhur
Level 110
God Stats
1W - 0L
1,427 SR
Queue Stats
19W - 9L
1,719 Elo+
Party 2
Gilgamesh
Gilgamesh
MurderKng36
Gilgamesh
Level 28
God Stats
9W - 7L
1,541 SR
Queue Stats
206W - 203L
1,489 Elo+
Solo
Anubis
Anubis
hppy11
Anubis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 32L
1,500 Elo+
Solo
Sol
Sol
leozinreidelas
Sol
Level 17
God Stats
7W - 1L
1,614 SR
Queue Stats
21W - 10L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Amayrik
Mercury
13
2 / 8 / 3
8,196
431
7,121
17,705
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
LittleRR
Neith
13
1 / 7 / 2
8,264
435
5,190
12,478
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
ReiRagnar
Anubis
13
3 / 6 / 0
8,261
435
6,558
13,187
5,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
iDiegOz
Cu Chulainn
13
3 / 5 / 3
8,693
458
9,245
16,951
6,227
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
2 / 12 / 2
7,458
393
3,091
19,051
4,081
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 13
9,640
507
5,733
14,409
11,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
17
9 / 1 / 4
11,091
584
13,249
10,403
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
MurderKng36
Gilgamesh
15
6 / 4 / 11
10,467
551
10,524
14,669
9,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
hppy11
Anubis
16
10 / 2 / 6
11,032
581
15,624
10,339
6,337
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 1 / 6
10,975
578
17,389
11,054
5,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
11
Kills
38
38
Deaths
11
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mercury
Amayrik
Mercury
2
8
3
0.44
W
3
3
13
3.17
W
Anhur
9
1
4
11
L
Neith
LittleRR
Neith
1
7
2
0.29
W
Gilgamesh
MurderKng36
Gilgamesh
6
4
11
2.88
L
Anubis
ReiRagnar
Anubis
3
6
0
0.5
W
Anubis
hppy11
Anubis
10
2
6
6.5
L
Cu Chulainn
iDiegOz
Cu Chulainn
3
5
3
0.9
L
2
12
2
0.25
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,205
Damage
62,519
79,372
Taken
60,874
26,245
Mitigated
36,105
13,442
Healing
21,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Amayrik
Mercury
7,121
2,326
0
4,426
17,705
4,632
0
8,968
8,737
0
49,322
W
5,733
914
0
2,931
14,409
11,675
314
2,025
12,384
26,002
0
W
Anhur
13,249
7,202
0
4,686
10,403
3,831
1,658
965
9,438
0
84,268
L
Neith
LittleRR
Neith
5,190
2,132
0
620
12,478
5,591
0
5,691
6,787
0
29,627
W
Gilgamesh
MurderKng36
Gilgamesh
10,524
3,302
0
3,566
14,669
9,132
1,242
1,909
12,760
0
69,727
L
Anubis
ReiRagnar
Anubis
6,558
233
0
4,747
13,187
5,714
339
5,925
7,262
38,301
0
W
Anubis
hppy11
Anubis
15,624
629
0
4,824
10,339
6,337
1,286
328
10,011
58,401
0
L
Cu Chulainn
iDiegOz
Cu Chulainn
9,245
2,191
0
2,816
16,951
6,227
0
10,139
6,812
0
43,182
L
3,091
716
0
833
19,051
4,081
0
8,023
11,028
0
8,492
W
17,389
5,984
0
5,117
11,054
5,130
3,562
1,494
9,560
67,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,872
Gold Earned
53,205
298
Minions Killed
484
0
Camps Cleared
0
1,618,604
Distance Traveled
1,751,750
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,196
431
82
4
0
383,647
1
W
Sobek
9,640
507
42
2
0
341,268
2
W
Anhur
11,091
584
126
7
0
335,320
2
L
Neith
8,264
435
48
3
0
298,352
0
W
Gilgamesh
10,467
551
97
5
0
387,904
2
L
Anubis
8,261
435
67
4
0
277,320
0
W
Anubis
11,032
581
104
5
0
318,939
0
L
Cu Chulainn
8,693
458
93
5
0
341,167
3
L
Odin
7,458
393
8
0
0
318,118
3
W
Sol
10,975
578
115
6
0
368,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role