Player Matchup

Anhur
Anhur
BornSolace
Anhur
Level 159
God Stats
13W - 8L
1,572 SR
Queue Stats
235W - 191L
1,785 Elo+
Party 1
Kuzenbo
Kuzenbo
BrattySub
Kuzenbo
Level 25
God Stats
2W - 1L
1,822 SR
Queue Stats
31W - 4L
2,025 Elo+
Party 1
Bellona
Bellona
DaddyFugme
Bellona
Level 25
God Stats
3W - 1L
1,753 SR
Queue Stats
26W - 3L
2,001 Elo+
Party 1
Zeus
Zeus
DominantTop
Zeus
Level 159
God Stats
1W - 0L
1,896 SR
Queue Stats
46W - 16L
1,891 Elo+
Party 1
Ao Kuang
Ao Kuang
Tacamahac
Ao Kuang
Level 160
God Stats
3W - 2L
1,418 SR
Queue Stats
305W - 251L
1,862 Elo+
Party 1
Team Averages
Level 106
1,692 SR
1,913 Elo+

VS

Team Averages
Level 95
1,571 SR
1,548 Elo+
Sol
Sol
 
Sol
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Jαson
Thor
Level 147
God Stats
3W - 2L
1,677 SR
Queue Stats
67W - 47L
1,663 Elo+
Party 2
Cupid
Cupid
REPT1LE15
Cupid
Level 50
God Stats
2W - 4L
1,325 SR
Queue Stats
118W - 191L
1,300 Elo+
Solo
Achilles
Achilles
Sαurophaganax
Achilles
Level 142
God Stats
3W - 8L
1,636 SR
Queue Stats
74W - 53L
1,667 Elo+
Party 2
Ao Kuang
Ao Kuang
Thìccems
Ao Kuang
Level 112
God Stats
25W - 15L
1,717 SR
Queue Stats
45W - 35L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
2 / 3 / 1
6,949
579
2,738
5,591
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
BrattySub
Kuzenbo
9
0 / 1 / 4
5,759
480
2,891
5,562
3,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
DaddyFugme
Bellona
10
2 / 3 / 0
6,556
546
6,195
11,255
7,293
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 0 / 1
7,193
599
3,970
3,854
1,620
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Tacamahac
Ao Kuang
12
5 / 1 / 2
7,331
611
7,205
8,704
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 0
5,631
469
1,405
3,026
967
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
Jαson
Thor
10
2 / 2 / 1
6,443
537
3,181
6,642
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
REPT1LE15
Cupid
9
0 / 5 / 1
5,429
452
1,620
6,829
1,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
11
1 / 1 / 1
6,369
531
8,216
11,297
5,250
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Thìccems
Ao Kuang
12
4 / 3 / 2
7,065
589
5,783
8,625
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
12
Kills
8
8
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
W
Anhur
2
3
1
0.83
W
Kuzenbo
BrattySub
Kuzenbo
0
1
4
2
W
Bellona
DaddyFugme
Bellona
2
3
0
0.67
W
3
0
1
3.5
L
Thor
Jαson
Thor
2
2
1
1.25
L
Cupid
REPT1LE15
Cupid
0
5
1
0.1
L
Achilles
1
1
1
1.5
W
Ao Kuang
Tacamahac
Ao Kuang
5
1
2
6
L
Ao Kuang
Thìccems
Ao Kuang
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,999
Damage
20,205
34,966
Taken
36,419
17,711
Mitigated
13,294
11,683
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,405
352
0
1,228
3,026
967
404
557
2,469
22,802
0
W
Anhur
2,738
623
0
756
5,591
2,082
0
1,569
4,022
0
42,957
W
Kuzenbo
BrattySub
Kuzenbo
2,891
715
0
349
5,562
3,971
0
251
5,311
11,541
0
W
Bellona
DaddyFugme
Bellona
6,195
1,928
0
4,354
11,255
7,293
0
2,239
8,452
0
30,092
W
3,970
580
0
2,246
3,854
1,620
692
0
3,854
46,147
0
L
Thor
Jαson
Thor
3,181
826
0
1,406
6,642
2,338
0
2,980
3,662
0
27,321
L
Cupid
REPT1LE15
Cupid
1,620
649
206
1,324
6,829
1,531
185
5,524
1,305
0
24,914
L
Achilles
8,216
2,949
0
3,838
11,297
5,250
0
2,469
8,187
0
33,023
W
Ao Kuang
Tacamahac
Ao Kuang
7,205
1,622
0
3,978
8,704
2,745
0
2,720
5,895
48,091
0
L
Ao Kuang
Thìccems
Ao Kuang
5,783
1,141
0
3,903
8,625
3,208
0
2,536
6,044
34,452
8,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,788
Gold Earned
30,937
324
Minions Killed
324
0
Camps Cleared
0
1,164,587
Distance Traveled
1,158,902
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,631
469
56
5
0
226,124
3
W
Anhur
6,949
579
85
7
0
211,704
2
W
Kuzenbo
5,759
480
16
1
0
244,285
1
W
Bellona
6,556
546
63
5
0
247,727
10
W
Zeus
7,193
599
86
7
0
191,457
2
L
Thor
6,443
537
43
4
0
231,862
4
L
Cupid
5,429
452
59
5
0
198,686
0
L
Achilles
6,369
531
84
7
0
245,344
3
W
Ao Kuang
7,331
611
74
6
0
269,414
5
L
Ao Kuang
7,065
589
82
7
0
256,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role