Player Matchup

Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Cust_Joker
Neith
Level 67
God Stats
3W - 1L
1,080 SR
Queue Stats
67W - 64L
1,397 Elo+
Solo
Bacchus
Bacchus
PICHULATRONICK
Bacchus
Level 83
God Stats
1W - 0L
1,528 SR
Queue Stats
54W - 61L
1,499 Elo+
Solo
King Arthur
King Arthur
XxParacetamolxX
King Arthur
Level 154
God Stats
2W - 1L
1,320 SR
Queue Stats
36W - 37L
1,665 Elo+
Party 1
Nox
Nox
llSoulDemon69ll
Nox
Level 123
God Stats
3W - 5L
1,535 SR
Queue Stats
97W - 104L
1,564 Elo+
Party 1
Team Averages
Level 111
1,392 SR
1,525 Elo+

VS

Team Averages
Level 93
1,540 SR
1,501 Elo+
Nemesis
Nemesis
HunterXfaak
Nemesis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,372 Elo+
Solo
Ra
Ra
MiguelARj
Ra
Level 94
God Stats
2W - 2L
1,698 SR
Queue Stats
24W - 25L
1,506 Elo+
Solo
Ah Puch
Ah Puch
dehferchag
Ah Puch
Level 128
God Stats
391W - 376L
1,503 SR
Queue Stats
924W - 986L
1,474 Elo+
Solo
Cupid
Cupid
jhonys19
Cupid
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nataop
Morgan Le Fay
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 2 / 11
11,215
1,020
10,624
9,794
3,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
17
7 / 1 / 4
11,950
1,086
8,966
6,625
2,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 1 / 11
10,581
962
11,547
17,748
32,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
XxParacetamolxX
King Arthur
17
2 / 2 / 8
10,048
913
9,692
17,240
16,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 2 / 14
10,550
959
15,678
7,693
2,957
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

214

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HunterXfaak
Nemesis
16
2 / 5 / 5
9,931
903
10,784
19,349
8,146
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 3 / 5
10,333
939
11,188
11,244
3,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
dehferchag
Ah Puch
16
1 / 3 / 6
9,993
908
16,853
10,319
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
jhonys19
Cupid
16
1 / 2 / 3
9,730
885
5,935
6,418
1,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
nataop
Morgan Le Fay
16
2 / 6 / 2
9,908
901
9,250
12,540
4,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
19
Kills
8
8
Deaths
19
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
11
5.25
W
Neith
7
1
4
9
L
Nemesis
HunterXfaak
Nemesis
2
5
5
0.9
L
2
3
5
1.5
W
3
1
11
8.5
W
King Arthur
XxParacetamolxX
King Arthur
2
2
8
3
L
Ah Puch
dehferchag
Ah Puch
1
3
6
1.33
L
Cupid
jhonys19
Cupid
1
2
3
1.25
W
2
2
14
4.5
L
Morgan Le Fay
nataop
Morgan Le Fay
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,507
Damage
54,010
59,100
Taken
59,870
57,657
Mitigated
22,453
7,410
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,624
368
0
693
9,794
3,235
0
5,083
4,711
32,647
0
W
Neith
8,966
2,959
553
2,882
6,625
2,764
0
4,952
1,673
0
48,050
L
Nemesis
HunterXfaak
Nemesis
10,784
4,003
0
1,407
19,349
8,146
0
11,750
7,295
0
25,982
L
11,188
1,911
1,783
1,713
11,244
3,963
0
7,090
3,865
29,775
0
W
11,547
1,315
0
0
17,748
32,621
0
10,892
6,856
15,242
0
W
King Arthur
XxParacetamolxX
King Arthur
9,692
940
0
3,282
17,240
16,080
0
10,818
6,422
0
18,171
L
Ah Puch
dehferchag
Ah Puch
16,853
868
213
1,000
10,319
3,629
0
7,235
3,084
33,300
0
L
Cupid
jhonys19
Cupid
5,935
3,450
0
830
6,418
1,848
0
4,474
1,848
0
28,566
W
15,678
814
0
0
7,693
2,957
0
5,546
2,147
25,333
0
L
Morgan Le Fay
nataop
Morgan Le Fay
9,250
1,079
461
838
12,540
4,867
0
7,300
4,999
29,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,344
Gold Earned
49,895
234
Minions Killed
218
5
Camps Cleared
8
1,080,984
Distance Traveled
1,031,258
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,215
1,020
51
5
2
210,287
0
W
Neith
11,950
1,086
112
10
0
199,261
0
L
Nemesis
9,931
903
27
2
1
245,159
0
L
Ra
10,333
939
57
5
1
217,174
0
W
Bacchus
10,581
962
13
1
0
239,281
2
W
King Arthur
10,048
913
18
2
2
207,101
2
L
Ah Puch
9,993
908
50
5
1
206,527
1
L
Cupid
9,730
885
45
4
4
170,493
0
W
Nox
10,550
959
40
4
1
225,054
0
L
Morgan Le Fay
9,908
901
39
4
1
191,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role