Player Matchup

Cupid
Cupid
BakedMuffinMan
Cupid
Level 23
God Stats
86W - 84L
1,422 SR
Queue Stats
341W - 445L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
SantiOC714
Baron Samedi
Level 48
God Stats
31W - 40L
1,410 SR
Queue Stats
393W - 563L
1,370 Elo+
Party 1
Bacchus
Bacchus
dbadger7
Bacchus
Level 120
God Stats
39W - 42L
1,426 SR
Queue Stats
389W - 500L
1,366 Elo+
Party 1
Team Averages
Level 64
1,420 SR
1,358 Elo+

VS

Team Averages
Level 63
1,355 SR
1,291 Elo+
Ah Puch
Ah Puch
Dekingdje
Ah Puch
Level 115
God Stats
43W - 51L
1,505 SR
Queue Stats
230W - 318L
1,348 Elo+
Solo
Charybdis
Charybdis
hymindestroya
Charybdis
Level 28
God Stats
0W - 2L
1,265 SR
Queue Stats
11W - 10L
1,225 Elo+
Solo
Nemesis
Nemesis
lobo51
Nemesis
Level 45
God Stats
24W - 43L
1,295 SR
Queue Stats
357W - 518L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 10
13,023
651
12,559
13,885
4,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
SantiOC714
Baron Samedi
17
10 / 6 / 9
14,341
717
17,534
16,203
6,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
dbadger7
Bacchus
17
8 / 3 / 11
13,780
689
24,103
23,779
25,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dekingdje
Ah Puch
18
7 / 6 / 3
14,041
702
24,228
22,219
7,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
hymindestroya
Charybdis
15
3 / 8 / 3
12,503
625
10,933
19,356
8,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
lobo51
Nemesis
14
4 / 10 / 5
12,999
650
8,478
22,382
7,970
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
24
Kills
14
14
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
L
Ah Puch
Dekingdje
Ah Puch
7
6
3
1.42
W
Baron Samedi
SantiOC714
Baron Samedi
10
6
9
2.42
W
Bacchus
dbadger7
Bacchus
8
3
11
4.5
L
Charybdis
hymindestroya
Charybdis
3
8
3
0.56
L
Nemesis
lobo51
Nemesis
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,196
Damage
43,639
53,867
Taken
63,957
36,964
Mitigated
24,451
12,429
Healing
16,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,559
5,807
997
1,866
13,885
4,867
1,115
5,788
8,097
0
35,992
L
Ah Puch
Dekingdje
Ah Puch
24,228
215
288
6,190
22,219
7,759
463
16,509
5,710
83,659
0
W
Baron Samedi
SantiOC714
Baron Samedi
17,534
2,695
1,459
4,197
16,203
6,243
801
9,917
6,286
45,989
0
W
Bacchus
dbadger7
Bacchus
24,103
3,012
0
3,910
23,779
25,854
459
8,899
14,880
49,002
0
L
Charybdis
hymindestroya
Charybdis
10,933
5,855
88
5,050
19,356
8,722
367
13,278
6,078
0
35,565
L
Nemesis
lobo51
Nemesis
8,478
2,956
0
5,090
22,382
7,970
1,047
13,369
9,013
0
27,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,144
Gold Earned
39,543
208
Minions Killed
193
6
Camps Cleared
10
998,226
Distance Traveled
951,743
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,023
651
72
4
4
339,893
1
L
Ah Puch
14,041
702
127
6
2
304,211
2
W
Baron Samedi
14,341
717
83
4
0
279,069
1
W
Bacchus
13,780
689
53
3
2
379,264
1
L
Charybdis
12,503
625
40
2
3
285,293
0
L
Nemesis
12,999
650
26
1
5
362,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role