Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Kebabrakan
Thor
Level 26
God Stats
20W - 21L
1,264 SR
Queue Stats
325W - 227L
1,539 Elo+
Party 1
Sol
Sol
WufWufDog
Sol
Level 6
God Stats
2W - 1L
1,946 SR
Queue Stats
6W - 6L
1,555 Elo+
Party 1
Team Averages
Level 20
1,570 SR
1,531 Elo+

VS

Team Averages
Level 71
1,500 SR
1,326 Elo+
Chronos
Chronos
Masadente
Chronos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,205 Elo+
Solo
Jing Wei
Jing Wei
Nurmikoi
Jing Wei
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,372 Elo+
Party 2
Yemoja
Yemoja
RotGutRum
Yemoja
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 45L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 3 / 2
8,151
582
1,888
7,386
9,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 2 / 1
8,326
595
7,303
9,903
3,470
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 3
8,647
618
12,593
8,527
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Masadente
Chronos
11
1 / 3 / 5
8,411
601
7,610
9,131
5,099
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Nurmikoi
Jing Wei
14
4 / 1 / 1
9,221
659
7,844
10,579
3,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
RotGutRum
Yemoja
12
1 / 1 / 4
9,147
653
5,478
7,830
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
6
6
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
2
0.67
L
2
2
1
1.25
W
Chronos
Masadente
Chronos
1
3
5
1.17
W
Jing Wei
Nurmikoi
Jing Wei
4
1
1
4.5
W
Yemoja
RotGutRum
Yemoja
1
1
4
3
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,784
Damage
20,932
25,816
Taken
27,540
15,875
Mitigated
16,368
5,850
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,888
52
0
154
7,386
9,581
0
3,610
3,776
7,093
0
L
7,303
603
0
1,720
9,903
3,470
0
5,598
4,305
0
25,311
W
Chronos
Masadente
Chronos
7,610
1,385
0
1,498
9,131
5,099
0
4,778
4,175
19,443
0
W
Jing Wei
Nurmikoi
Jing Wei
7,844
5,878
0
4,504
10,579
3,847
0
4,488
5,751
0
38,683
W
Yemoja
RotGutRum
Yemoja
5,478
1,154
3,217
2,759
7,830
7,422
27
4,889
2,537
15,395
0
L
12,593
4,561
0
3,976
8,527
2,824
0
4,280
4,247
45,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,124
Gold Earned
26,779
136
Minions Killed
137
7
Camps Cleared
5
717,287
Distance Traveled
712,223
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,151
582
11
1
1
254,078
3
L
Thor
8,326
595
39
3
3
215,416
1
W
Chronos
8,411
601
29
2
2
241,626
0
W
Jing Wei
9,221
659
85
6
3
258,280
4
W
Yemoja
9,147
653
23
2
0
212,317
0
L
Sol
8,647
618
86
6
3
247,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role