Player Matchup

Kukulkan
Kukulkan
D3usEXE
Kukulkan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 73L
1,641 Elo+
Party 1
Fenrir
Fenrir
Diablo05
Fenrir
Level 66
God Stats
7W - 1L
1,847 SR
Queue Stats
32W - 21L
1,635 Elo+
Party 1
Cupid
Cupid
Zlakata
Cupid
Level 59
God Stats
8W - 3L
1,525 SR
Queue Stats
42W - 21L
1,678 Elo+
Party 1
Team Averages
Level 51
1,624 SR
1,651 Elo+

VS

Team Averages
Level 47
1,419 SR
1,330 Elo+
Tiamat
Tiamat
Kabelkuchen
Tiamat
Level 6
God Stats
4W - 7L
1,346 SR
Queue Stats
8W - 17L
1,161 Elo+
Party 2
Cerberus
Cerberus
SirThomelus
Cerberus
Level 7
God Stats
2W - 3L
1,410 SR
Queue Stats
2W - 5L
1,330 Elo+
Party 2
Charybdis
Charybdis
alfiezeroone
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D3usEXE
Kukulkan
15
6 / 0 / 13
10,599
815
15,880
5,680
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Diablo05
Fenrir
12
6 / 4 / 10
9,721
748
8,327
14,517
12,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Zlakata
Cupid
15
11 / 0 / 7
10,729
825
16,863
9,590
3,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 9 / 1
7,196
554
4,002
14,032
7,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
SirThomelus
Cerberus
9
0 / 10 / 2
6,944
534
2,576
20,658
19,777
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
alfiezeroone
Charybdis
12
3 / 4 / 1
8,463
651
13,581
13,227
4,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
23
Kills
4
4
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
D3usEXE
Kukulkan
6
0
13
12.5
W
Fenrir
Diablo05
Fenrir
6
4
10
2.75
L
Tiamat
1
9
1
0.17
L
Cerberus
SirThomelus
Cerberus
0
10
2
0.1
W
Cupid
Zlakata
Cupid
11
0
7
14.5
L
Charybdis
alfiezeroone
Charybdis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,070
Damage
20,159
29,787
Taken
47,917
18,683
Mitigated
32,487
7,976
Healing
3,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
D3usEXE
Kukulkan
15,880
1,405
0
1,238
5,680
2,360
1,086
1,080
4,600
60,640
0
W
Fenrir
Diablo05
Fenrir
8,327
1,769
0
1,576
14,517
12,804
105
2,918
10,423
0
14,976
L
Tiamat
4,002
178
0
606
14,032
7,784
0
6,010
7,588
14,926
0
L
Cerberus
SirThomelus
Cerberus
2,576
191
0
1,136
20,658
19,777
0
6,346
14,107
6,791
0
W
Cupid
Zlakata
Cupid
16,863
10,419
1,025
4,137
9,590
3,519
1,525
3,322
6,268
0
45,462
L
Charybdis
alfiezeroone
Charybdis
13,581
8,312
0
1,455
13,227
4,926
0
4,099
8,950
0
50,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,049
Gold Earned
22,603
162
Minions Killed
115
8
Camps Cleared
2
753,767
Distance Traveled
612,899
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,599
815
103
8
4
257,826
2
W
Fenrir
9,721
748
7
1
1
248,443
0
L
Tiamat
7,196
554
21
2
1
207,510
0
L
Cerberus
6,944
534
13
1
0
195,405
3
W
Cupid
10,729
825
52
4
3
247,498
1
L
Charybdis
8,463
651
81
6
1
209,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role