Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KappaConroy
Danzaburou
Level 28
God Stats
3W - 0L
1,833 SR
Queue Stats
29W - 14L
1,653 Elo+
Solo
Agni
Agni
R E D3725
Agni
Level 11
God Stats
7W - 2L
1,737 SR
Queue Stats
19W - 13L
1,543 Elo+
Party 1
Odin
Odin
Sizzunio
Odin
Level 17
God Stats
8W - 4L
1,226 SR
Queue Stats
59W - 30L
1,595 Elo+
Solo
Vamana
Vamana
XHCc
Vamana
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 15L
1,577 Elo+
Solo
Team Averages
Level 44
1,559 SR
1,574 Elo+

VS

Team Averages
Level 42
1,462 SR
1,398 Elo+
Hun Batz
Hun Batz
GymPectorales
Hun Batz
Level 21
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Osk7db
Sun Wukong
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Party 2
Bacchus
Bacchus
PiaraKing
Bacchus
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 2
Fenrir
Fenrir
jr20ball
Fenrir
Level 4
God Stats
0W - 3L
1,263 SR
Queue Stats
18W - 23L
1,246 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pkurk
Morgan Le Fay
Level 72
God Stats
3W - 5L
1,715 SR
Queue Stats
19W - 26L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
9 / 0 / 25
12,036
1,094
19,403
13,035
11,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KappaConroy
Danzaburou
20
17 / 0 / 22
13,500
1,227
30,074
11,665
5,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
18
4 / 3 / 25
10,574
961
12,551
9,412
3,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Odin
19
9 / 1 / 26
12,184
1,108
17,329
12,526
12,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Vamana
XHCc
Vamana
18
6 / 1 / 24
11,518
1,047
9,411
15,385
9,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GymPectorales
Hun Batz
15
1 / 8 / 3
9,394
854
10,477
15,864
5,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
Osk7db
Sun Wukong
15
0 / 14 / 2
9,037
822
11,134
25,857
23,972
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
PiaraKing
Bacchus
15
1 / 3 / 3
9,621
875
11,353
18,708
18,573
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
jr20ball
Fenrir
15
1 / 16 / 3
9,472
861
9,818
26,785
15,665
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
pkurk
Morgan Le Fay
16
2 / 4 / 2
10,189
926
15,208
8,690
3,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
18
45
Kills
5
5
Deaths
45
122
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
0
25
21.5
L
Hun Batz
GymPectorales
Hun Batz
1
8
3
0.31
W
Danzaburou
KappaConroy
Danzaburou
17
0
22
28
L
Sun Wukong
Osk7db
Sun Wukong
0
14
2
0.07
L
Bacchus
PiaraKing
Bacchus
1
3
3
0.83
W
Agni
4
3
25
5.5
W
Odin
9
1
26
22
W
Vamana
XHCc
Vamana
6
1
24
18
L
Fenrir
jr20ball
Fenrir
1
16
3
0.16
L
Morgan Le Fay
pkurk
Morgan Le Fay
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,768
Damage
57,990
62,023
Taken
95,904
42,676
Mitigated
67,389
19,508
Healing
1,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,403
2,906
5,696
6,873
13,035
11,885
0
5,354
7,681
30,109
0
L
Hun Batz
GymPectorales
Hun Batz
10,477
2,438
0
110
15,864
5,752
0
8,040
7,591
0
23,887
W
Danzaburou
KappaConroy
Danzaburou
30,074
19,649
0
2,003
11,665
5,348
0
5,479
6,186
0
70,267
L
Sun Wukong
Osk7db
Sun Wukong
11,134
1,906
0
203
25,857
23,972
0
7,123
18,393
0
21,400
L
Bacchus
PiaraKing
Bacchus
11,353
1,881
0
0
18,708
18,573
0
7,986
10,300
24,949
0
W
Agni
12,551
2,194
0
0
9,412
3,941
0
3,485
5,927
20,087
0
W
Odin
17,329
4,498
0
2,143
12,526
12,487
0
6,175
6,351
3,036
19,935
W
Vamana
XHCc
Vamana
9,411
5,137
0
2,793
15,385
9,015
0
6,068
9,317
0
19,006
L
Fenrir
jr20ball
Fenrir
9,818
2,743
0
231
26,785
15,665
0
8,406
17,950
0
18,095
L
Morgan Le Fay
pkurk
Morgan Le Fay
15,208
1,143
0
848
8,690
3,427
0
2,267
6,329
35,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,812
Gold Earned
47,713
181
Minions Killed
145
5
Camps Cleared
4
1,053,865
Distance Traveled
1,034,006
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,036
1,094
22
2
3
206,059
1
L
Hun Batz
9,394
854
20
2
2
226,300
0
W
Danzaburou
13,500
1,227
99
9
1
207,643
1
L
Sun Wukong
9,037
822
16
1
0
188,636
0
L
Bacchus
9,621
875
29
3
1
242,988
1
W
Agni
10,574
961
16
1
0
190,600
0
W
Odin
12,184
1,108
16
1
0
218,853
0
W
Vamana
11,518
1,047
28
3
1
230,710
0
L
Fenrir
9,472
861
18
2
0
177,563
1
L
Morgan Le Fay
10,189
926
62
6
1
198,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role