Player Matchup

Ymir
Ymir
Boarhat_Fisher
Ymir
Level 64
God Stats
13W - 15L
1,468 SR
Queue Stats
290W - 370L
1,378 Elo+
Party 1
Izanami
Izanami
Flower_Cummies
Izanami
Level 7
God Stats
5W - 8L
1,547 SR
Queue Stats
64W - 90L
1,544 Elo+
Party 1
Loki
Loki
Schnitzel3572
Loki
Level 17
God Stats
0W - 4L
1,116 SR
Queue Stats
26W - 29L
1,366 Elo+
Solo
Skadi
Skadi
ToiletPapr
Skadi
Level 28
God Stats
13W - 6L
1,864 SR
Queue Stats
92W - 79L
1,430 Elo+
Solo
Geb
Geb
teenagebug
Geb
Level 28
God Stats
7W - 2L
1,508 SR
Queue Stats
67W - 56L
1,470 Elo+
Solo
Team Averages
Level 29
1,500 SR
1,438 Elo+

VS

Team Averages
Level 23
1,492 SR
1,409 Elo+
Bellona
Bellona
Louivenchi
Bellona
Level 24
God Stats
31W - 17L
1,567 SR
Queue Stats
178W - 190L
1,470 Elo+
Solo
Artemis
Artemis
RTR_BaMa10023
Artemis
Level 18
God Stats
12W - 9L
1,655 SR
Queue Stats
85W - 83L
1,472 Elo+
Solo
Yemoja
Yemoja
StannDarshh
Yemoja
Level 27
God Stats
54W - 53L
1,502 SR
Queue Stats
211W - 242L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
coopdaddy07
Gilgamesh
Level 19
God Stats
15W - 18L
1,510 SR
Queue Stats
131W - 151L
1,341 Elo+
Party 2
Baba Yaga
Baba Yaga
xLe PiGx
Baba Yaga
Level 29
God Stats
4W - 4L
1,225 SR
Queue Stats
116W - 155L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,883
464
9,497
18,311
7,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 1
7,578
446
5,918
10,791
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 4 / 1
5,885
346
2,513
5,908
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
13
2 / 7 / 2
7,773
457
9,651
11,789
3,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 3
7,358
433
3,286
16,262
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Louivenchi
Bellona
16
5 / 0 / 4
9,835
579
11,924
13,300
12,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
15
7 / 2 / 2
9,453
556
16,305
9,356
3,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
14
3 / 1 / 7
8,666
510
5,592
9,283
6,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
coopdaddy07
Gilgamesh
16
7 / 2 / 3
9,412
554
10,226
12,772
7,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mace

Mace

+10
Physical Power

Baba Yaga
xLe PiGx
Baba Yaga
15
3 / 1 / 7
9,470
557
4,901
9,035
3,373
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
25
25
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
2
6
1
0.42
W
Bellona
Louivenchi
Bellona
5
0
4
7
W
Artemis
7
2
2
4
L
0
4
1
0.13
W
Yemoja
3
1
7
6.5
L
Skadi
2
7
2
0.43
W
Gilgamesh
coopdaddy07
Gilgamesh
7
2
3
4.25
L
1
3
3
0.83
W
Baba Yaga
xLe PiGx
Baba Yaga
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,865
Damage
48,948
63,061
Taken
53,746
24,959
Mitigated
34,332
14,813
Healing
17,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,497
2,820
290
6,031
18,311
7,684
0
2,422
15,889
50,108
0
L
5,918
3,498
425
2,092
10,791
3,598
673
1,682
9,109
0
45,252
W
Bellona
Louivenchi
Bellona
11,924
4,467
0
6,244
13,300
12,879
1,565
5,472
7,828
0
61,886
W
Artemis
16,305
8,297
0
3,129
9,356
3,631
1,220
1,054
8,248
0
81,026
L
2,513
337
0
1,060
5,908
1,466
131
0
5,908
0
13,572
W
Yemoja
5,592
730
1,566
1,868
9,283
6,896
613
1,836
7,447
20,861
0
L
Skadi
9,651
5,228
0
1,412
11,789
3,760
500
1,899
9,890
0
49,689
W
Gilgamesh
coopdaddy07
Gilgamesh
10,226
4,167
0
604
12,772
7,553
1,691
3,249
9,523
0
59,144
L
3,286
578
0
3,503
16,262
8,451
196
4,270
11,772
20,973
0
W
Baba Yaga
xLe PiGx
Baba Yaga
4,901
520
250
3,632
9,035
3,373
1,172
1,240
7,795
50,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,477
Gold Earned
46,836
338
Minions Killed
447
0
Camps Cleared
0
1,355,259
Distance Traveled
1,547,411
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,883
464
97
6
0
286,225
0
L
Izanami
7,578
446
95
6
0
261,991
1
W
Bellona
9,835
579
100
6
0
319,482
0
W
Artemis
9,453
556
130
8
0
277,664
2
L
Loki
5,885
346
32
2
0
200,863
2
W
Yemoja
8,666
510
29
2
0
301,111
0
L
Skadi
7,773
457
79
5
0
273,281
0
W
Gilgamesh
9,412
554
95
6
0
332,510
2
L
Geb
7,358
433
35
2
0
332,899
0
W
Baba Yaga
9,470
557
93
5
0
316,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role