Player Matchup

Yemoja
Yemoja
Emmasusyimp
Yemoja
Level 4
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 9L
1,192 Elo+
Solo
Skadi
Skadi
MonoCorn047
Skadi
Level 16
God Stats
2W - 8L
1,385 SR
Queue Stats
12W - 19L
1,424 Elo+
Solo
Ymir
Ymir
y2ker37
Ymir
Level 27
God Stats
2W - 1L
1,904 SR
Queue Stats
68W - 86L
1,439 Elo+
Solo
Team Averages
Level 16
1,534 SR
1,352 Elo+

VS

Team Averages
Level 26
1,427 SR
1,337 Elo+
Nox
Nox
Samuelmaxx7877
Nox
Level 23
God Stats
17W - 11L
1,502 SR
Queue Stats
153W - 174L
1,386 Elo+
Solo
Bellona
Bellona
TiedEndymion583
Bellona
Level 39
God Stats
1W - 0L
1,329 SR
Queue Stats
99W - 135L
1,290 Elo+
Solo
Artemis
Artemis
WolverineXDSE
Artemis
Level 16
God Stats
2W - 4L
1,450 SR
Queue Stats
2W - 5L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 3 / 3
6,512
592
647
8,511
4,514
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

6
0 / 1 / 2
6,344
577
79
810
214
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ymir
y2ker37
Ymir
13
4 / 4 / 4
7,917
720
6,493
13,565
9,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
8,994
818
8,749
5,591
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 6 / 2
7,262
660
1,960
9,208
9,760
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
11
1 / 2 / 5
8,040
731
6,359
5,815
2,153
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
5
Kills
7
8
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
3
0.83
L
0
1
2
1
W
5
1
2
6
W
1
6
2
0.33
W
Artemis
1
2
5
1.75
L
Ymir
y2ker37
Ymir
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,219
Damage
17,068
22,886
Taken
20,614
14,455
Mitigated
14,198
1,017
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
647
137
212
0
8,511
4,514
0
2,483
6,028
4,748
0
L
79
0
0
0
810
214
0
404
406
0
999
W
8,749
1,335
0
913
5,591
2,285
1,600
2,760
2,831
34,780
0
W
1,960
657
0
472
9,208
9,760
562
2,124
7,084
0
17,955
W
Artemis
6,359
2,780
510
989
5,815
2,153
658
3,454
2,361
0
22,899
L
Ymir
y2ker37
Ymir
6,493
758
0
805
13,565
9,727
0
5,968
7,597
31,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,773
Gold Earned
24,296
62
Minions Killed
115
2
Camps Cleared
7
301,708
Distance Traveled
503,361
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,512
592
6
1
0
128,490
0
L
Skadi
6,344
577
4
0
1
15,263
1
W
Nox
8,994
818
54
5
2
151,798
3
W
Bellona
7,262
660
26
2
2
171,360
3
W
Artemis
8,040
731
35
3
3
180,203
0
L
Ymir
7,917
720
52
5
1
157,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role