Player Matchup

Thor
Thor
Average-_-Spin
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
ITz_King-_-l
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
Imgrooot34
Chiron
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
232W - 322L
1,411 Elo+
Solo
Guan Yu
Guan Yu
KingZava1a
Guan Yu
Level 22
God Stats
2W - 4L
1,461 SR
Queue Stats
105W - 115L
1,513 Elo+
Solo
Ra
Ra
MetalGearDDoggo
Ra
Level 17
God Stats
3W - 7L
1,562 SR
Queue Stats
158W - 134L
1,513 Elo+
Solo
Team Averages
Level 14
1,505 SR
1,487 Elo+

VS

Team Averages
Level 17
1,518 SR
1,501 Elo+
Cerberus
Cerberus
ELIJABLACK03
Cerberus
Level 40
God Stats
5W - 3L
1,635 SR
Queue Stats
110W - 127L
1,458 Elo+
Party 2
Merlin
Merlin
El bicho516
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 65L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LordRayNation
Tsukuyomi
Level 25
God Stats
23W - 20L
1,534 SR
Queue Stats
124W - 107L
1,468 Elo+
Solo
Nemesis
Nemesis
bomberboy3650
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,738 Elo+
Solo
Tyr
Tyr
vasifrancky34
Tyr
Level 7
God Stats
12W - 11L
1,420 SR
Queue Stats
95W - 113L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 16 / 15
11,321
943
6,936
22,564
9,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
19
3 / 18 / 19
12,191
1,016
16,448
26,539
10,447
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Imgrooot34
Chiron
19
9 / 6 / 16
13,398
1,117
31,765
15,918
6,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
KingZava1a
Guan Yu
20
16 / 5 / 13
16,200
1,350
21,970
21,551
25,184
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 5 / 9
10,852
904
9,847
14,889
9,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ELIJABLACK03
Cerberus
20
10 / 4 / 27
13,857
1,155
16,938
21,162
21,824
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
3 / 1 / 26
12,121
1,010
12,300
8,502
3,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
LordRayNation
Tsukuyomi
20
31 / 3 / 9
18,452
1,538
41,636
18,775
15,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
19
4 / 16 / 18
11,997
1,000
15,254
23,541
9,841
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 8 / 20
11,402
950
7,008
22,722
20,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
150
32
Kills
50
50
Deaths
32
72
Assists
100
Player
Kills
Deaths
Assists
KDA
L
1
16
15
0.53
W
Cerberus
ELIJABLACK03
Cerberus
10
4
27
5.88
W
Merlin
3
1
26
16
L
Susano
3
18
19
0.69
L
Chiron
Imgrooot34
Chiron
9
6
16
2.83
L
Guan Yu
KingZava1a
Guan Yu
16
5
13
4.5
W
Tsukuyomi
LordRayNation
Tsukuyomi
31
3
9
11.83
L
3
5
9
1.5
W
Nemesis
4
16
18
0.81
W
2
8
20
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,966
Damage
93,136
101,461
Taken
94,702
60,530
Mitigated
70,608
11,713
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,936
3,167
0
0
22,564
9,074
0
6,884
15,680
0
11,101
W
Cerberus
ELIJABLACK03
Cerberus
16,938
1,554
598
5,599
21,162
21,824
0
1,952
19,210
44,775
0
W
Merlin
12,300
2,415
595
1,446
8,502
3,438
0
1,271
7,231
35,018
0
L
Susano
16,448
5,480
0
0
26,539
10,447
0
8,531
18,008
0
36,484
L
Chiron
Imgrooot34
Chiron
31,765
16,320
1,630
2,101
15,918
6,762
0
4,028
11,883
0
65,336
L
Guan Yu
KingZava1a
Guan Yu
21,970
7,493
2,201
3,251
21,551
25,184
0
5,748
15,803
0
36,218
W
Tsukuyomi
LordRayNation
Tsukuyomi
41,636
20,297
698
7,146
18,775
15,002
0
1,067
17,708
0
68,813
L
9,847
1,690
1,128
1,402
14,889
9,063
0
4,047
10,842
26,806
0
W
Nemesis
15,254
7,882
0
1,899
23,541
9,841
0
3,375
20,166
0
30,668
W
7,008
3,504
0
399
22,722
20,503
0
2,182
20,540
0
10,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,962
Gold Earned
67,829
183
Minions Killed
233
5
Camps Cleared
3
981,273
Distance Traveled
1,033,633
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,321
943
9
1
0
192,663
1
W
Cerberus
13,857
1,155
83
7
2
223,232
1
W
Merlin
12,121
1,010
45
4
0
179,072
1
L
Susano
12,191
1,016
29
2
3
214,601
0
L
Chiron
13,398
1,117
77
6
1
201,431
0
L
Guan Yu
16,200
1,350
27
2
1
236,101
1
W
Tsukuyomi
18,452
1,538
59
5
1
235,964
0
L
Ra
10,852
904
41
3
0
136,477
0
W
Nemesis
11,997
1,000
39
3
0
177,952
0
W
Tyr
11,402
950
7
1
0
217,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role