Player Matchup

Sol
Sol
Platinum I
G4Luffy
Sol
Platinum I
Level 38
God Stats
4W - 1L
1,715 SR
Queue Stats
23W - 2L
2,224 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 38
1,715 SR
2,224 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,497 SR
2,145 MMR
Apollo
Apollo
Diamond II
BadmanJSav
Apollo
Diamond II
Level 160
God Stats
0W - 1L
1,497 SR
Queue Stats
86W - 59L
2,145 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
3 / 0 / 0
5,690
1,138
5,859
4,953
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
UllrHe BoHou YiBakasuraIzanami

VS

Bans
SkadiAh Muzen CabKaliChronosSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BadmanJSav
Apollo
8
0 / 3 / 0
4,011
802
1,329
6,662
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
BadmanJSav
Apollo
0
3
0
0
W
Sol
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,859
Damage
1,329
4,953
Taken
6,662
1,825
Mitigated
2,515
3,398
Healing
1,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BadmanJSav
Apollo
1,329
567
0
1,002
6,662
2,515
0
5,111
1,551
0
11,749
W
Sol
5,859
3,073
0
3,398
4,953
1,825
936
336
4,617
25,066
4,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,690
Gold Earned
4,011
56
Minions Killed
29
4
Camps Cleared
1
110,526
Distance Traveled
96,224
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,011
802
29
6
1
96,224
1
W
Sol
5,690
1,138
56
11
4
110,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role