Player Matchup

Anubis
Anubis
Breizhawk
Anubis
Level 13
God Stats
31W - 33L
1,649 SR
Queue Stats
35W - 42L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
Deagle35
Gilgamesh
Level 28
God Stats
5W - 6L
1,376 SR
Queue Stats
215W - 234L
1,541 Elo+
Party 1
Neith
Neith
HERTZAMANTIS
Neith
Level 17
God Stats
16W - 13L
1,593 SR
Queue Stats
156W - 194L
1,598 Elo+
Solo
Scylla
Scylla
Smite-Rush25
Scylla
Level 37
God Stats
17W - 16L
1,633 SR
Queue Stats
304W - 315L
1,565 Elo+
Party 1
Chaac
Chaac
bedRockz
Chaac
Level 24
God Stats
28W - 23L
1,717 SR
Queue Stats
92W - 84L
1,712 Elo+
Party 1
Team Averages
Level 24
1,594 SR
1,590 Elo+

VS

Team Averages
Level 25
1,585 SR
1,659 Elo+
Chang'e
Chang'e
GamesAreHard
Chang'e
Level 27
God Stats
8W - 3L
1,551 SR
Queue Stats
88W - 71L
1,554 Elo+
Solo
Heimdallr
Heimdallr
RyuBreath
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 40L
1,601 Elo+
Solo
Kukulkan
Kukulkan
Syakho
Kukulkan
Level 19
God Stats
5W - 4L
1,872 SR
Queue Stats
9W - 6L
1,863 Elo+
Solo
Cerberus
Cerberus
maty135
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,561 Elo+
Solo
Nemesis
Nemesis
СтарыйВаленок
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Breizhawk
Anubis
13
3 / 10 / 4
8,096
476
7,277
12,741
5,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Deagle35
Gilgamesh
13
5 / 5 / 5
8,717
513
6,980
11,578
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 7 / 6
7,738
455
9,192
12,173
3,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
15
3 / 7 / 3
8,985
529
6,173
10,998
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
bedRockz
Chaac
15
3 / 3 / 4
8,518
501
10,062
14,159
13,420
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GamesAreHard
Chang'e
16
2 / 2 / 6
9,956
586
7,583
12,565
6,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
RyuBreath
Heimdallr
14
8 / 5 / 7
9,272
545
10,867
12,009
3,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Syakho
Kukulkan
15
4 / 3 / 4
9,763
574
5,897
7,274
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
maty135
Cerberus
14
4 / 4 / 16
9,598
565
5,740
17,488
16,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
14 / 2 / 5
12,014
707
15,399
13,953
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
16
Kills
32
32
Deaths
16
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
Breizhawk
Anubis
3
10
4
0.5
L
Gilgamesh
Deagle35
Gilgamesh
5
5
5
1.5
W
Chang'e
GamesAreHard
Chang'e
2
2
6
2.5
L
2
7
6
0.71
W
Heimdallr
RyuBreath
Heimdallr
8
5
7
2.3
L
Scylla
3
7
3
0.64
W
Kukulkan
Syakho
Kukulkan
4
3
4
2
L
Chaac
bedRockz
Chaac
3
3
4
1.67
W
Cerberus
maty135
Cerberus
4
4
16
3
W
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,684
Damage
45,486
61,649
Taken
63,289
29,286
Mitigated
37,051
9,610
Healing
20,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Breizhawk
Anubis
7,277
1,048
0
2,360
12,741
5,174
441
4,352
8,369
35,929
0
L
Gilgamesh
Deagle35
Gilgamesh
6,980
1,646
0
730
11,578
4,170
391
2,300
9,276
0
45,232
W
Chang'e
GamesAreHard
Chang'e
7,583
803
900
6,768
12,565
6,208
0
1,166
11,399
57,279
0
L
9,192
3,732
0
2,237
12,173
3,465
650
3,809
8,292
0
38,382
W
Heimdallr
RyuBreath
Heimdallr
10,867
5,312
0
2,524
12,009
3,917
1,512
3,254
8,755
0
62,706
L
Scylla
6,173
812
0
779
10,998
3,057
152
2,488
8,348
54,190
0
W
Kukulkan
Syakho
Kukulkan
5,897
823
0
1,149
7,274
3,054
738
2,357
4,917
54,742
0
L
Chaac
bedRockz
Chaac
10,062
1,408
0
3,504
14,159
13,420
510
6,209
7,906
5,892
34,770
W
Cerberus
maty135
Cerberus
5,740
549
0
4,357
17,488
16,583
248
5,756
11,732
19,753
0
W
15,399
10,318
0
4,458
13,953
7,289
49
2,931
11,022
0
89,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,054
Gold Earned
50,603
365
Minions Killed
499
0
Camps Cleared
0
1,637,677
Distance Traveled
1,561,057
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,096
476
56
3
0
326,319
0
L
Gilgamesh
8,717
513
63
4
0
359,089
2
W
Chang'e
9,956
586
118
7
0
304,147
4
L
Neith
7,738
455
71
4
0
296,394
6
W
Heimdallr
9,272
545
88
5
0
261,886
2
L
Scylla
8,985
529
101
6
0
297,205
6
W
Kukulkan
9,763
574
129
8
0
326,445
3
L
Chaac
8,518
501
74
4
0
358,670
3
W
Cerberus
9,598
565
45
3
0
302,934
8
W
Nemesis
12,014
707
119
7
0
365,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role