Player Matchup

Ra
Ra
ApexFajitaEater
Ra
Level 27
God Stats
11W - 4L
1,681 SR
Queue Stats
51W - 49L
1,470 Elo+
Party 2
Hachiman
Hachiman
DeRpxSnipes23
Hachiman
Level 48
God Stats
5W - 4L
1,559 SR
Queue Stats
104W - 67L
1,557 Elo+
Party 2
Khepri
Khepri
especiavieja
Khepri
Level 104
God Stats
32W - 18L
1,861 SR
Queue Stats
256W - 181L
1,675 Elo+
Party 2
Team Averages
Level 60
1,700 SR
1,567 Elo+

VS

Team Averages
Level 48
1,580 SR
1,423 Elo+
Set
Set
ChipHasDrip_
Set
Level 28
God Stats
0W - 1L
1,735 SR
Queue Stats
28W - 29L
1,519 Elo+
Party 1
Ra
Ra
Dw-rtchf
Ra
Level 111
God Stats
0W - 1L
1,505 SR
Queue Stats
12W - 10L
1,505 Elo+
Party 1
Loki
Loki
XxViPe-r_Scopez-
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 8
11,692
688
8,251
12,293
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
DeRpxSnipes23
Hachiman
16
9 / 3 / 6
12,064
710
19,494
11,856
4,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
14
2 / 2 / 14
10,876
640
8,308
12,708
17,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 3
10,343
608
11,319
19,353
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 3
10,914
642
14,965
11,455
7,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 3
9,739
573
3,068
11,180
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
16
Kills
9
9
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
4
7
3
0.79
W
Hachiman
DeRpxSnipes23
Hachiman
9
3
6
4
L
4
4
3
1.38
L
1
5
3
0.5
W
Khepri
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,053
Damage
29,352
36,857
Taken
41,988
27,397
Mitigated
23,039
10,894
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,251
819
2,712
4,906
12,293
5,326
607
5,918
6,051
31,669
0
L
11,319
3,360
0
4,490
19,353
11,206
218
6,614
12,739
0
23,680
W
Hachiman
DeRpxSnipes23
Hachiman
19,494
10,927
0
2,454
11,856
4,868
1,215
5,159
6,435
0
48,690
L
14,965
1,010
1,653
4,693
11,455
7,100
176
5,421
6,034
67,189
0
L
3,068
1,333
0
768
11,180
4,733
978
5,336
5,844
0
14,613
W
Khepri
8,308
790
0
822
12,708
17,203
0
3,906
8,312
27,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,632
Gold Earned
30,996
155
Minions Killed
174
5
Camps Cleared
6
910,975
Distance Traveled
827,307
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,692
688
54
3
0
328,126
2
L
Set
10,343
608
21
1
2
253,418
1
W
Hachiman
12,064
710
80
5
5
285,918
5
L
Ra
10,914
642
133
8
3
317,860
1
L
Loki
9,739
573
20
1
1
256,029
2
W
Khepri
10,876
640
21
1
0
296,931
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role