Player Matchup

Artemis
Artemis
 
Artemis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KingZelong1
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,613 Elo+
Solo
Hercules
Hercules
MRLODAX9030
Hercules
Level 29
God Stats
4W - 4L
1,372 SR
Queue Stats
171W - 177L
1,541 Elo+
Solo
Geb
Geb
TheHeavenz
Geb
Level 29
God Stats
6W - 5L
1,569 SR
Queue Stats
166W - 154L
1,586 Elo+
Solo
Bellona
Bellona
bigbadaj123
Bellona
Level 18
God Stats
21W - 15L
1,660 SR
Queue Stats
36W - 34L
1,611 Elo+
Solo
Team Averages
Level 20
1,520 SR
1,570 Elo+

VS

Team Averages
Level 16
1,553 SR
1,632 Elo+
Nemesis
Nemesis
Animilisitc
Nemesis
Level 17
God Stats
0W - 2L
1,270 SR
Queue Stats
16W - 11L
1,623 Elo+
Party 1
King Arthur
King Arthur
KIRBDOG
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 189L
1,469 Elo+
Solo
Sylvanus
Sylvanus
ReportMeBaby
Sylvanus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,601 Elo+
Solo
Janus
Janus
Zvopp
Janus
Level 17
God Stats
7W - 5L
1,707 SR
Queue Stats
69W - 54L
1,560 Elo+
Party 1
Hachiman
Hachiman
lntrinsic
Hachiman
Level 7
God Stats
1W - 1L
1,787 SR
Queue Stats
17W - 9L
1,908 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 0 / 3
6,005
601
4,780
5,306
1,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
11
4 / 2 / 0
6,465
647
4,198
5,755
2,014
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
MRLODAX9030
Hercules
10
2 / 1 / 3
6,016
602
4,652
5,951
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 7
5,971
597
1,962
6,512
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
bigbadaj123
Bellona
11
3 / 2 / 1
6,808
681
6,106
5,018
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Animilisitc
Nemesis
11
5 / 2 / 0
6,473
647
5,429
7,360
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
KIRBDOG
King Arthur
8
0 / 4 / 0
4,892
489
1,605
8,187
2,656
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
ReportMeBaby
Sylvanus
9
0 / 1 / 1
4,774
477
3,504
4,450
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Zvopp
Janus
9
0 / 2 / 1
5,212
521
3,109
5,332
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
lntrinsic
Hachiman
8
0 / 3 / 0
4,939
494
3,629
6,087
1,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
5
5
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
3
3.5
L
Nemesis
Animilisitc
Nemesis
5
2
0
2.5
L
King Arthur
KIRBDOG
King Arthur
0
4
0
0
W
Olorun
4
2
0
2
W
Hercules
MRLODAX9030
Hercules
2
1
3
3.5
L
Sylvanus
ReportMeBaby
Sylvanus
0
1
1
0.5
W
1
0
7
4.5
L
Janus
Zvopp
Janus
0
2
1
0.25
W
Bellona
bigbadaj123
Bellona
3
2
1
1.75
L
Hachiman
lntrinsic
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,698
Damage
17,276
28,542
Taken
31,416
11,815
Mitigated
11,733
11,841
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,780
2,229
0
3,040
5,306
1,329
0
784
4,475
0
35,847
L
Nemesis
Animilisitc
Nemesis
5,429
2,973
0
2,178
7,360
3,145
0
810
6,550
0
39,973
L
King Arthur
KIRBDOG
King Arthur
1,605
346
0
1,690
8,187
2,656
0
0
8,187
0
19,846
W
Olorun
4,198
2,120
151
2,672
5,755
2,014
104
2,577
3,024
35,986
0
W
Hercules
MRLODAX9030
Hercules
4,652
1,478
0
2,192
5,951
2,405
0
512
5,417
0
29,327
L
Sylvanus
ReportMeBaby
Sylvanus
3,504
843
1,000
1,724
4,450
2,994
0
1,549
2,901
16,763
4,580
W
1,962
353
0
2,786
6,512
2,543
0
2,219
4,229
9,883
0
L
Janus
Zvopp
Janus
3,109
248
0
1,130
5,332
1,524
216
2,835
2,497
33,753
0
W
Bellona
bigbadaj123
Bellona
6,106
2,660
0
1,000
5,018
3,524
840
0
5,018
0
37,446
L
Hachiman
lntrinsic
Hachiman
3,629
2,784
0
1,340
6,087
1,414
0
966
5,121
0
26,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
26,290
319
Minions Killed
273
0
Camps Cleared
0
1,027,764
Distance Traveled
972,399
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,005
601
82
8
0
173,178
3
L
Nemesis
6,473
647
73
7
0
233,573
3
L
King Arthur
4,892
489
40
4
0
180,969
1
W
Olorun
6,465
647
68
7
0
197,962
0
W
Hercules
6,016
602
61
6
0
221,817
1
L
Sylvanus
4,774
477
45
5
0
185,182
5
W
Geb
5,971
597
18
2
0
213,289
6
L
Janus
5,212
521
65
7
0
196,930
5
W
Bellona
6,808
681
90
9
0
221,518
0
L
Hachiman
4,939
494
50
5
0
175,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role