Player Matchup

Nox
Nox
Arteymiss-11
Nox
Level 18
God Stats
1W - 4L
1,279 SR
Queue Stats
164W - 171L
1,422 Elo+
Solo
Loki
Loki
Derpderpb0i
Loki
Level 7
God Stats
5W - 6L
1,665 SR
Queue Stats
9W - 13L
1,548 Elo+
Solo
Hachiman
Hachiman
WolvenWarden
Hachiman
Level 24
God Stats
0W - 5L
1,316 SR
Queue Stats
20W - 29L
1,408 Elo+
Solo
Chaac
Chaac
YeetHawKid
Chaac
Level 18
God Stats
0W - 2L
1,260 SR
Queue Stats
21W - 16L
1,519 Elo+
Solo
Apollo
Apollo
gimnasiavzla
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,642 Elo+
Solo
Team Averages
Level 14
1,404 SR
1,508 Elo+

VS

Team Averages
Level 24
1,545 SR
1,529 Elo+
Tyr
Tyr
ALuuckBot
Tyr
Level 15
God Stats
6W - 5L
1,534 SR
Queue Stats
28W - 22L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AfraidNvK
Morgan Le Fay
Level 26
God Stats
6W - 4L
1,533 SR
Queue Stats
29W - 15L
1,575 Elo+
Solo
Bastet
Bastet
NoloRocks18
Bastet
Level 23
God Stats
14W - 8L
1,523 SR
Queue Stats
112W - 101L
1,556 Elo+
Solo
Danzaburou
Danzaburou
Odnanref1
Danzaburou
Level 28
God Stats
3W - 4L
1,441 SR
Queue Stats
47W - 58L
1,467 Elo+
Solo
Jormungandr
Jormungandr
chuckiejr
Jormungandr
Level 27
God Stats
5W - 1L
1,693 SR
Queue Stats
36W - 23L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,018
456
776
5,274
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
4,436
403
960
6,280
1,627
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
WolvenWarden
Hachiman
7
1 / 4 / 0
4,778
434
3,634
6,089
1,728
Short Bow

Short Bow

+15%
Attack Speed

Chaac
10
1 / 2 / 0
5,978
543
3,920
9,708
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
4
0 / 6 / 0
3,920
356
758
4,492
1,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,467
588
4,604
5,563
3,176
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
AfraidNvK
Morgan Le Fay
11
7 / 1 / 1
6,803
618
6,731
5,257
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
12
5 / 1 / 3
6,940
631
4,476
7,497
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Odnanref1
Danzaburou
10
1 / 0 / 2
6,209
564
2,164
5,398
1,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
chuckiejr
Jormungandr
9
3 / 0 / 2
5,942
540
2,281
5,645
2,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
18
18
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Morgan Le Fay
AfraidNvK
Morgan Le Fay
7
1
1
7.5
L
0
3
0
0
L
0
3
0
0
W
Bastet
5
1
3
6.5
W
Danzaburou
Odnanref1
Danzaburou
1
0
2
2
L
Hachiman
WolvenWarden
Hachiman
1
4
0
0.25
L
Chaac
1
2
0
0.5
W
Jormungandr
chuckiejr
Jormungandr
3
0
2
4
L
Apollo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,048
Damage
20,256
31,843
Taken
29,360
11,003
Mitigated
10,734
8,105
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,604
480
0
3,361
5,563
3,176
0
0
5,563
0
31,393
W
Morgan Le Fay
AfraidNvK
Morgan Le Fay
6,731
991
0
2,923
5,257
1,678
831
38
5,219
34,275
0
L
776
70
0
630
5,274
1,782
0
3,263
2,011
23,948
0
L
960
15
0
2,564
6,280
1,627
0
1,377
4,903
0
13,937
W
Bastet
4,476
1,610
0
1,380
7,497
2,141
0
254
7,231
0
39,759
W
Danzaburou
Odnanref1
Danzaburou
2,164
575
0
2,351
5,398
1,442
2,845
310
5,042
0
30,749
L
Hachiman
WolvenWarden
Hachiman
3,634
1,548
0
1,055
6,089
1,728
0
2,355
3,734
0
15,654
L
Chaac
3,920
777
0
3,593
9,708
4,766
178
0
9,259
0
33,260
W
Jormungandr
chuckiejr
Jormungandr
2,281
492
0
0
5,645
2,297
538
110
5,529
17,333
0
L
Apollo
758
680
0
263
4,492
1,100
84
2,017
2,431
0
6,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,130
Gold Earned
32,361
204
Minions Killed
291
0
Camps Cleared
0
850,066
Distance Traveled
1,081,381
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,467
588
65
6
0
234,662
0
W
Morgan Le Fay
6,803
618
58
5
0
206,482
7
L
Nox
5,018
456
63
6
0
200,886
3
L
Loki
4,436
403
26
2
0
183,274
4
W
Bastet
6,940
631
75
7
0
237,020
1
W
Danzaburou
6,209
564
54
5
0
199,326
0
L
Hachiman
4,778
434
30
3
0
157,760
0
L
Chaac
5,978
543
73
7
0
192,518
2
W
Jormungandr
5,942
540
39
4
0
203,891
1
L
Apollo
3,920
356
12
1
0
115,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role