Player Matchup

Osiris
Osiris
Bluesbar
Osiris
Level 121
God Stats
8W - 5L
1,551 SR
Queue Stats
112W - 87L
1,613 Elo+
Solo
Mulan
Mulan
Dagarooo
Mulan
Level 113
God Stats
1W - 1L
1,713 SR
Queue Stats
225W - 184L
1,692 Elo+
Party 2
Poseidon
Poseidon
Othrox
Poseidon
Level 124
God Stats
2W - 3L
1,549 SR
Queue Stats
137W - 132L
1,569 Elo+
Solo
Sylvanus
Sylvanus
RenzoG186
Sylvanus
Level 146
God Stats
3W - 2L
1,244 SR
Queue Stats
291W - 256L
1,589 Elo+
Party 2
Charybdis
Charybdis
UMofuwMofuU
Charybdis
Level 74
God Stats
15W - 9L
1,621 SR
Queue Stats
264W - 250L
1,598 Elo+
Solo
Team Averages
Level 116
1,536 SR
1,612 Elo+

VS

Team Averages
Level 149
1,647 SR
1,597 Elo+
Geb
Geb
Chocopause
Geb
Level 157
God Stats
40W - 31L
1,695 SR
Queue Stats
71W - 59L
1,685 Elo+
Party 1
Jing Wei
Jing Wei
Crucibule
Jing Wei
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 151L
1,510 Elo+
Solo
Merlin
Merlin
HorroRKlowN
Merlin
Level 160
God Stats
2W - 0L
1,596 SR
Queue Stats
96W - 90L
1,603 Elo+
Party 1
Osiris
Osiris
Pf4nni
Osiris
Level 157
God Stats
5W - 1L
1,887 SR
Queue Stats
137W - 113L
1,597 Elo+
Party 1
Nemesis
Nemesis
THoffiFee
Nemesis
Level 142
God Stats
6W - 4L
1,556 SR
Queue Stats
122W - 103L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bluesbar
Osiris
11
2 / 3 / 2
6,435
644
4,025
6,436
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Dagarooo
Mulan
5
0 / 4 / 0
4,201
420
1,774
4,804
1,740
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poseidon
Othrox
Poseidon
10
2 / 2 / 1
6,275
628
3,055
3,662
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
RenzoG186
Sylvanus
7
1 / 1 / 1
4,895
490
2,802
7,462
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
UMofuwMofuU
Charybdis
10
1 / 3 / 1
5,407
541
4,725
5,394
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 6
5,324
532
2,639
5,676
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Crucibule
Jing Wei
9
2 / 2 / 4
5,270
527
4,131
5,686
1,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
11
1 / 2 / 0
6,089
609
1,634
3,917
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Pf4nni
Osiris
11
6 / 0 / 2
6,366
637
5,665
7,031
6,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
THoffiFee
Nemesis
11
4 / 2 / 3
6,532
653
4,532
6,481
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
13
13
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bluesbar
Osiris
2
3
2
1
W
0
0
6
3
W
Jing Wei
Crucibule
Jing Wei
2
2
4
2
L
Mulan
Dagarooo
Mulan
0
4
0
0
W
Merlin
1
2
0
0.5
L
Poseidon
Othrox
Poseidon
2
2
1
1.25
W
Osiris
Pf4nni
Osiris
6
0
2
7
L
Sylvanus
RenzoG186
Sylvanus
1
1
1
1.5
W
Nemesis
THoffiFee
Nemesis
4
2
3
2.75
L
Charybdis
UMofuwMofuU
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,381
Damage
18,601
27,758
Taken
28,791
12,402
Mitigated
14,755
6,988
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bluesbar
Osiris
4,025
1,680
0
1,952
6,436
3,507
0
849
5,505
0
40,388
W
2,639
284
0
1,823
5,676
2,388
405
1,602
4,074
10,713
0
W
Jing Wei
Crucibule
Jing Wei
4,131
2,605
0
1,817
5,686
1,083
859
1,384
4,302
0
27,877
L
Mulan
Dagarooo
Mulan
1,774
365
0
1,023
4,804
1,740
0
0
4,331
0
11,226
W
Merlin
1,634
53
0
1,550
3,917
1,271
0
936
2,981
35,362
0
L
Poseidon
Othrox
Poseidon
3,055
376
0
769
3,662
1,117
0
1,271
2,346
37,706
0
W
Osiris
Pf4nni
Osiris
5,665
1,756
0
2,064
7,031
6,029
49
864
6,066
0
26,464
L
Sylvanus
RenzoG186
Sylvanus
2,802
1,092
675
1,620
7,462
4,116
0
1,382
6,080
16,579
0
W
Nemesis
THoffiFee
Nemesis
4,532
2,013
0
2,517
6,481
3,984
0
1,071
5,410
0
34,310
L
Charybdis
UMofuwMofuU
Charybdis
4,725
2,528
0
949
5,394
1,922
0
771
4,623
0
32,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,213
Gold Earned
29,581
284
Minions Killed
279
0
Camps Cleared
0
942,337
Distance Traveled
984,175
154
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,435
644
82
8
0
213,155
4
W
Geb
5,324
532
8
1
0
197,214
4
W
Jing Wei
5,270
527
68
7
0
180,022
3
L
Mulan
4,201
420
28
3
0
200,360
117
W
Merlin
6,089
609
79
8
0
183,475
1
L
Poseidon
6,275
628
78
8
0
193,650
3
W
Osiris
6,366
637
52
5
0
201,939
5
L
Sylvanus
4,895
490
25
3
0
165,149
27
W
Nemesis
6,532
653
72
7
0
221,525
0
L
Charybdis
5,407
541
71
7
0
170,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role