Player Matchup

Izanami
Izanami
Axelfirforr
Izanami
Level 18
God Stats
7W - 8L
1,531 SR
Queue Stats
16W - 25L
1,291 Elo+
Party 1
Janus
Janus
WeiZi_SwYZz
Janus
Level 29
God Stats
3W - 7L
1,395 SR
Queue Stats
29W - 52L
1,314 Elo+
Party 1
Ymir
Ymir
im-VerSus
Ymir
Level 18
God Stats
0W - 4L
1,569 SR
Queue Stats
8W - 20L
1,309 Elo+
Party 1
Team Averages
Level 22
1,498 SR
1,305 Elo+

VS

Team Averages
Level 115
1,500 SR
1,443 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
nelson567890122
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axelfirforr
Izanami
14
7 / 9 / 4
11,176
699
11,509
18,611
5,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 12 / 6
10,696
669
10,758
14,593
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
3 / 3 / 8
10,913
682
6,010
16,561
9,237
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
11 / 2 / 13
13,221
826
21,191
15,615
8,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
 
Ah Puch
18
13 / 2 / 9
13,209
826
23,972
9,570
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 9 / 11
9,647
603
1,483
14,511
4,899

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
13
Kills
24
24
Deaths
13
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
11
2
13
8.75
W
Ah Puch
 
Ah Puch
13
2
9
8.75
L
Izanami
Axelfirforr
Izanami
7
9
4
1
L
3
12
6
0.5
L
Ymir
3
3
8
2.33
W
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,277
Damage
46,646
49,765
Taken
39,696
18,520
Mitigated
17,304
2,492
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
21,191
2,470
0
9,331
15,615
8,890
1,005
6,352
8,941
0
54,913
W
Ah Puch
 
Ah Puch
23,972
210
0
4,629
9,570
3,515
955
3,714
5,660
65,842
0
L
Izanami
Axelfirforr
Izanami
11,509
8,486
0
1,684
18,611
5,563
0
8,727
9,884
0
30,206
L
10,758
309
0
428
14,593
3,720
0
4,969
9,624
31,189
0
L
Ymir
6,010
859
0
380
16,561
9,237
0
10,296
6,265
20,329
0
W
1,483
46
0
413
14,511
4,899
0
6,787
7,438
0
9,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
36,077
193
Minions Killed
198
1
Camps Cleared
13
729,784
Distance Traveled
830,323
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,221
826
72
5
9
287,610
3
W
Ah Puch
13,209
826
104
7
3
277,772
3
L
Izanami
11,176
699
83
5
0
238,837
0
L
Janus
10,696
669
71
4
1
216,766
1
L
Ymir
10,913
682
39
2
0
274,181
0
W
Fenrir
9,647
603
22
1
1
264,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role