Player Matchup

Ymir
Ymir
HYP_panda2003
Ymir
Level 27
God Stats
15W - 17L
1,205 SR
Queue Stats
186W - 240L
1,246 Elo+
Party 2
Bakasura
Bakasura
Hakuzo_Nanadaime
Bakasura
Level 12
God Stats
4W - 7L
1,295 SR
Queue Stats
6W - 14L
1,263 Elo+
Party 2
Ra
Ra
MagoDEGeloPlays
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Anubis
Anubis
RenanIwakawa
Anubis
Level 18
God Stats
28W - 36L
1,512 SR
Queue Stats
28W - 39L
1,504 Elo+
Solo
Cthulhu
Cthulhu
bobnishi
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 4
Team Averages
Level 19
1,402 SR
1,403 Elo+

VS

Team Averages
Level 13
1,475 SR
1,439 Elo+
Zhong Kui
Zhong Kui
GiovaniCS
Zhong Kui
Level 29
God Stats
4W - 4L
1,411 SR
Queue Stats
93W - 116L
1,394 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LittleNatuy
Ah Muzen Cab
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Yemoja
Yemoja
Nyahiro
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
SIBADARABECA
Chaac
Level 18
God Stats
2W - 0L
1,592 SR
Queue Stats
22W - 23L
1,408 Elo+
Party 1
Sol
Sol
SIBADAVIOLA
Sol
Level 10
God Stats
2W - 2L
1,374 SR
Queue Stats
7W - 7L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 8
11,918
411
14,564
32,352
21,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
13 / 8 / 2
13,980
482
15,029
29,776
14,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 14 / 7
10,174
351
10,681
18,841
8,299
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Anubis
17
2 / 8 / 8
11,696
403
16,211
25,530
16,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
bobnishi
Cthulhu
19
4 / 5 / 13
12,998
448
27,502
30,730
40,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GiovaniCS
Zhong Kui
20
11 / 6 / 11
15,302
528
27,571
30,820
19,825
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
LittleNatuy
Ah Muzen Cab
19
5 / 7 / 12
13,781
475
16,122
19,686
6,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Nyahiro
Yemoja
16
1 / 8 / 21
12,706
438
6,761
16,409
9,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 3 / 17
14,689
507
17,570
23,876
21,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
19 / 1 / 9
17,908
618
37,277
28,266
11,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
112
25
Kills
42
45
Deaths
25
38
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
GiovaniCS
Zhong Kui
11
6
11
2.75
L
5
10
8
0.9
L
13
8
2
1.75
W
Ah Muzen Cab
LittleNatuy
Ah Muzen Cab
5
7
12
1.57
L
1
14
7
0.32
W
Yemoja
Nyahiro
Yemoja
1
8
21
1.44
L
Anubis
2
8
8
0.75
W
6
3
17
4.83
W
19
1
9
23.5
L
Cthulhu
bobnishi
Cthulhu
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,987
Damage
105,301
137,229
Taken
119,057
101,192
Mitigated
68,820
27,538
Healing
53,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
GiovaniCS
Zhong Kui
27,571
4,764
966
15,286
30,820
19,825
2,857
22,109
7,725
89,514
0
L
14,564
1,523
212
4,698
32,352
21,833
114
15,350
17,002
53,531
0
L
15,029
9,719
0
6,287
29,776
14,642
522
15,372
14,404
0
84,954
W
Ah Muzen Cab
LittleNatuy
Ah Muzen Cab
16,122
7,308
0
6,934
19,686
6,824
1,104
10,682
8,406
0
104,327
L
10,681
1,453
781
976
18,841
8,299
1,508
12,782
6,059
36,977
0
W
Yemoja
Nyahiro
Yemoja
6,761
1,863
4,190
1,526
16,409
9,343
333
12,158
3,459
18,932
0
L
Anubis
16,211
1,209
0
9,331
25,530
16,251
136
14,298
11,232
60,981
0
W
17,570
5,483
0
6,817
23,876
21,358
884
12,982
10,384
0
87,670
W
37,277
13,945
0
17,899
28,266
11,470
3,635
12,374
14,957
190,454
0
L
Cthulhu
bobnishi
Cthulhu
27,502
1,697
1,791
3,462
30,730
40,167
517
19,954
10,776
77,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,766
Gold Earned
74,386
526
Minions Killed
637
0
Camps Cleared
0
2,403,580
Distance Traveled
2,449,487
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,302
528
139
5
0
445,557
0
L
Ymir
11,918
411
95
3
0
470,882
0
L
Bakasura
13,980
482
152
5
0
581,315
0
W
Ah Muzen Cab
13,781
475
127
4
0
496,958
4
L
Ra
10,174
351
70
2
0
384,586
2
W
Yemoja
12,706
438
17
1
0
480,205
13
L
Anubis
11,696
403
77
3
0
479,221
2
W
Chaac
14,689
507
150
5
0
516,927
4
W
Sol
17,908
618
204
7
0
509,840
5
L
Cthulhu
12,998
448
132
5
0
487,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role