Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver II
CamiLosss
Morgan Le Fay
Silver II
Level 105
God Stats
6W - 2L
1,500 SR
Queue Stats
202W - 255L
1,121 MMR
Solo
Tiamat
Tiamat
Bronze I
dante123789
Tiamat
Bronze I
Level 66
God Stats
2W - 3L
1,748 SR
Queue Stats
19W - 44L
1,021 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
xXPiieroXx
Sun Wukong
Silver III
Level 109
God Stats
6W - 8L
1,465 SR
Queue Stats
108W - 142L
1,090 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,571 SR
1,078 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,288 SR
1,090 MMR
Medusa
Medusa
Silver IV
Jahaerysh
Medusa
Silver IV
Level 82
God Stats
2W - 7L
1,436 SR
Queue Stats
27W - 77L
927 MMR
Solo
Vulcan
Vulcan
Bronze IV
Nove2323
Vulcan
Bronze IV
Level 60
God Stats
0W - 4L
962 SR
Queue Stats
2W - 11L
1,178 MMR
Solo
Osiris
Osiris
Silver V
hellsretriev3r
Osiris
Silver V
Level 68
God Stats
0W - 3L
1,468 SR
Queue Stats
13W - 24L
1,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CamiLosss
Morgan Le Fay
13
4 / 1 / 5
8,651
721
9,998
8,320
3,563
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
12
2 / 0 / 6
7,824
652
4,614
8,896
12,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
xXPiieroXx
Sun Wukong
13
4 / 0 / 5
8,206
684
9,317
12,028
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AnubisSetThothSobekAthena

VS

Bans
IzanamiArtemisAh Muzen CabChironSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jahaerysh
Medusa
11
0 / 2 / 1
7,128
594
6,139
8,171
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Nove2323
Vulcan
10
0 / 5 / 1
6,935
578
6,544
7,986
2,813
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 0
7,101
592
8,487
11,244
9,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CamiLosss
Morgan Le Fay
4
1
5
6.5
L
Medusa
Jahaerysh
Medusa
0
2
1
0.25
L
Vulcan
Nove2323
Vulcan
0
5
1
0.1
W
Tiamat
2
0
6
5
L
1
3
0
0.33
W
Sun Wukong
xXPiieroXx
Sun Wukong
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,929
Damage
21,170
29,244
Taken
27,401
24,113
Mitigated
15,282
12,511
Healing
1,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CamiLosss
Morgan Le Fay
9,998
1,111
0
2,188
8,320
3,563
29
2,572
5,376
40,105
0
L
Medusa
Jahaerysh
Medusa
6,139
1,760
0
446
8,171
2,973
135
4,347
3,485
0
24,140
L
Vulcan
Nove2323
Vulcan
6,544
4,745
0
290
7,986
2,813
35
5,418
2,402
27,658
0
W
Tiamat
4,614
506
200
2,366
8,896
12,404
0
1,770
6,863
18,423
0
L
8,487
2,699
0
944
11,244
9,496
0
5,305
5,380
0
18,218
W
Sun Wukong
xXPiieroXx
Sun Wukong
9,317
1,444
0
7,757
12,028
8,146
0
2,818
8,667
0
20,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,681
Gold Earned
21,164
129
Minions Killed
124
8
Camps Cleared
3
710,797
Distance Traveled
664,867
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,651
721
85
7
4
241,966
3
L
Medusa
7,128
594
58
5
1
222,754
3
L
Vulcan
6,935
578
50
4
1
217,341
5
W
Tiamat
7,824
652
20
2
0
221,402
1
L
Osiris
7,101
592
16
1
1
224,772
4
W
Sun Wukong
8,206
684
24
2
4
247,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role