Player Matchup

Morgan Le Fay
Morgan Le Fay
Helenedesea
Morgan Le Fay
Level 129
God Stats
0W - 5L
1,248 SR
Queue Stats
87W - 98L
1,537 Elo+
Party 1
Apollo
Apollo
Hephaistøs
Apollo
Level 158
God Stats
1W - 1L
1,688 SR
Queue Stats
75W - 89L
1,532 Elo+
Party 1
Ymir
Ymir
Snajper202
Ymir
Level 143
God Stats
63W - 65L
1,641 SR
Queue Stats
701W - 667L
1,571 Elo+
Solo
Team Averages
Level 143
1,525 SR
1,547 Elo+

VS

Team Averages
Level 86
1,599 SR
1,627 Elo+
Xbalanque
Xbalanque
TruTwist
Xbalanque
Level 68
God Stats
6W - 2L
1,621 SR
Queue Stats
21W - 8L
1,705 Elo+
Party 2
Fafnir
Fafnir
Vanquiiish
Fafnir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,580 Elo+
Party 2
Chang'e
Chang'e
Vqlt
Chang'e
Level 86
God Stats
8W - 3L
1,677 SR
Queue Stats
35W - 24L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Helenedesea
Morgan Le Fay
11
2 / 5 / 2
7,869
605
10,454
11,720
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
11
1 / 6 / 4
7,809
601
8,519
11,318
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 5 / 1
7,702
592
7,367
14,605
10,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
TruTwist
Xbalanque
14
10 / 2 / 6
10,383
799
16,165
9,442
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
Vanquiiish
Fafnir
13
1 / 1 / 15
10,096
777
5,484
13,434
16,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Vqlt
Chang'e
13
5 / 2 / 9
9,491
730
10,346
12,912
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
16
16
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Helenedesea
Morgan Le Fay
2
5
2
0.6
L
Apollo
1
6
4
0.5
L
2
5
1
0.5
W
Xbalanque
TruTwist
Xbalanque
10
2
6
6.5
W
Fafnir
Vanquiiish
Fafnir
1
1
15
8.5
W
Chang'e
Vqlt
Chang'e
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,340
Damage
31,995
37,643
Taken
35,788
18,813
Mitigated
25,538
4,729
Healing
16,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Helenedesea
Morgan Le Fay
10,454
735
0
1,209
11,720
3,873
108
6,177
5,543
34,616
0
L
Apollo
8,519
4,691
0
1,286
11,318
4,492
235
4,673
6,645
0
23,185
L
7,367
1,300
0
2,234
14,605
10,448
0
5,023
9,582
15,525
702
W
Xbalanque
TruTwist
Xbalanque
16,165
7,918
0
1,770
9,442
4,030
1,440
5,814
3,628
0
50,803
W
Fafnir
Vanquiiish
Fafnir
5,484
1,248
0
3,788
13,434
16,345
414
6,295
7,139
14,343
0
W
Chang'e
Vqlt
Chang'e
10,346
1,113
5,042
6,209
12,912
5,163
1,037
6,166
6,746
34,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,380
Gold Earned
29,970
120
Minions Killed
126
3
Camps Cleared
8
658,417
Distance Traveled
718,065
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,869
605
45
3
2
211,056
2
L
Apollo
7,809
601
49
4
1
226,894
2
L
Ymir
7,702
592
26
2
0
220,467
5
W
Xbalanque
10,383
799
68
5
4
240,761
2
W
Fafnir
10,096
777
11
1
1
250,014
2
W
Chang'e
9,491
730
47
4
3
227,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role