Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Alsky97
Hachiman
Level 89
God Stats
0W - 1L
1,722 SR
Queue Stats
15W - 17L
1,551 Elo+
Party 1
Hercules
Hercules
CrusaderLogan
Hercules
Level 125
God Stats
19W - 17L
1,604 SR
Queue Stats
23W - 20L
1,617 Elo+
Party 1
Cabrakan
Cabrakan
HerosVentus
Cabrakan
Level 77
God Stats
0W - 1L
1,810 SR
Queue Stats
29W - 18L
1,635 Elo+
Party 1
Ra
Ra
mephhiistopheles
Ra
Level 144
God Stats
26W - 19L
1,714 SR
Queue Stats
71W - 51L
1,663 Elo+
Party 1
Team Averages
Level 117
1,670 SR
1,593 Elo+

VS

Team Averages
Level 123
1,673 SR
1,676 Elo+
Skadi
Skadi
Da Nerf Kid
Skadi
Level 132
God Stats
5W - 5L
1,693 SR
Queue Stats
179W - 167L
1,687 Elo+
Party 2
Artio
Artio
ToXiic x FL4M3
Artio
Level 128
God Stats
13W - 6L
1,774 SR
Queue Stats
595W - 494L
1,684 Elo+
Party 3
Thoth
Thoth
eliasdestroyer8
Thoth
Level 89
God Stats
7W - 4L
1,650 SR
Queue Stats
30W - 22L
1,696 Elo+
Party 2
Amaterasu
Amaterasu
kalex13
Amaterasu
Level 149
God Stats
4W - 4L
1,694 SR
Queue Stats
91W - 94L
1,674 Elo+
Party 2
Nike
Nike
uwugummies
Nike
Level 116
God Stats
18W - 5L
1,555 SR
Queue Stats
743W - 652L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 2 / 1
6,209
517
3,362
9,017
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
Alsky97
Hachiman
10
1 / 5 / 0
5,977
498
2,419
6,972
1,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
CrusaderLogan
Hercules
8
0 / 7 / 2
5,271
439
2,811
11,507
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
HerosVentus
Cabrakan
10
1 / 1 / 1
5,691
474
5,645
6,574
4,998
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 3 / 3
6,593
549
6,896
7,462
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 3
8,248
687
7,680
5,734
1,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 2 / 2
6,849
571
5,531
10,240
5,431
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 6
7,041
587
4,704
4,592
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
kalex13
Amaterasu
11
5 / 2 / 10
7,010
584
6,574
9,631
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 2 / 4
6,234
520
4,597
7,597
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
18
18
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
2
1
2.25
L
Hachiman
Alsky97
Hachiman
1
5
0
0.2
L
Hercules
CrusaderLogan
Hercules
0
7
2
0.14
W
10
0
3
11.5
L
Cabrakan
HerosVentus
Cabrakan
1
1
1
1.5
W
0
2
2
0.5
W
2
1
6
5
W
Amaterasu
kalex13
Amaterasu
5
2
10
5
L
1
3
3
0.83
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,133
Damage
29,086
41,532
Taken
37,794
18,400
Mitigated
17,805
11,226
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,362
268
80
1,836
9,017
4,152
0
2,019
6,998
32,013
0
L
Hachiman
Alsky97
Hachiman
2,419
1,182
0
1,449
6,972
1,379
0
394
6,578
0
38,843
L
Hercules
CrusaderLogan
Hercules
2,811
630
0
2,324
11,507
5,310
0
968
10,539
0
9,530
W
7,680
3,248
0
1,017
5,734
1,631
96
825
4,887
0
42,892
L
Cabrakan
HerosVentus
Cabrakan
5,645
1,261
0
1,622
6,574
4,998
64
3,911
2,663
26,764
0
W
5,531
729
170
5,375
10,240
5,431
294
6,924
3,262
41,668
0
W
4,704
71
0
2,188
4,592
1,451
1,387
2,585
1,907
40,064
0
W
Amaterasu
kalex13
Amaterasu
6,574
2,688
0
3,173
9,631
6,489
652
2,285
7,250
0
24,883
L
6,896
785
795
3,120
7,462
2,561
0
2,943
4,519
45,620
0
W
4,597
585
0
250
7,597
2,803
384
2,910
4,585
0
38,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
35,382
312
Minions Killed
356
0
Camps Cleared
0
1,125,718
Distance Traveled
1,201,591
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,209
517
54
5
0
246,245
4
L
Hachiman
5,977
498
92
8
0
214,201
2
L
Hercules
5,271
439
12
1
0
231,277
2
W
Skadi
8,248
687
83
7
0
241,066
6
L
Cabrakan
5,691
474
55
5
0
189,396
2
W
Artio
6,849
571
74
6
0
223,842
0
W
Thoth
7,041
587
96
8
0
222,031
0
W
Amaterasu
7,010
584
27
2
0
250,156
1
L
Ra
6,593
549
99
8
0
244,599
6
W
Nike
6,234
520
76
6
0
264,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role