Player Matchup

Fenrir
Fenrir
KuJaK666
Fenrir
Level 69
God Stats
0W - 2L
1,294 SR
Queue Stats
130W - 228L
1,288 Elo+
Party 1
Gilgamesh
Gilgamesh
Levady
Gilgamesh
Level 49
God Stats
2W - 6L
1,392 SR
Queue Stats
19W - 38L
1,307 Elo+
Solo
Scylla
Scylla
xSeraphynax
Scylla
Level 30
God Stats
37W - 62L
1,408 SR
Queue Stats
107W - 171L
1,246 Elo+
Party 1
Team Averages
Level 49
1,365 SR
1,280 Elo+

VS

Team Averages
Level 38
1,478 SR
1,308 Elo+
Bacchus
Bacchus
CodyABot-
Bacchus
Level 47
God Stats
9W - 9L
1,470 SR
Queue Stats
28W - 25L
1,319 Elo+
Party 2
Kukulkan
Kukulkan
Otaku_Chino
Kukulkan
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 35L
1,304 Elo+
Party 2
Charybdis
Charybdis
aavec
Charybdis
Level 45
God Stats
9W - 8L
1,463 SR
Queue Stats
354W - 496L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KuJaK666
Fenrir
20
4 / 9 / 6
18,828
588
18,661
30,509
15,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Levady
Gilgamesh
20
5 / 6 / 6
19,645
614
20,383
36,840
42,519
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
20
5 / 1 / 5
19,217
601
30,992
19,652
10,255
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CodyABot-
Bacchus
19
2 / 0 / 12
17,642
551
15,545
24,621
35,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Otaku_Chino
Kukulkan
20
8 / 6 / 6
20,080
628
27,642
24,933
22,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
aavec
Charybdis
20
6 / 8 / 9
19,239
601
21,074
29,427
12,308
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
14
Kills
16
16
Deaths
14
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CodyABot-
Bacchus
2
0
12
8
L
Fenrir
KuJaK666
Fenrir
4
9
6
0.78
L
Gilgamesh
Levady
Gilgamesh
5
6
6
1.33
W
Kukulkan
Otaku_Chino
Kukulkan
8
6
6
1.83
W
Charybdis
aavec
Charybdis
6
8
9
1.31
L
Scylla
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,036
Damage
64,261
87,001
Taken
78,981
67,858
Mitigated
69,540
24,194
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CodyABot-
Bacchus
15,545
1,233
1,112
5,139
24,621
35,124
239
10,207
14,414
49,583
0
L
Fenrir
KuJaK666
Fenrir
18,661
4,053
0
8,678
30,509
15,084
1,663
16,705
13,804
0
127,394
L
Gilgamesh
Levady
Gilgamesh
20,383
4,961
0
6,989
36,840
42,519
851
14,475
22,365
0
65,398
W
Kukulkan
Otaku_Chino
Kukulkan
27,642
3,615
455
4,276
24,933
22,108
882
8,953
15,980
92,732
0
W
Charybdis
aavec
Charybdis
21,074
14,811
146
3,169
29,427
12,308
947
12,018
17,409
0
88,401
L
Scylla
30,992
961
668
7,859
19,652
10,255
648
13,787
5,865
101,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,690
Gold Earned
56,961
322
Minions Killed
341
18
Camps Cleared
7
1,746,503
Distance Traveled
1,616,951
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
17,642
551
55
2
1
614,063
5
L
Fenrir
18,828
588
113
4
13
549,049
5
L
Gilgamesh
19,645
614
68
2
1
580,432
6
W
Kukulkan
20,080
628
144
5
1
511,638
3
W
Charybdis
19,239
601
142
4
5
491,250
3
L
Scylla
19,217
601
141
4
4
617,022
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role