Player Matchup

He Bo
He Bo
Diamond IV
Dossix3272
He Bo
Diamond IV
Level 152
God Stats
3W - 3L
1,709 SR
Queue Stats
23W - 16L
2,635 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,709 SR
2,635 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 38
1,500 SR
2,073 MMR
Olorun
Olorun
Platinum IV
G4Luffy
Olorun
Platinum IV
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 2L
2,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
7
0 / 6 / 0
3,925
785
2,896
5,609
2,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshUllrAh Muzen CabHou YiChronos

VS

Bans
PoseidonMorgan Le FayAnhurSolIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
G4Luffy
Olorun
11
6 / 0 / 0
5,960
1,192
4,406
5,424
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
6
0
0
W
Olorun
G4Luffy
Olorun
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,896
Damage
4,406
5,609
Taken
5,424
2,634
Mitigated
2,443
361
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
2,896
164
0
361
5,609
2,634
0
3,584
2,025
11,348
0
W
Olorun
G4Luffy
Olorun
4,406
2,592
0
3,057
5,424
2,443
401
3,243
2,181
23,910
4,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

3,925
Gold Earned
5,960
20
Minions Killed
48
0
Camps Cleared
6
88,947
Distance Traveled
112,935
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,925
785
20
4
0
88,947
0
W
Olorun
5,960
1,192
48
10
6
112,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role