Player Matchup

Merlin
Merlin
CanniestRain_5
Merlin
Level 28
God Stats
7W - 11L
1,540 SR
Queue Stats
79W - 93L
1,374 Elo+
Party 2
Jormungandr
Jormungandr
WillKills4Beer
Jormungandr
Level 77
God Stats
1W - 3L
1,248 SR
Queue Stats
333W - 383L
1,321 Elo+
Solo
Izanami
Izanami
ZadePontid
Izanami
Level 64
God Stats
6W - 5L
1,597 SR
Queue Stats
122W - 144L
1,406 Elo+
Party 2
Team Averages
Level 56
1,461 SR
1,367 Elo+

VS

Team Averages
Level 68
1,461 SR
1,449 Elo+
Mulan
Mulan
DamienBoss777
Mulan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,621 Elo+
Party 1
Raijin
Raijin
ODINBOSS2006
Raijin
Level 104
God Stats
0W - 1L
1,597 SR
Queue Stats
155W - 156L
1,531 Elo+
Party 1
Charybdis
Charybdis
ZenithXeno9ines
Charybdis
Level 94
God Stats
36W - 83L
1,287 SR
Queue Stats
185W - 330L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
10,942
608
7,971
9,932
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
WillKills4Beer
Jormungandr
16
3 / 0 / 5
12,099
672
9,909
16,308
8,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
ZadePontid
Izanami
15
5 / 6 / 4
11,856
659
23,585
14,762
4,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
10,534
585
3,997
15,870
14,226
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
16
7 / 4 / 4
12,213
679
18,812
19,203
6,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ZenithXeno9ines
Charybdis
14
2 / 3 / 6
10,873
604
9,745
20,697
6,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
10
Kills
11
11
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
L
2
4
6
1.25
L
Raijin
7
4
4
2.25
W
Jormungandr
WillKills4Beer
Jormungandr
3
0
5
5.5
W
Izanami
ZadePontid
Izanami
5
6
4
1.17
L
Charybdis
ZenithXeno9ines
Charybdis
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,465
Damage
32,554
41,002
Taken
55,770
16,001
Mitigated
27,222
12,581
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,971
344
691
1,952
9,932
2,736
359
5,193
4,299
23,237
0
L
3,997
607
0
1,737
15,870
14,226
0
5,469
10,401
0
14,518
L
Raijin
18,812
1,074
130
2,448
19,203
6,616
159
6,693
12,510
61,238
0
W
Jormungandr
WillKills4Beer
Jormungandr
9,909
1,764
0
6,789
16,308
8,731
929
6,061
9,843
41,792
0
W
Izanami
ZadePontid
Izanami
23,585
15,717
0
3,149
14,762
4,534
1,774
6,923
7,313
0
61,122
L
Charybdis
ZenithXeno9ines
Charybdis
9,745
4,074
63
6,379
20,697
6,380
0
6,954
13,743
0
49,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,897
Gold Earned
33,620
184
Minions Killed
182
5
Camps Cleared
9
957,232
Distance Traveled
912,522
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,942
608
27
2
2
302,141
0
L
Mulan
10,534
585
14
1
2
290,581
0
L
Raijin
12,213
679
109
6
4
293,824
0
W
Jormungandr
12,099
672
65
4
1
364,647
0
W
Izanami
11,856
659
92
5
2
290,444
2
L
Charybdis
10,873
604
59
3
3
328,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role