Player Matchup

Artio
Artio
AfraidNvK
Artio
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 15L
1,618 Elo+
Solo
Hachiman
Hachiman
Derpderpb0i
Hachiman
Level 7
God Stats
2W - 1L
1,826 SR
Queue Stats
9W - 13L
1,573 Elo+
Solo
Olorun
Olorun
Nevy9012
Olorun
Level 9
God Stats
21W - 32L
1,534 SR
Queue Stats
105W - 152L
1,510 Elo+
Solo
Thor
Thor
Zaid AyrahCaz
Thor
Level 27
God Stats
54W - 47L
1,549 SR
Queue Stats
107W - 109L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
copia_eventual7
Gilgamesh
Level 28
God Stats
18W - 17L
1,627 SR
Queue Stats
220W - 220L
1,578 Elo+
Solo
Team Averages
Level 19
1,607 SR
1,564 Elo+

VS

Team Averages
Level 34
1,552 SR
1,614 Elo+
Danzaburou
Danzaburou
ALuuckBot
Danzaburou
Level 15
God Stats
1W - 3L
1,223 SR
Queue Stats
28W - 22L
1,559 Elo+
Solo
Osiris
Osiris
BIGBODYBURKE986
Osiris
Level 7
God Stats
4W - 2L
1,739 SR
Queue Stats
322W - 327L
1,704 Elo+
Party 1
Izanami
Izanami
Koopa585
Izanami
Level 29
God Stats
11W - 12L
1,700 SR
Queue Stats
184W - 166L
1,664 Elo+
Solo
Nox
Nox
NoloRocks18
Nox
Level 23
God Stats
10W - 8L
1,518 SR
Queue Stats
112W - 101L
1,544 Elo+
Solo
Thanatos
Thanatos
saintgucci69
Thanatos
Level 96
God Stats
33W - 25L
1,578 SR
Queue Stats
585W - 549L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AfraidNvK
Artio
7
0 / 1 / 0
4,765
477
1,125
5,516
1,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Derpderpb0i
Hachiman
5
0 / 6 / 0
3,990
399
724
4,919
863
Olorun
Nevy9012
Olorun
7
0 / 11 / 0
4,403
440
1,431
8,967
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 5 / 1
4,752
475
3,164
6,737
1,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
copia_eventual7
Gilgamesh
9
3 / 3 / 0
6,276
628
4,165
8,377
4,222
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALuuckBot
Danzaburou
11
6 / 0 / 2
6,905
691
4,050
4,033
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
3 / 0 / 0
6,293
629
3,285
5,533
2,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Koopa585
Izanami
13
13 / 1 / 3
8,281
828
9,757
7,054
2,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 0 / 7
5,867
587
2,299
5,139
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
saintgucci69
Thanatos
10
4 / 2 / 5
6,469
647
6,102
6,828
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
26
26
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ALuuckBot
Danzaburou
6
0
2
7
L
Artio
AfraidNvK
Artio
0
1
0
0
W
3
0
0
3
L
Hachiman
Derpderpb0i
Hachiman
0
6
0
0
W
Izanami
Koopa585
Izanami
13
1
3
14.5
L
Olorun
Nevy9012
Olorun
0
11
0
0
W
0
0
7
3.5
L
0
5
1
0.1
L
Gilgamesh
copia_eventual7
Gilgamesh
3
3
0
1
W
Thanatos
saintgucci69
Thanatos
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,609
Damage
25,493
34,516
Taken
28,587
11,213
Mitigated
12,139
6,256
Healing
15,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ALuuckBot
Danzaburou
4,050
2,192
0
2,261
4,033
1,126
1,395
830
3,203
0
38,639
L
Artio
AfraidNvK
Artio
1,125
36
421
1,397
5,516
1,679
0
875
4,641
13,983
0
W
3,285
1,046
0
2,120
5,533
2,920
0
57
5,476
0
27,695
L
Hachiman
Derpderpb0i
Hachiman
724
625
0
453
4,919
863
0
367
4,552
0
6,446
W
Izanami
Koopa585
Izanami
9,757
7,196
0
3,084
7,054
2,426
2,011
770
6,284
0
50,182
L
Olorun
Nevy9012
Olorun
1,431
508
0
652
8,967
3,030
0
0
8,967
12,677
1,930
W
2,299
449
0
991
5,139
2,866
63
220
4,919
19,611
0
L
3,164
1,046
0
1,750
6,737
1,419
0
307
6,430
0
14,829
L
Gilgamesh
copia_eventual7
Gilgamesh
4,165
1,492
0
1,583
8,377
4,222
0
750
7,627
0
21,427
W
Thanatos
saintgucci69
Thanatos
6,102
2,012
0
7,007
6,828
2,801
0
495
6,333
0
36,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,186
Gold Earned
33,815
139
Minions Killed
328
0
Camps Cleared
0
844,729
Distance Traveled
992,048
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,905
691
82
8
0
178,977
0
L
Artio
4,765
477
20
2
0
171,133
1
W
Osiris
6,293
629
56
6
0
226,641
0
L
Hachiman
3,990
399
13
1
0
121,259
2
W
Izanami
8,281
828
94
9
0
190,866
1
L
Olorun
4,403
440
33
3
0
165,403
0
W
Nox
5,867
587
27
3
0
178,028
4
L
Thor
4,752
475
25
3
0
187,609
1
L
Gilgamesh
6,276
628
48
5
0
199,325
3
W
Thanatos
6,469
647
69
7
0
217,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role