Player Matchup

Hercules
Hercules
MrRainbows
Hercules
Level 36
God Stats
10W - 16L
1,332 SR
Queue Stats
99W - 109L
1,410 Elo+
Solo
Danzaburou
Danzaburou
O-L-II-V-E-R-A
Danzaburou
Level 125
God Stats
42W - 31L
1,623 SR
Queue Stats
464W - 435L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
PRIM3_EGAN
Cthulhu
Level 23
God Stats
2W - 1L
1,843 SR
Queue Stats
41W - 36L
1,498 Elo+
Party 2
Ymir
Ymir
rhyspotts1
Ymir
Level 19
God Stats
1W - 2L
1,585 SR
Queue Stats
76W - 70L
1,458 Elo+
Party 2
Janus
Janus
xNPDx
Janus
Level 96
God Stats
3W - 3L
1,709 SR
Queue Stats
153W - 151L
1,422 Elo+
Party 2
Team Averages
Level 60
1,618 SR
1,461 Elo+

VS

Team Averages
Level 88
1,802 SR
1,603 Elo+
Charybdis
Charybdis
Alkess
Charybdis
Level 148
God Stats
10W - 4L
1,850 SR
Queue Stats
144W - 144L
1,645 Elo+
Party 1
Pele
Pele
LionMonkey
Pele
Level 156
God Stats
3W - 0L
1,712 SR
Queue Stats
146W - 74L
1,740 Elo+
Party 1
Sol
Sol
QueenSalami
Sol
Level 26
God Stats
13W - 2L
1,863 SR
Queue Stats
48W - 20L
1,712 Elo+
Party 1
Agni
Agni
Texas_Red_420
Agni
Level 26
God Stats
15W - 9L
1,589 SR
Queue Stats
45W - 49L
1,411 Elo+
Party 3
Tsukuyomi
Tsukuyomi
beefalo4
Tsukuyomi
Level 85
God Stats
16W - 6L
1,997 SR
Queue Stats
242W - 230L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrRainbows
Hercules
15
2 / 7 / 2
9,994
476
5,318
18,587
16,654
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
O-L-II-V-E-R-A
Danzaburou
16
3 / 10 / 2
10,613
505
8,386
16,879
5,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
PRIM3_EGAN
Cthulhu
13
1 / 5 / 4
8,991
428
5,336
20,421
16,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 7 / 2
10,994
524
11,793
21,506
10,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
xNPDx
Janus
11
1 / 12 / 1
7,939
378
5,550
11,510
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alkess
Charybdis
19
6 / 3 / 8
12,757
607
16,496
14,166
5,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 1 / 7
15,418
734
20,709
14,226
9,739
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 0 / 8
12,351
588
6,247
10,389
4,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 9
10,499
500
8,697
9,932
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
beefalo4
Tsukuyomi
18
14 / 5 / 5
12,284
585
19,248
17,238
7,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
12
Kills
41
41
Deaths
12
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alkess
Charybdis
6
3
8
3.33
W
17
1
7
20.5
L
Hercules
MrRainbows
Hercules
2
7
2
0.43
L
Danzaburou
O-L-II-V-E-R-A
Danzaburou
3
10
2
0.4
L
Cthulhu
PRIM3_EGAN
Cthulhu
1
5
4
0.6
W
3
0
8
7
W
1
3
9
1.83
W
Tsukuyomi
beefalo4
Tsukuyomi
14
5
5
3.3
L
5
7
2
0.86
L
Janus
xNPDx
Janus
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,383
Damage
71,397
88,903
Taken
65,951
51,744
Mitigated
30,501
10,997
Healing
24,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alkess
Charybdis
16,496
10,218
0
4,921
14,166
5,411
5,187
5,087
9,011
0
101,465
W
20,709
6,697
0
4,579
14,226
9,739
0
4,990
9,038
0
157,029
L
Hercules
MrRainbows
Hercules
5,318
768
0
4,447
18,587
16,654
0
4,872
13,715
0
41,335
L
Danzaburou
O-L-II-V-E-R-A
Danzaburou
8,386
3,670
0
2,231
16,879
5,290
561
1,728
15,151
0
65,288
L
Cthulhu
PRIM3_EGAN
Cthulhu
5,336
255
191
978
20,421
16,138
144
3,895
16,526
24,922
0
W
6,247
963
0
8,475
10,389
4,748
2,762
3,796
6,325
91,686
0
W
8,697
432
0
2,937
9,932
3,557
1,407
2,846
7,020
38,658
0
W
Tsukuyomi
beefalo4
Tsukuyomi
19,248
6,230
0
3,458
17,238
7,046
377
5,328
11,810
0
64,870
L
11,793
1,862
0
2,872
21,506
10,811
0
3,376
18,130
66,910
0
L
Janus
xNPDx
Janus
5,550
340
0
278
11,510
2,851
0
1,073
10,437
31,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,531
Gold Earned
63,309
424
Minions Killed
691
0
Camps Cleared
0
1,694,117
Distance Traveled
2,088,821
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,757
607
175
8
0
369,458
3
W
Pele
15,418
734
207
10
0
500,056
3
L
Hercules
9,994
476
112
5
0
355,352
6
L
Danzaburou
10,613
505
98
5
0
359,041
4
L
Cthulhu
8,991
428
42
2
0
346,988
1
W
Sol
12,351
588
162
8
0
415,659
3
W
Agni
10,499
500
67
3
0
373,971
0
W
Tsukuyomi
12,284
585
80
4
0
429,677
0
L
Ymir
10,994
524
123
6
0
312,448
1
L
Janus
7,939
378
49
2
0
320,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role