Player Matchup

Fafnir
Fafnir
Diamond I
AAveyy30
Fafnir
Diamond I
Level 151
God Stats
117W - 102L
1,705 SR
Queue Stats
265W - 246L
2,270 MMR
Solo
Bellona
Bellona
Platinum III
BGodSpeed_
Bellona
Platinum III
Level 123
God Stats
5W - 1L
1,807 SR
Queue Stats
23W - 13L
2,016 MMR
Solo
Janus
Janus
Masters
EvilRaiu
Janus
Masters
Level 160
God Stats
34W - 43L
1,611 SR
Queue Stats
679W - 651L
2,378 MMR
Party 1
Osiris
Osiris
Platinum I
NA Bee3337
Osiris
Platinum I
Level 110
God Stats
1W - 1L
1,497 SR
Queue Stats
171W - 161L
1,945 MMR
Solo
Skadi
Skadi
Masters
TxicButtercup
Skadi
Masters
Level 136
God Stats
413W - 351L
1,617 SR
Queue Stats
1,087W - 1,072L
2,186 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,647 SR
2,159 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,671 SR
2,159 MMR
Susano
Susano
Diamond V
MythTeLegend
Susano
Diamond V
Level 140
God Stats
13W - 13L
1,628 SR
Queue Stats
81W - 59L
2,137 MMR
Solo
Chronos
Chronos
Masters
NUWATHICC
Chronos
Masters
Level 67
God Stats
2W - 3L
1,628 SR
Queue Stats
309W - 318L
2,198 MMR
Solo
Vamana
Vamana
Diamond II
SotoMamoto
Vamana
Diamond II
Level 138
God Stats
11W - 8L
1,799 SR
Queue Stats
167W - 159L
2,255 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
TrueFundRaiser
Ah Muzen Cab
Diamond III
Level 105
God Stats
43W - 38L
1,608 SR
Queue Stats
381W - 389L
2,283 MMR
Solo
Cthulhu
Cthulhu
Platinum II
lm_2_Op-RG
Cthulhu
Platinum II
Level 121
God Stats
1W - 2L
1,693 SR
Queue Stats
126W - 109L
1,922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AAveyy30
Fafnir
20
18 / 3 / 14
24,974
657
59,593
37,741
28,496
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
BGodSpeed_
Bellona
20
3 / 6 / 21
19,161
504
20,896
34,529
45,459
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
EvilRaiu
Janus
20
17 / 7 / 13
24,198
637
46,917
27,523
11,746
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
NA Bee3337
Osiris
20
5 / 9 / 18
22,094
581
24,644
40,086
48,347
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 8 / 22
17,324
456
19,085
34,906
21,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
KaliTiamatOdinMorgan Le Fay

VS

Bans
Zhong KuiGilgameshFenrirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
18 / 7 / 6
23,176
610
31,638
30,137
15,526
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
NUWATHICC
Chronos
20
5 / 9 / 8
23,303
613
17,836
39,859
16,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
SotoMamoto
Vamana
20
2 / 8 / 12
19,037
501
16,617
58,222
64,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
TrueFundRaiser
Ah Muzen Cab
20
2 / 10 / 19
20,628
543
26,908
43,495
17,519
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
lm_2_Op-RG
Cthulhu
20
5 / 14 / 7
17,447
459
19,847
45,746
55,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
84
48
Kills
32
33
Deaths
48
88
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AAveyy30
Fafnir
18
3
14
8.33
W
Bellona
BGodSpeed_
Bellona
3
6
21
2.25
W
Janus
EvilRaiu
Janus
17
7
13
3.36
L
Susano
18
7
6
3
W
Osiris
NA Bee3337
Osiris
5
9
18
1.56
L
Chronos
NUWATHICC
Chronos
5
9
8
1
L
Vamana
SotoMamoto
Vamana
2
8
12
1
L
Ah Muzen Cab
TrueFundRaiser
Ah Muzen Cab
2
10
19
1.15
W
5
8
22
2
L
Cthulhu
lm_2_Op-RG
Cthulhu
5
14
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,135
Damage
112,846
174,785
Taken
217,459
155,258
Mitigated
169,068
55,207
Healing
49,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AAveyy30
Fafnir
59,593
10,912
0
21,495
37,741
28,496
5,234
12,480
25,261
185,413
0
W
Bellona
BGodSpeed_
Bellona
20,896
6,825
0
8,263
34,529
45,459
1,842
9,150
25,379
4,353
91,728
W
Janus
EvilRaiu
Janus
46,917
2,325
1,082
8,510
27,523
11,746
4,407
6,243
20,728
191,433
0
L
Susano
31,638
7,168
0
3,715
30,137
15,526
149
13,745
16,125
0
179,095
W
Osiris
NA Bee3337
Osiris
24,644
9,348
0
9,814
40,086
48,347
5,360
9,334
30,752
0
221,664
L
Chronos
NUWATHICC
Chronos
17,836
6,790
0
12,444
39,859
16,604
5,380
25,875
13,167
204,067
0
L
Vamana
SotoMamoto
Vamana
16,617
6,609
251
14,792
58,222
64,307
88
24,614
32,831
7,889
117,124
L
Ah Muzen Cab
TrueFundRaiser
Ah Muzen Cab
26,908
7,365
0
15,331
43,495
17,519
1,658
23,174
20,065
0
222,613
W
19,085
10,051
0
6,043
34,906
21,210
7,232
10,844
24,062
0
100,151
L
Cthulhu
lm_2_Op-RG
Cthulhu
19,847
552
95
3,121
45,746
55,112
206
21,230
23,176
79,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

107,751
Gold Earned
103,591
1,033
Minions Killed
1,100
0
Camps Cleared
0
3,689,260
Distance Traveled
3,352,991
37
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
24,974
657
235
6
0
715,359
11
W
Bellona
19,161
504
166
4
0
689,385
12
W
Janus
24,198
637
261
7
0
779,044
3
L
Susano
23,176
610
208
5
0
764,288
3
W
Osiris
22,094
581
279
7
0
784,765
8
L
Chronos
23,303
613
319
8
0
682,729
8
L
Vamana
19,037
501
221
6
0
617,305
1
L
Ah Muzen Cab
20,628
543
264
7
0
678,097
8
W
Skadi
17,324
456
92
2
0
720,707
3
L
Cthulhu
17,447
459
88
2
0
610,572
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role