Player Matchup

Tyr
Tyr
BigJive
Tyr
Level 119
God Stats
6W - 11L
1,280 SR
Queue Stats
121W - 206L
1,301 Elo+
Party 3
Kukulkan
Kukulkan
Shimyjudo
Kukulkan
Level 29
God Stats
24W - 44L
1,389 SR
Queue Stats
28W - 61L
1,181 Elo+
Party 3
Fenrir
Fenrir
Superkevin27
Fenrir
Level 95
God Stats
12W - 17L
1,327 SR
Queue Stats
292W - 367L
1,323 Elo+
Party 4
Sobek
Sobek
Zulik33
Sobek
Level 28
God Stats
1W - 1L
1,484 SR
Queue Stats
43W - 56L
1,269 Elo+
Party 4
Izanami
Izanami
kastary
Izanami
Level 109
God Stats
24W - 45L
1,376 SR
Queue Stats
99W - 184L
1,274 Elo+
Party 3
Team Averages
Level 76
1,371 SR
1,270 Elo+

VS

Team Averages
Level 55
1,601 SR
1,335 Elo+
Kuzenbo
Kuzenbo
Here2nade
Kuzenbo
Level 89
God Stats
1W - 2L
1,759 SR
Queue Stats
24W - 23L
1,334 Elo+
Party 1
Charybdis
Charybdis
LULZORZ
Charybdis
Level 41
God Stats
0W - 1L
1,817 SR
Queue Stats
27W - 34L
1,322 Elo+
Party 1
Fenrir
Fenrir
RisingLegend971
Fenrir
Level 6
God Stats
23W - 28L
1,497 SR
Queue Stats
59W - 60L
1,288 Elo+
Party 2
Zhong Kui
Zhong Kui
Shipnx
Zhong Kui
Level 76
God Stats
69W - 60L
1,491 SR
Queue Stats
313W - 385L
1,366 Elo+
Party 2
Chaac
Chaac
VaporishBadge63
Chaac
Level 62
God Stats
18W - 20L
1,441 SR
Queue Stats
173W - 222L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
0 / 0 / 0
5,735
478
1,343
5,639
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Shimyjudo
Kukulkan
11
1 / 0 / 4
6,466
539
2,520
2,884
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
6 / 0 / 1
7,158
597
5,426
7,265
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sobek
Zulik33
Sobek
10
0 / 0 / 3
5,370
448
2,232
7,461
4,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
kastary
Izanami
11
1 / 0 / 1
6,053
504
5,512
5,542
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Here2nade
Kuzenbo
7
0 / 2 / 0
4,698
392
1,626
8,514
10,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
LULZORZ
Charybdis
10
0 / 1 / 0
5,626
469
5,141
5,705
1,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 2 / 0
4,964
414
2,289
5,904
1,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Shipnx
Zhong Kui
10
0 / 3 / 0
5,639
470
3,271
10,005
7,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
6,145
512
2,803
5,571
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
8
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
0
0
0
0
L
Kuzenbo
Here2nade
Kuzenbo
0
2
0
0
L
Charybdis
LULZORZ
Charybdis
0
1
0
0
L
0
2
0
0
W
Kukulkan
Shimyjudo
Kukulkan
1
0
4
3
L
Zhong Kui
Shipnx
Zhong Kui
0
3
0
0
W
Fenrir
6
0
1
6.5
L
0
0
0
0
W
Sobek
Zulik33
Sobek
0
0
3
1.5
W
Izanami
kastary
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,033
Damage
15,130
28,791
Taken
35,699
12,363
Mitigated
25,248
7,534
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
1,343
0
0
887
5,639
3,312
212
465
4,645
0
23,905
L
Kuzenbo
Here2nade
Kuzenbo
1,626
905
101
619
8,514
10,177
132
1,106
7,408
13,586
0
L
Charybdis
LULZORZ
Charybdis
5,141
2,301
279
1,799
5,705
1,560
619
1,006
4,699
0
34,808
L
2,289
592
26
850
5,904
1,738
0
912
4,992
0
21,435
W
Kukulkan
Shimyjudo
Kukulkan
2,520
470
0
0
2,884
934
890
1,897
987
26,494
0
L
Zhong Kui
Shipnx
Zhong Kui
3,271
99
0
4,737
10,005
7,061
843
1,728
8,277
25,812
0
W
Fenrir
5,426
862
0
1,691
7,265
2,410
0
1,482
5,740
0
34,762
L
2,803
220
0
2,187
5,571
4,712
1,160
0
5,571
7,260
25,250
W
Sobek
Zulik33
Sobek
2,232
259
0
3,540
7,461
4,242
189
954
6,507
6,884
0
W
Izanami
kastary
Izanami
5,512
3,959
0
1,416
5,542
1,465
491
672
4,870
0
45,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,782
Gold Earned
27,072
267
Minions Killed
228
0
Camps Cleared
0
1,187,399
Distance Traveled
1,000,719
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,735
478
53
4
0
258,873
5
L
Kuzenbo
4,698
392
18
2
0
173,303
0
L
Charybdis
5,626
469
51
4
0
197,768
3
L
Fenrir
4,964
414
35
3
0
247,569
0
W
Kukulkan
6,466
539
61
5
0
218,700
0
L
Zhong Kui
5,639
470
55
5
0
193,699
1
W
Fenrir
7,158
597
61
5
0
268,226
2
L
Chaac
6,145
512
69
6
0
188,380
1
W
Sobek
5,370
448
14
1
0
241,221
2
W
Izanami
6,053
504
78
7
0
200,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role