Player Matchup

Tyr
Tyr
AdmiralGoat5072
Tyr
Level 62
God Stats
12W - 13L
1,436 SR
Queue Stats
261W - 268L
1,412 Elo+
Party 2
Sobek
Sobek
MercifuLordGrim
Sobek
Level 108
God Stats
0W - 1L
1,695 SR
Queue Stats
52W - 43L
1,473 Elo+
Party 1
Anhur
Anhur
SNOTRAG2000
Anhur
Level 146
God Stats
0W - 1L
1,451 SR
Queue Stats
47W - 47L
1,489 Elo+
Party 1
Ra
Ra
blastingstorm23
Ra
Level 100
God Stats
1W - 6L
1,795 SR
Queue Stats
288W - 277L
1,453 Elo+
Party 2
Arachne
Arachne
truehoneybadger
Arachne
Level 125
God Stats
86W - 58L
1,557 SR
Queue Stats
245W - 240L
1,413 Elo+
Solo
Team Averages
Level 108
1,587 SR
1,448 Elo+

VS

Team Averages
Level 97
1,505 SR
1,444 Elo+
Mercury
Mercury
Cern3x4
Mercury
Level 108
God Stats
2W - 1L
1,448 SR
Queue Stats
115W - 104L
1,475 Elo+
Solo
Cabrakan
Cabrakan
DUSCLOPZ
Cabrakan
Level 98
God Stats
34W - 21L
1,544 SR
Queue Stats
688W - 682L
1,461 Elo+
Solo
Bellona
Bellona
PositiveStuff
Bellona
Level 68
God Stats
5W - 1L
1,590 SR
Queue Stats
250W - 254L
1,394 Elo+
Solo
Sol
Sol
Rovert Grant
Sol
Level 105
God Stats
48W - 38L
1,511 SR
Queue Stats
390W - 388L
1,454 Elo+
Solo
Medusa
Medusa
samsakilla93
Medusa
Level 105
God Stats
26W - 27L
1,430 SR
Queue Stats
114W - 103L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,655
475
4,044
10,700
8,123
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 2 / 3
5,547
396
1,911
6,515
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 1
6,457
461
3,236
7,838
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
6 / 4 / 1
7,645
546
7,818
9,040
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 4 / 3
6,946
496
6,672
10,614
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cern3x4
Mercury
11
0 / 4 / 5
6,901
493
2,605
9,754
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
DUSCLOPZ
Cabrakan
11
3 / 2 / 6
7,235
517
3,574
7,296
6,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
15
2 / 0 / 2
8,674
620
6,271
6,779
5,683
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 3 / 2
9,010
644
11,305
12,210
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
12
5 / 1 / 2
7,941
567
6,691
6,905
2,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
10
Kills
16
17
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Mercury
Cern3x4
Mercury
0
4
5
0.63
W
Cabrakan
DUSCLOPZ
Cabrakan
3
2
6
3
L
0
2
3
0.75
W
Bellona
2
0
2
3
W
6
3
2
2.33
L
2
4
1
0.63
L
6
4
1
1.63
W
Medusa
5
1
2
6
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,681
Damage
30,446
44,707
Taken
42,944
21,628
Mitigated
22,586
15,504
Healing
17,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,044
570
0
4,478
10,700
8,123
0
683
9,362
0
36,331
W
Mercury
Cern3x4
Mercury
2,605
945
0
2,425
9,754
3,703
423
2,159
7,595
0
37,985
W
Cabrakan
DUSCLOPZ
Cabrakan
3,574
1,152
0
632
7,296
6,539
670
671
6,625
15,197
0
L
1,911
189
75
2,202
6,515
3,786
0
1,472
5,043
10,609
0
W
Bellona
6,271
2,559
0
2,276
6,779
5,683
835
365
6,414
0
51,200
W
11,305
4,458
0
7,576
12,210
4,254
3,017
5,513
6,697
59,714
0
L
3,236
1,940
0
1,938
7,838
1,879
0
1,135
6,703
0
30,019
L
7,818
1,399
382
3,031
9,040
3,495
349
7,218
1,822
40,323
0
W
Medusa
6,691
2,599
262
3,886
6,905
2,407
3,982
1,021
5,884
0
43,116
L
6,672
3,558
0
3,398
10,614
4,345
0
4,584
6,030
0
35,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,250
Gold Earned
39,761
307
Minions Killed
431
0
Camps Cleared
0
1,149,104
Distance Traveled
1,323,716
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,655
475
86
6
0
278,562
4
W
Mercury
6,901
493
67
5
0
302,908
4
W
Cabrakan
7,235
517
34
2
0
256,040
0
L
Sobek
5,547
396
12
1
0
154,286
1
W
Bellona
8,674
620
125
9
0
286,018
2
W
Sol
9,010
644
133
10
0
228,090
0
L
Anhur
6,457
461
64
5
0
189,117
1
L
Ra
7,645
546
84
6
0
246,380
1
W
Medusa
7,941
567
72
5
0
250,660
5
L
Arachne
6,946
496
61
4
0
280,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role