Player Matchup

Discordia
Discordia
Cir016
Discordia
Level 8
God Stats
4W - 4L
1,476 SR
Queue Stats
8W - 10L
1,396 Elo+
Party 2
Bacchus
Bacchus
Korytkačka
Bacchus
Level 17
God Stats
1W - 4L
1,345 SR
Queue Stats
23W - 27L
1,352 Elo+
Party 2
Bellona
Bellona
Snowg0on
Bellona
Level 26
God Stats
2W - 6L
1,108 SR
Queue Stats
43W - 36L
1,422 Elo+
Solo
Set
Set
madarizadunajsk
Set
Level 12
God Stats
0W - 2L
1,241 SR
Queue Stats
12W - 12L
1,417 Elo+
Party 2
Chernobog
Chernobog
mamatko9
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,419 Elo+
Party 2
Team Averages
Level 15
1,334 SR
1,401 Elo+

VS

Team Averages
Level 19
1,406 SR
1,415 Elo+
Merlin
Merlin
Gudvin2033
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,538 Elo+
Party 1
Nemesis
Nemesis
Ojlight
Nemesis
Level 13
God Stats
1W - 0L
1,274 SR
Queue Stats
2W - 2L
1,294 Elo+
Party 3
Anubis
Anubis
Rivoks
Anubis
Level 17
God Stats
2W - 2L
1,300 SR
Queue Stats
2W - 2L
1,294 Elo+
Party 3
Artio
Artio
SyrenX101
Artio
Level 25
God Stats
7W - 7L
1,679 SR
Queue Stats
132W - 128L
1,411 Elo+
Solo
Danzaburou
Danzaburou
anrage
Danzaburou
Level 27
God Stats
1W - 1L
1,277 SR
Queue Stats
3W - 1L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cir016
Discordia
14
4 / 6 / 7
9,373
493
16,695
11,026
3,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Korytkačka
Bacchus
12
2 / 6 / 8
8,290
436
5,679
12,278
8,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Snowg0on
Bellona
14
3 / 7 / 3
9,092
479
6,820
15,113
8,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 7 / 3
8,357
440
4,587
11,795
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
mamatko9
Chernobog
15
10 / 6 / 6
10,819
569
14,299
14,395
5,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gudvin2033
Merlin
14
2 / 3 / 7
8,287
436
7,890
9,676
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Ojlight
Nemesis
15
7 / 1 / 7
9,421
496
4,581
8,618
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
Rivoks
Anubis
15
11 / 4 / 9
9,952
524
19,687
13,635
7,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
SyrenX101
Artio
13
8 / 6 / 8
9,698
510
5,970
19,663
14,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
anrage
Danzaburou
15
4 / 7 / 7
10,103
532
11,125
12,859
4,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
20
Kills
32
32
Deaths
21
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cir016
Discordia
4
6
7
1.25
W
Merlin
Gudvin2033
Merlin
2
3
7
1.83
L
Bacchus
Korytkačka
Bacchus
2
6
8
1
W
Nemesis
Ojlight
Nemesis
7
1
7
10.5
W
Anubis
Rivoks
Anubis
11
4
9
3.88
L
Bellona
Snowg0on
Bellona
3
7
3
0.64
W
Artio
SyrenX101
Artio
8
6
8
2
W
Danzaburou
anrage
Danzaburou
4
7
7
1.07
L
1
7
3
0.36
L
Chernobog
mamatko9
Chernobog
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,080
Damage
49,253
64,607
Taken
64,451
29,630
Mitigated
33,914
11,741
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cir016
Discordia
16,695
1,810
236
1,503
11,026
3,594
738
8,244
2,782
59,172
0
W
Merlin
Gudvin2033
Merlin
7,890
472
0
1,606
9,676
3,403
194
5,640
4,033
42,126
0
L
Bacchus
Korytkačka
Bacchus
5,679
484
0
903
12,278
8,386
258
4,608
7,670
14,595
0
W
Nemesis
Ojlight
Nemesis
4,581
1,642
0
3,137
8,618
3,946
623
1,760
6,624
0
42,159
W
Anubis
Rivoks
Anubis
19,687
763
0
5,579
13,635
7,990
1,108
3,302
10,333
57,235
0
L
Bellona
Snowg0on
Bellona
6,820
2,128
0
3,500
15,113
8,074
708
10,068
5,045
0
39,315
W
Artio
SyrenX101
Artio
5,970
933
846
3,008
19,663
14,025
173
8,416
11,177
20,789
0
W
Danzaburou
anrage
Danzaburou
11,125
5,709
0
2,441
12,859
4,550
412
2,890
9,910
0
55,268
L
4,587
1,859
0
2,114
11,795
4,310
0
5,717
6,078
0
50,237
L
Chernobog
mamatko9
Chernobog
14,299
10,004
0
3,485
14,395
5,266
564
4,961
9,434
0
51,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,931
Gold Earned
47,461
372
Minions Killed
362
0
Camps Cleared
0
1,681,106
Distance Traveled
1,608,790
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,373
493
94
5
0
323,739
1
W
Merlin
8,287
436
72
4
0
313,299
0
L
Bacchus
8,290
436
13
1
0
353,286
2
W
Nemesis
9,421
496
79
4
0
351,112
4
W
Anubis
9,952
524
78
4
0
273,762
3
L
Bellona
9,092
479
90
5
0
296,379
1
W
Artio
9,698
510
26
1
0
361,401
0
W
Danzaburou
10,103
532
107
6
0
309,216
0
L
Set
8,357
440
82
4
0
375,613
1
L
Chernobog
10,819
569
93
5
0
332,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role