Player Matchup

Agni
Agni
BigNüt
Agni
Level 29
God Stats
33W - 25L
1,582 SR
Queue Stats
283W - 237L
1,660 Elo+
Party 1
Loki
Loki
How2Namechange
Loki
Level 6
God Stats
9W - 4L
1,744 SR
Queue Stats
11W - 9L
1,745 Elo+
Solo
Ares
Ares
Pride0rDie
Ares
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 55L
1,670 Elo+
Solo
Anhur
Anhur
Tordenox
Anhur
Level 13
God Stats
10W - 5L
1,500 SR
Queue Stats
90W - 64L
1,641 Elo+
Solo
Sol
Sol
TunaCoach
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,619 Elo+
Party 1
Team Averages
Level 17
1,565 SR
1,667 Elo+

VS

Team Averages
Level 25
1,604 SR
1,666 Elo+
Fenrir
Fenrir
GoingParabolic
Fenrir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 100L
1,758 Elo+
Solo
Xing Tian
Xing Tian
MDMApower
Xing Tian
Level 30
God Stats
3W - 1L
1,827 SR
Queue Stats
11W - 6L
1,607 Elo+
Solo
Ymir
Ymir
PorotusMig
Ymir
Level 25
God Stats
15W - 17L
1,563 SR
Queue Stats
176W - 184L
1,728 Elo+
Solo
Anhur
Anhur
RIMMINJIMMY
Anhur
Level 29
God Stats
40W - 35L
1,628 SR
Queue Stats
73W - 59L
1,663 Elo+
Solo
Tiamat
Tiamat
ReconGator
Tiamat
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 214L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BigNüt
Agni
11
3 / 1 / 2
6,148
615
5,737
3,434
1,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 1 / 3
5,877
588
3,792
5,767
1,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 3
5,106
511
3,836
6,839
3,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Tordenox
Anhur
11
4 / 1 / 0
6,146
615
3,684
5,315
1,133
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 0
6,873
687
6,988
7,243
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 2
5,505
551
4,134
8,046
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
MDMApower
Xing Tian
7
0 / 1 / 0
4,032
403
874
4,140
1,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
4,949
495
2,278
7,891
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 4 / 1
4,948
495
2,613
6,614
1,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
ReconGator
Tiamat
8
2 / 3 / 1
4,990
499
1,893
6,386
3,221
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
6
6
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
BigNüt
Agni
3
1
2
4
L
3
3
2
1.33
W
1
1
3
2.5
L
Xing Tian
MDMApower
Xing Tian
0
1
0
0
L
0
3
0
0
W
1
3
3
0.83
L
1
4
1
0.38
L
Tiamat
ReconGator
Tiamat
2
3
1
0.83
W
Anhur
Tordenox
Anhur
4
1
0
4
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,037
Damage
11,792
28,598
Taken
33,077
9,932
Mitigated
13,943
10,726
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
BigNüt
Agni
5,737
568
0
1,381
3,434
1,235
45
763
2,671
29,468
0
L
4,134
1,187
0
1,441
8,046
2,919
0
4,649
3,397
0
24,925
W
3,792
1,074
0
318
5,767
1,506
146
426
5,341
0
35,000
L
Xing Tian
MDMApower
Xing Tian
874
29
243
700
4,140
1,896
0
2,401
1,739
5,439
0
L
2,278
181
0
1,817
7,891
4,807
0
5,335
2,556
23,213
0
W
3,836
409
0
718
6,839
3,991
0
1,188
5,651
13,261
0
L
2,613
1,619
0
993
6,614
1,100
250
145
6,469
0
23,916
L
Tiamat
ReconGator
Tiamat
1,893
64
0
2,088
6,386
3,221
0
4,031
2,355
18,591
0
W
Anhur
Tordenox
Anhur
3,684
1,152
0
2,698
5,315
1,133
0
390
4,925
0
32,514
W
6,988
3,061
0
5,611
7,243
2,067
613
2,278
4,965
36,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,150
Gold Earned
24,424
280
Minions Killed
193
0
Camps Cleared
0
957,497
Distance Traveled
812,273
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,148
615
64
6
0
195,381
2
L
Fenrir
5,505
551
40
4
0
210,522
0
W
Loki
5,877
588
65
7
0
221,907
1
L
Xing Tian
4,032
403
18
2
0
141,198
2
L
Ymir
4,949
495
47
5
0
155,402
1
W
Ares
5,106
511
12
1
0
173,715
3
L
Anhur
4,948
495
54
5
0
162,650
1
L
Tiamat
4,990
499
34
3
0
142,501
2
W
Anhur
6,146
615
66
7
0
177,688
5
W
Sol
6,873
687
73
7
0
188,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role