Player Matchup

Danzaburou
Danzaburou
FS Spot
Danzaburou
Level 19
God Stats
38W - 45L
1,475 SR
Queue Stats
109W - 124L
1,452 Elo+
Solo
He Bo
He Bo
pipboy101
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,416 Elo+
Solo
Sol
Sol
rakion2607
Sol
Level 23
God Stats
1W - 1L
1,315 SR
Queue Stats
169W - 241L
1,368 Elo+
Solo
Team Averages
Level 23
1,430 SR
1,412 Elo+

VS

Team Averages
Level 53
1,455 SR
1,509 Elo+
Cthulhu
Cthulhu
MYDUDE511
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Vulcan
Vulcan
Returnofpxmp
Vulcan
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
175W - 215L
1,500 Elo+
Party 1
Medusa
Medusa
VgodLy_Ace_
Medusa
Level 146
God Stats
0W - 5L
1,365 SR
Queue Stats
285W - 341L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FS Spot
Danzaburou
13
6 / 2 / 10
9,585
799
8,373
8,320
3,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
pipboy101
He Bo
13
5 / 3 / 11
9,350
779
6,505
7,958
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
8 / 4 / 7
9,978
832
9,318
9,459
3,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MYDUDE511
Cthulhu
10
1 / 9 / 3
7,645
637
1,699
10,771
4,510
Vulcan
10
1 / 6 / 3
7,478
623
4,438
9,545
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
13
6 / 4 / 0
8,939
745
12,048
10,234
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
19
Kills
8
9
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FS Spot
Danzaburou
6
2
10
5.5
L
Cthulhu
MYDUDE511
Cthulhu
1
9
3
0.28
L
Vulcan
1
6
3
0.42
L
Medusa
6
4
0
1.5
W
He Bo
pipboy101
He Bo
5
3
11
3.5
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,196
Damage
18,185
25,737
Taken
30,550
9,205
Mitigated
13,598
7,396
Healing
1,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FS Spot
Danzaburou
8,373
4,259
0
1,807
8,320
3,204
1,661
1,738
6,582
0
28,271
L
Cthulhu
MYDUDE511
Cthulhu
1,699
69
0
0
10,771
4,510
23
3,850
6,921
7,426
0
L
Vulcan
4,438
1,598
0
244
9,545
4,765
0
5,655
3,890
11,950
0
L
Medusa
12,048
4,298
0
1,529
10,234
4,323
49
6,608
3,626
0
40,809
W
He Bo
pipboy101
He Bo
6,505
208
0
1,913
7,958
2,943
520
2,897
5,061
19,199
0
W
9,318
2,049
0
3,676
9,459
3,058
235
2,002
7,457
34,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,913
Gold Earned
24,062
132
Minions Killed
93
5
Camps Cleared
4
623,863
Distance Traveled
591,793
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,585
799
55
5
2
223,720
0
L
Cthulhu
7,645
637
15
1
0
202,516
1
L
Vulcan
7,478
623
21
2
0
184,569
3
L
Medusa
8,939
745
57
5
4
204,708
2
W
He Bo
9,350
779
28
2
0
205,811
0
W
Sol
9,978
832
49
4
3
194,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role