Player Matchup

Ra
Ra
Bannedfor3days
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 26L
1,541 Elo+
Solo
Danzaburou
Danzaburou
BoneFather22
Danzaburou
Level 28
God Stats
2W - 5L
1,530 SR
Queue Stats
6W - 11L
1,297 Elo+
Solo
Kuzenbo
Kuzenbo
CapitanPeperoni4
Kuzenbo
Level 7
God Stats
8W - 9L
1,454 SR
Queue Stats
135W - 124L
1,409 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KARLOBO
Cu Chulainn
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,302 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
eddgg_902
Morgan Le Fay
Level 96
God Stats
17W - 16L
1,454 SR
Queue Stats
364W - 426L
1,400 Elo+
Party 1
Team Averages
Level 33
1,488 SR
1,390 Elo+

VS

Team Averages
Level 22
1,553 SR
1,520 Elo+
Raijin
Raijin
AboriginalBBC
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,628 Elo+
Solo
Ravana
Ravana
GebsStrongArm
Ravana
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Halodawn
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,287 Elo+
Solo
Kuzenbo
Kuzenbo
tdn_sinfish21
Kuzenbo
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,691 Elo+
Solo
Gilgamesh
Gilgamesh
three4tx
Gilgamesh
Level 88
God Stats
2W - 2L
1,767 SR
Queue Stats
310W - 349L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 3
11,819
622
4,619
11,997
10,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BoneFather22
Danzaburou
16
7 / 1 / 7
10,863
572
10,930
13,505
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 12
9,604
505
8,536
14,588
21,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
KARLOBO
Cu Chulainn
15
5 / 4 / 7
10,061
530
9,090
14,369
13,173
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
eddgg_902
Morgan Le Fay
18
13 / 2 / 6
11,863
624
16,815
10,905
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
9,645
508
13,718
19,220
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 1
6,169
325
1,560
8,277
2,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
Halodawn
Guan Yu
6
0 / 7 / 0
5,709
300
385
6,261
1,684
Kuzenbo
13
0 / 4 / 4
8,197
431
4,586
14,767
11,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
three4tx
Gilgamesh
13
5 / 9 / 0
8,828
465
10,920
19,888
16,479
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
30
Kills
9
9
Deaths
31
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
4
1
3
5.5
W
Danzaburou
BoneFather22
Danzaburou
7
1
7
10.5
W
1
1
12
7
L
0
6
1
0.08
L
Guan Yu
Halodawn
Guan Yu
0
7
0
0
W
Cu Chulainn
KARLOBO
Cu Chulainn
5
4
7
2.13
W
Morgan Le Fay
eddgg_902
Morgan Le Fay
13
2
6
8
L
Kuzenbo
0
4
4
0.5
L
Gilgamesh
three4tx
Gilgamesh
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,990
Damage
31,169
65,364
Taken
68,413
55,481
Mitigated
37,982
29,608
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,718
1,022
94
4,274
19,220
6,313
0
9,928
9,156
75,209
0
W
4,619
904
1,245
8,121
11,997
10,727
1,425
1,479
10,422
101,709
0
W
Danzaburou
BoneFather22
Danzaburou
10,930
4,253
562
9,971
13,505
5,170
3,379
4,500
8,866
0
70,894
W
8,536
2,530
0
3,317
14,588
21,467
432
6,832
7,423
28,720
0
L
1,560
429
0
284
8,277
2,034
0
2,497
5,686
0
17,211
L
Guan Yu
Halodawn
Guan Yu
385
177
220
389
6,261
1,684
0
1,940
4,275
0
5,780
W
Cu Chulainn
KARLOBO
Cu Chulainn
9,090
1,109
0
4,235
14,369
13,173
292
3,118
10,899
6,671
48,705
W
Morgan Le Fay
eddgg_902
Morgan Le Fay
16,815
896
0
2,157
10,905
4,944
1,895
4,318
6,356
71,139
0
L
Kuzenbo
4,586
1,704
0
1,686
14,767
11,472
112
6,701
7,985
29,277
0
L
Gilgamesh
three4tx
Gilgamesh
10,920
1,695
0
1,767
19,888
16,479
124
9,784
9,429
3,999
33,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,210
Gold Earned
38,548
536
Minions Killed
298
0
Camps Cleared
0
1,776,049
Distance Traveled
1,293,348
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,645
508
126
7
0
319,003
2
W
Ra
11,819
622
172
9
0
346,414
1
W
Danzaburou
10,863
572
108
6
0
358,208
2
W
Kuzenbo
9,604
505
58
3
0
358,701
1
L
Ravana
6,169
325
34
2
0
183,384
2
L
Guan Yu
5,709
300
19
1
0
146,153
0
W
Cu Chulainn
10,061
530
95
5
0
328,034
1
W
Morgan Le Fay
11,863
624
103
5
0
384,692
2
L
Kuzenbo
8,197
431
48
3
0
320,032
1
L
Gilgamesh
8,828
465
71
4
0
324,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role