Player Matchup

Ne Zha
Ne Zha
IBeechy
Ne Zha
Level 103
God Stats
7W - 3L
1,892 SR
Queue Stats
274W - 266L
1,431 Elo+
Solo
Nu Wa
Nu Wa
JJ-Yuri
Nu Wa
Level 128
God Stats
4W - 2L
1,617 SR
Queue Stats
177W - 147L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Simasptgamer
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 66L
1,254 Elo+
Party 3
Sun Wukong
Sun Wukong
martes56789
Sun Wukong
Level 59
God Stats
12W - 12L
1,391 SR
Queue Stats
201W - 277L
1,292 Elo+
Party 3
Vamana
Vamana
samysun852
Vamana
Level 104
God Stats
16W - 6L
1,550 SR
Queue Stats
406W - 407L
1,499 Elo+
Party 1
Team Averages
Level 84
1,590 SR
1,388 Elo+

VS

Team Averages
Level 82
1,488 SR
1,461 Elo+
Tiamat
Tiamat
CYBUCH12
Tiamat
Level 39
God Stats
1W - 2L
1,539 SR
Queue Stats
3W - 8L
1,353 Elo+
Solo
Olorun
Olorun
Carol_lacroaK
Olorun
Level 82
God Stats
93W - 112L
1,426 SR
Queue Stats
161W - 190L
1,330 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mainception
Tsukuyomi
Level 87
God Stats
53W - 53L
1,505 SR
Queue Stats
238W - 220L
1,517 Elo+
Party 2
Heimdallr
Heimdallr
Spoagei
Heimdallr
Level 143
God Stats
9W - 10L
1,707 SR
Queue Stats
391W - 313L
1,565 Elo+
Party 2
Hercules
Hercules
xTuPuu
Hercules
Level 60
God Stats
1W - 4L
1,263 SR
Queue Stats
22W - 15L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IBeechy
Ne Zha
20
8 / 3 / 11
12,911
615
15,666
17,619
7,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
JJ-Yuri
Nu Wa
20
20 / 3 / 8
14,448
688
32,018
12,837
5,770
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Simasptgamer
Ah Muzen Cab
16
2 / 5 / 12
9,820
468
6,220
10,273
3,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
martes56789
Sun Wukong
17
8 / 1 / 8
11,113
529
8,602
17,263
14,431
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
samysun852
Vamana
20
1 / 1 / 6
13,042
621
7,296
15,907
18,904
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CYBUCH12
Tiamat
15
2 / 8 / 3
9,186
437
8,622
12,297
5,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 12 / 3
9,255
441
7,704
20,361
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Mainception
Tsukuyomi
17
8 / 9 / 2
10,540
502
10,541
19,381
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Spoagei
Heimdallr
14
0 / 8 / 4
8,763
417
8,029
15,751
4,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
xTuPuu
Hercules
16
1 / 2 / 0
8,982
428
4,012
17,272
14,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
39
Kills
13
13
Deaths
39
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CYBUCH12
Tiamat
2
8
3
0.44
L
2
12
3
0.29
W
Ne Zha
IBeechy
Ne Zha
8
3
11
4.5
W
Nu Wa
JJ-Yuri
Nu Wa
20
3
8
8
L
Tsukuyomi
Mainception
Tsukuyomi
8
9
2
1
W
Ah Muzen Cab
Simasptgamer
Ah Muzen Cab
2
5
12
1.6
L
Heimdallr
Spoagei
Heimdallr
0
8
4
0.25
W
Sun Wukong
martes56789
Sun Wukong
8
1
8
12
W
Vamana
samysun852
Vamana
1
1
6
4
L
Hercules
xTuPuu
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,802
Damage
38,908
73,899
Taken
85,062
50,935
Mitigated
38,604
20,058
Healing
15,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CYBUCH12
Tiamat
8,622
930
402
1,613
12,297
5,479
0
5,319
6,819
32,098
0
L
7,704
3,792
136
4,897
20,361
7,873
0
6,950
13,089
43,888
5,381
W
Ne Zha
IBeechy
Ne Zha
15,666
7,208
0
4,083
17,619
7,913
1,381
3,829
13,790
0
94,198
W
Nu Wa
JJ-Yuri
Nu Wa
32,018
6,217
0
4,293
12,837
5,770
2,997
2,824
10,013
102,855
0
L
Tsukuyomi
Mainception
Tsukuyomi
10,541
3,253
0
3,500
19,381
5,860
0
7,977
11,102
0
57,585
W
Ah Muzen Cab
Simasptgamer
Ah Muzen Cab
6,220
2,754
0
2,151
10,273
3,917
1,966
1,112
9,161
0
42,410
L
Heimdallr
Spoagei
Heimdallr
8,029
2,652
0
2,093
15,751
4,991
762
4,935
10,586
0
67,013
W
Sun Wukong
martes56789
Sun Wukong
8,602
1,495
442
4,737
17,263
14,431
104
6,455
10,808
6,493
47,063
W
Vamana
samysun852
Vamana
7,296
2,986
0
4,352
15,907
18,904
429
1,260
14,647
3,984
100,274
L
Hercules
xTuPuu
Hercules
4,012
591
0
2,915
17,272
14,401
0
6,861
10,149
0
45,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,334
Gold Earned
46,726
664
Minions Killed
450
0
Camps Cleared
0
2,140,589
Distance Traveled
1,790,095
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,186
437
49
2
0
353,026
5
L
Olorun
9,255
441
96
5
0
322,595
4
W
Ne Zha
12,911
615
149
7
0
468,694
8
W
Nu Wa
14,448
688
175
8
0
380,986
2
L
Tsukuyomi
10,540
502
93
4
0
367,530
1
W
Ah Muzen Cab
9,820
468
67
3
0
390,126
1
L
Heimdallr
8,763
417
130
6
0
322,552
2
W
Sun Wukong
11,113
529
76
4
0
486,416
1
W
Vamana
13,042
621
197
9
0
414,367
4
L
Hercules
8,982
428
82
4
0
424,392
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role