Player Matchup

Scylla
Scylla
GERO90-_-
Scylla
Level 128
God Stats
0W - 4L
1,601 SR
Queue Stats
168W - 193L
1,433 Elo+
Party 1
Da Ji
Da Ji
L_sabath
Da Ji
Level 41
God Stats
1W - 1L
1,733 SR
Queue Stats
70W - 67L
1,505 Elo+
Party 1
Fafnir
Fafnir
RzL Ricarte
Fafnir
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
312W - 362L
1,428 Elo+
Party 3
Jing Wei
Jing Wei
TDG LF Mota
Jing Wei
Level 36
God Stats
69W - 67L
1,493 SR
Queue Stats
263W - 251L
1,498 Elo+
Party 3
Cu Chulainn
Cu Chulainn
yosmer123
Cu Chulainn
Level 64
God Stats
4W - 1L
1,690 SR
Queue Stats
11W - 10L
1,520 Elo+
Solo
Team Averages
Level 60
1,603 SR
1,477 Elo+

VS

Team Averages
Level 61
1,654 SR
1,703 Elo+
Nemesis
Nemesis
DarknessGriim
Nemesis
Level 61
God Stats
2W - 0L
1,720 SR
Queue Stats
5W - 0L
1,716 Elo+
Party 2
Nu Wa
Nu Wa
LordJinzo
Nu Wa
Level 29
God Stats
17W - 2L
1,941 SR
Queue Stats
93W - 9L
1,928 Elo+
Party 2
Ullr
Ullr
NuWaTaUltando
Ullr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,733 Elo+
Party 2
Bellona
Bellona
Vinliano
Bellona
Level 125
God Stats
1W - 0L
1,700 SR
Queue Stats
81W - 17L
1,779 Elo+
Party 2
King Arthur
King Arthur
vellutiii
King Arthur
Level 47
God Stats
3W - 7L
1,406 SR
Queue Stats
99W - 114L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GERO90-_-
Scylla
16
0 / 3 / 2
9,346
492
5,126
8,447
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
L_sabath
Da Ji
16
3 / 4 / 0
9,921
522
3,874
13,758
6,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
12
1 / 1 / 2
8,419
443
2,798
10,964
11,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
TDG LF Mota
Jing Wei
16
0 / 1 / 0
9,337
491
4,446
7,983
2,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
yosmer123
Cu Chulainn
15
5 / 5 / 2
9,797
516
12,414
16,885
11,639
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
4 / 2 / 4
9,515
501
10,353
12,612
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
LordJinzo
Nu Wa
17
6 / 3 / 4
10,805
569
14,602
6,484
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 0 / 4
10,448
550
6,484
6,802
2,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Vinliano
Bellona
14
2 / 1 / 8
8,930
470
5,647
11,266
7,900
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
vellutiii
King Arthur
16
1 / 3 / 5
9,566
503
1,990
11,152
6,471
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
14
14
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
4
2
4
3
L
Scylla
GERO90-_-
Scylla
0
3
2
0.33
L
Da Ji
L_sabath
Da Ji
3
4
0
0.75
W
Nu Wa
LordJinzo
Nu Wa
6
3
4
2.67
W
1
0
4
3
L
Fafnir
1
1
2
2
L
Jing Wei
TDG LF Mota
Jing Wei
0
1
0
0
W
Bellona
Vinliano
Bellona
2
1
8
6
W
King Arthur
vellutiii
King Arthur
1
3
5
1.17
L
Cu Chulainn
yosmer123
Cu Chulainn
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,658
Damage
39,076
58,037
Taken
48,316
34,982
Mitigated
24,796
15,113
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
10,353
4,582
0
1,832
12,612
5,122
0
2,705
9,907
0
68,571
L
Scylla
GERO90-_-
Scylla
5,126
459
0
750
8,447
2,297
266
4,363
3,828
66,822
0
L
Da Ji
L_sabath
Da Ji
3,874
511
0
3,577
13,758
6,724
0
2,802
10,768
0
79,655
W
Nu Wa
LordJinzo
Nu Wa
14,602
2,560
0
1,324
6,484
2,483
0
1,590
4,894
73,297
0
W
6,484
3,159
0
2,394
6,802
2,820
0
935
5,867
0
88,342
L
Fafnir
2,798
934
0
3,280
10,964
11,641
6
1,239
9,671
20,804
0
L
Jing Wei
TDG LF Mota
Jing Wei
4,446
2,609
0
4,387
7,983
2,681
204
1,317
6,610
0
70,680
W
Bellona
Vinliano
Bellona
5,647
2,476
0
1,368
11,266
7,900
0
2,817
8,449
0
37,530
W
King Arthur
vellutiii
King Arthur
1,990
236
0
0
11,152
6,471
0
2,727
8,425
0
42,110
L
Cu Chulainn
yosmer123
Cu Chulainn
12,414
575
0
3,119
16,885
11,639
653
4,369
12,324
12,411
46,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,820
Gold Earned
49,264
547
Minions Killed
562
0
Camps Cleared
0
1,903,344
Distance Traveled
1,947,773
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,515
501
101
5
0
412,224
8
L
Scylla
9,346
492
137
7
0
375,251
1
L
Da Ji
9,921
522
126
7
0
393,297
4
W
Nu Wa
10,805
569
122
6
0
356,521
5
W
Ullr
10,448
550
182
10
0
401,480
10
L
Fafnir
8,419
443
27
1
0
395,367
10
L
Jing Wei
9,337
491
149
8
0
382,779
2
W
Bellona
8,930
470
56
3
0
390,038
5
W
King Arthur
9,566
503
101
5
0
387,510
5
L
Cu Chulainn
9,797
516
108
6
0
356,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role