Player Matchup

Cerberus
Cerberus
Labbe1805
Cerberus
Level 128
God Stats
1W - 2L
1,631 SR
Queue Stats
225W - 226L
1,546 Elo+
Party 1
Scylla
Scylla
N_Ryndell_X
Scylla
Level 110
God Stats
4W - 4L
1,604 SR
Queue Stats
60W - 61L
1,535 Elo+
Party 1
Heimdallr
Heimdallr
marco01monta
Heimdallr
Level 86
God Stats
2W - 1L
1,743 SR
Queue Stats
51W - 34L
1,584 Elo+
Party 1
Team Averages
Level 108
1,659 SR
1,555 Elo+

VS

Team Averages
Level 69
1,461 SR
1,458 Elo+
Izanami
Izanami
Rawlinson08
Izanami
Level 75
God Stats
13W - 16L
1,429 SR
Queue Stats
173W - 212L
1,438 Elo+
Solo
Thor
Thor
vCertiGreen
Thor
Level 63
God Stats
1W - 0L
1,526 SR
Queue Stats
32W - 41L
1,435 Elo+
Party 2
Poseidon
Poseidon
vEyeGween
Poseidon
Level 69
God Stats
3W - 1L
1,428 SR
Queue Stats
34W - 27L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Labbe1805
Cerberus
16
6 / 5 / 3
12,266
646
16,223
22,885
25,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
6
0 / 0 / 1
9,359
493
0
472
47
Heimdallr
marco01monta
Heimdallr
18
5 / 3 / 4
12,646
666
13,212
16,063
5,883
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rawlinson08
Izanami
17
3 / 1 / 4
12,764
672
9,395
12,020
4,436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 5 / 5
12,172
641
8,256
13,934
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
vEyeGween
Poseidon
16
3 / 5 / 4
12,706
669
16,058
15,378
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
11
Kills
8
8
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Labbe1805
Cerberus
6
5
3
1.5
L
Scylla
0
0
1
0.5
W
Izanami
Rawlinson08
Izanami
3
1
4
5
L
Heimdallr
marco01monta
Heimdallr
5
3
4
2.33
W
2
5
5
0.9
W
Poseidon
vEyeGween
Poseidon
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,435
Damage
33,709
39,420
Taken
41,332
31,486
Mitigated
13,154
9,326
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Labbe1805
Cerberus
16,223
592
448
5,180
22,885
25,556
366
9,669
12,776
46,424
0
L
Scylla
0
0
0
0
472
47
0
0
472
0
0
W
Izanami
Rawlinson08
Izanami
9,395
5,963
0
4,133
12,020
4,436
1,624
4,129
7,888
0
47,760
L
Heimdallr
marco01monta
Heimdallr
13,212
4,602
0
3,698
16,063
5,883
970
6,174
9,501
0
59,912
W
8,256
1,797
0
277
13,934
4,692
234
6,229
7,592
0
38,970
W
Poseidon
vEyeGween
Poseidon
16,058
2,717
357
4,431
15,378
4,026
1,036
6,773
8,602
66,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,271
Gold Earned
37,642
194
Minions Killed
237
3
Camps Cleared
14
646,659
Distance Traveled
1,051,811
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,266
646
80
4
1
318,960
8
L
Scylla
9,359
493
0
0
0
0
0
W
Izanami
12,764
672
67
4
2
401,265
5
L
Heimdallr
12,646
666
114
6
2
327,699
2
W
Thor
12,172
641
55
3
7
305,220
7
W
Poseidon
12,706
669
115
6
5
345,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role