Player Matchup

Danzaburou
Danzaburou
Glöckli
Danzaburou
Level 110
God Stats
1W - 1L
1,706 SR
Queue Stats
3W - 3L
1,691 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Noelem
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,640 Elo+
Party 2
Mulan
Mulan
neverwinter96
Mulan
Level 88
God Stats
2W - 1L
1,620 SR
Queue Stats
8W - 7L
1,701 Elo+
Party 2
Team Averages
Level 109
1,609 SR
1,677 Elo+

VS

Team Averages
Level 46
1,603 SR
1,674 Elo+
Athena
Athena
BUXODELUXO
Athena
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 25L
1,667 Elo+
Party 1
Chiron
Chiron
DIMEINO
Chiron
Level 27
God Stats
16W - 3L
1,697 SR
Queue Stats
59W - 40L
1,664 Elo+
Party 1
The Morrigan
The Morrigan
Gh0stN5tuFF
The Morrigan
Level 80
God Stats
6W - 4L
1,613 SR
Queue Stats
74W - 36L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Glöckli
Danzaburou
15
2 / 8 / 3
10,679
667
8,793
15,842
5,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Noelem
Morgan Le Fay
12
1 / 10 / 3
9,494
593
13,284
16,260
5,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 8 / 3
11,012
688
10,830
21,567
16,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BUXODELUXO
Athena
15
4 / 3 / 21
11,471
717
9,918
16,862
21,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
DIMEINO
Chiron
16
12 / 1 / 8
12,496
781
18,748
11,982
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Gh0stN5tuFF
The Morrigan
16
10 / 2 / 13
12,184
762
20,497
10,852
5,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
6
Kills
26
26
Deaths
6
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Athena
BUXODELUXO
Athena
4
3
21
4.83
W
Chiron
DIMEINO
Chiron
12
1
8
16
W
The Morrigan
Gh0stN5tuFF
The Morrigan
10
2
13
8.25
L
Danzaburou
Glöckli
Danzaburou
2
8
3
0.44
L
Morgan Le Fay
Noelem
Morgan Le Fay
1
10
3
0.25
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,907
Damage
49,163
53,669
Taken
39,696
27,929
Mitigated
33,515
8,784
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BUXODELUXO
Athena
9,918
2,581
0
3,248
16,862
21,628
467
5,169
11,693
15,576
0
W
Chiron
DIMEINO
Chiron
18,748
10,349
838
6,119
11,982
6,318
2,144
5,662
6,277
0
51,171
W
The Morrigan
Gh0stN5tuFF
The Morrigan
20,497
7,446
0
3,193
10,852
5,569
795
4,060
6,792
61,819
5,420
L
Danzaburou
Glöckli
Danzaburou
8,793
4,512
0
2,753
15,842
5,462
582
8,568
7,274
0
54,487
L
Morgan Le Fay
Noelem
Morgan Le Fay
13,284
608
87
3,026
16,260
5,501
28
9,591
6,669
35,983
0
L
10,830
1,523
323
2,595
21,567
16,966
0
10,753
10,814
3,400
19,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
36,151
169
Minions Killed
168
5
Camps Cleared
8
797,378
Distance Traveled
777,753
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,471
717
10
1
1
243,059
5
W
Chiron
12,496
781
64
4
3
285,678
3
W
The Morrigan
12,184
762
94
6
4
249,016
0
L
Danzaburou
10,679
667
98
6
3
244,073
0
L
Morgan Le Fay
9,494
593
51
3
2
260,976
4
L
Mulan
11,012
688
20
1
0
292,329
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role